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Eight Ball Action (DK conversion)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Adjusters
  9. Configurations
  10. Dipswitchs
  11. Roms list
  12. Chips list
  13. Categories
  14. MAMEinfo
  15. History
  16. High scores
Download 8ballact.zip (32 KB)
Snapshot

Game infos

Description Eight Ball Action (DK conversion)
Name 8ballact
Manufacturer Seatongrove Ltd (Magic Electronics USA license)
Year 1984
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .072
Romset size 32 KB
Romset file 15 files
Romset zip 15 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 256 224 60.606061 6144000 384 0 256 264 16 240

Configuration

name tag mask
Video Hardware
Name TKG-02 (Radarscope Conversion)
Value 0
Default no
Name TKG-04 (Two board set)
Value 1
Default yes

VIDHW
1

Dipswitchs

Adjusters

name default
VR2 - DAC Volume 90

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 82s147.prm 512 46e5bc92 f4171f8650818c017d58ad7131a7aff100b1b99c user1 0 baddump no
arcade 8b-dk.3h 2048 a8752c60 0d7d35fd271d796e884a33071b83c000b91208a0 soundcpu 0 good no
arcade 8b-dk.3n 2048 44830867 29d34792b9193edcdac427367c360d6f01e1e094 gfx1 0 good no
arcade 8b-dk.3p 2048 6148c6f2 7e6ddb8999f07888ac49441ed8cf6496e8db3caa gfx1 800 good no
arcade 8b-dk.5a 4096 d45866d4 5dfb121aa87bc5e6efadd9412b9f8d360c3dabd3 maincpu 6000 good no
arcade 8b-dk.5b 4096 f836a962 5a45514ea59cd92092523d116b0dc4a1f8fc46b7 maincpu 4000 good no
arcade 8b-dk.5c 4096 9ec87baa 79fc89d9474ac23cda56f6af27db77aba964f395 maincpu 2000 good no
arcade 8b-dk.5e 4096 166c1c9b fd5661dbb4617a1daff7949ef030b8572bdebb85 maincpu 400 good no
arcade 8b-dk.7c 2048 e34409f5 81fd6f038988843d7ef1c57af75253e497a6f57b gfx2 0 good no
arcade 8b-dk.7d 2048 b4dc37ca 6c469f8edbc6dd02e1821972a503e634f920e221 gfx2 800 good no
arcade 8b-dk.7e 2048 655af8a8 d434efc89226d28d24e858186fab9aff0e476deb gfx2 1000 good no
arcade 8b-dk.7f 2048 a29b2763 6b2ee88e96a1b74193f12f4fa64a6705f17557b1 gfx2 1800 good no
arcade 8b.2e 256 c7379a12 e128e7d7c71ec61b934651c29648d0d2fc69e306 proms 0 good no
arcade 8b.2f 256 116612b4 9a7c5329f211b13d5a757fdac761d7096d78b65a proms 100 good no
arcade 8b.2n 256 30586988 a9c246fd01cb3ff371ad33b55d5b2fe4898c4d1b proms 200 good no
arcade pls153h.bin 235 plds 0 nodump no

Chips list

name tag type clock
DISCRETE discrete audio
Intel 8257 dma8257 cpu 3072000
MB8884 soundcpu cpu 6000000
S2650 maincpu cpu 1536000
Speaker mono audio

Categories

MAMEinfo

0.71u3 [Pierpaolo Prazzoli]


Artwork available


WIP:

- 0.134u1: Couriersud made some progress with protection emulation for Eight Ball Action (DK conversion). No more game specific program counter checks.

- 0.133u5: Removed 2nd Discrete sound in Eight Ball Action (DK conversion).

- 0.133u4: Added 2nd Discrete sound to Eight Ball Action (DK conversion).

- 0.133u1: Renamed (8ballat2) to (8ballact2).

- 0.127u2: Replaced I8035 CPU2 with MB8884. Couriersud consolidated memory maps for S2650 based games (Eight Ball Action (DK conversion) and (DKJr conversion)). Renamed handlers to s2650_*. Joined protection handlers.

- 0.122: Couriersud moved address remapping proms to REGION_USER1 in Eight Ball Action (DK conversion) and clone (DKJr conversion).

