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Atari 2600 (NTSC)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Chips list
  10. Categories
  11. History
Download a2600.zip (0 B)
Snapshot

Game infos

Description Atari 2600 (NTSC)
Name a2600
Manufacturer Atari
Year 1977
Runnable yes
System arcade /
Number of players Non-arcade
Added to MAME .036b06
Romset size 0 B
Romset file files
Romset zip 0 B
Genre Game Console

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 176 223 59.922743 3579545 228 26 202 262 24 247

Dipswitchs

Chips list

name tag type clock
M6507 maincpu cpu 1193181
Speaker mono audio
TIA tia audio 31399

Categories

History


Console published 42 years ago:

Atari 2600 (c) 1977 Atari, Incorporated.

- TECHNICAL -

Model No. CX-2600 A.

Resolution: 160 x 260 (horz.) at 60.00 Hz
CPU: 6507
Cpu Clock: 1.19 MHz
Graphics Clock: 1.19 MHz
Bits: 8
ROM: 4k max
RAM: 128 bytes, in VLSI
Video Display Processor: Stella
Sprites: 32
Colors: 256 (static)
Sound Processor: Two Channel Square or Noise (TIA)
Cartridge ROM: 2k up to 64k

- TRIVIA -

The Atari 2600 was released on October 14, 1977 in North America. The console was originally priced at US$199, and shipped with two joysticks and a Combat cartridge (eight additional games were available at launch and sold separately).

The console was originally sold as the Atari VCS (for Video Computer System). Following the release of the Atari 5200 in 1982, the VCS was renamed Atari 2600, after the unit's Atari part number CX2600.

The Atari VCS was developed under the project codename 'Stella'.

It is rumored that the number 2600 was chosen because 2600 cycles was a prominent long distance access tone, and that one of the developers had created devices that would trick pay phones into granting long distance access as a hobby.

Export releases:
[JP] "Atari 2800"

- STAFF -

Designed by: Joe Decuir, Steve Mayer, Ron Milner

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=54858&o=2