- 0.121u3: Couriersud fixed Eight Ball Action (DK conversion) according to conversion manual, added DIP locations and fixed 2650 games to use dkong audio as well - only CPU replaced by addon board. Replaced DAC sound with Discrete. Added prom 82s147 (no dump - taken from hunchbkd). Changed 'Unknown' dipswitches to 'Unused'.

- 2nd September 2007: Mr. Do - Zorg vectorized Eight Ball Action (a conversion game for a Donkey Kong cabinet), which replaces the existing bezel. Very pretty.

- 0.116u3: Changed VSync to 60.606061 Hz.

- 0.109u4: Removed 2nd SN76496 sound and fixed SN76496 clock speed to 3072000 Hz in clone Eight Ball Action (Pac-Man conversion).

- 0.99u7: Steve Rice fixed colors in clone Eight Ball Action (Pac-Man conversion).

- 0.93: Added 2nd SN76496 (512000 Hz) to clone Eight Ball Action (Pac-Man conversion).

- 0.89u6: Changed S2650 CPU1 clock speed to 1536000 Hz in Eight Ball Action (Pac-Man conversion).

- 0.74u1: Pierpaolo Prazzoli and David Widel added clone Eight Ball Action (Pac-Man conversion). Bad colours and no sound.

- 22nd September 2003: Pierpaolo Prazzoli submitted an update to the Pac-Man driver, adding a few S2650 CPU based games such as Driving Force, Porky (decrypted by Peter Storey) and Eight Ball Action (conversion on Pac-Man hardware, decrypted by Dave Widel).

- 0.72u1: Pierpaolo Prazzoli added clone Eight Ball Action (DKJr conversion). Added missing color proms ($0, 100, 200) and a new gfx1 ($0) to version (DK conversion). Changed parent description to 'Eight Ball Action (DK conversion)'.

- 0.71u3: Pierpaolo Prazzoli added Eight Ball Action (Seatongrove Ltd 1984 (Magic Eletronics USA licence)). Bad colours and missing proms.

- 31st July 2003: Pierpaolo Prazzoli sent in an update to the Donkey Kong driver, adding Eight Ball Action (with wrong colors), Shooting Gallery (not working) and Street Heat (not working, encrypted).


Other Emulators:

* FB Alpha


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Shootout Pool

Shootout Pool The Medal / Shootout Pool Prize

Shootout Pool The Medal Version B / Shootout Pool Prize Version B

History


Arcade Video game kit published 35 years ago:

Eight Ball Action (c) 1984 Magic Electronics, Incorporated.

DO YOU WANT A WINNER
Here it is!
8-BALL ACTION

It's priced right to give you phenomenal return on investment. It's a simple conversion that enables you to convert quickly and easily those old Donkey Kong and Donkey Kong Jr. games

No Wiring or Soldering
Don't miss out - Remember Birdie King

Most operators waited and waited and waited and missed a lot of action with their indecision. This 8-Ball Action game appeals to the same type of player. It's an agressive, competitive exciting sporting game. The only difference:

Birdie King: $2500
8-Ball Action: Under $400

If you don't believe this game will take the same action as Birdie King, ask your distributor to prove it to you.

AVAILABLE FOR IMMEDIATE DELIVERY

Save your old Donkey Kong and Donkey Kong Jr.
We will make them earn for you today!

PROOF:
Atlas Music Company of Providence tested two games of 8-Ball Action. They now have 25 on location. Louie, the buyer at Atlas made the following comment: Doing Great! Game play Realistic. Will even play against regular poll tables. Has possibility of longevity compared to most videos. Can't believe the price!

- TECHNICAL -

Donkey Kong Conversion Kit
Main CPU: S2650 (@1.536MHz.)
Sound CPU:MB8884 (@6MHz.)

Screen orientation: Vertical.
Video Resolution: 256x224 pixels
Refresh rate: 60.606061Hz.
Palette Colours: 256

- TRIVIA -

Developed by Seatongrove, Ltd. for Magic Electronics, Inc.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=741&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

fok999__________________________8.310
davh58__________________________4.540
sawys___________________________1.760
dark_kariya_____________________1.500