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Airborne

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Roms list
  7. Chips list
  8. Categories
  9. MAMEinfo
  10. History
Download abv106.zip (4.51 MB)
Snapshot

Game infos

Description Airborne
Name abv106
Manufacturer Capcom
Year 1996
Runnable yes
System arcade /
Number of players Pinball
Added to MAME .141u1
Romset size 4.51 MB
Romset file 8 files
Romset zip 2 B
Language English
Genre Electromechanical

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 0

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 0
Input buttons
Input coins

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade u1h_v16.bin 524288 a4571905 62fabc45e81c49125c047c6e5d268d4093b860bc user1 0 good no
arcade u1l_v16.bin 524288 59b258f1 764496114609d65648e1c7b12409ec582037d8df user1 1 good no
arcade u24_v11.bin 8192 d46212f4 50f1279d995b597c468805b323e0252800b28274 cpu2 0 good no
arcade u28_v10.bin 1048576 ca3c6954 44345c0a720c78c312459425c54180a4c5413c0d sound1 0 good no
arcade u29_v10.bin 1048576 8989d566 f1827fb5c1d917a324fffe2035e87fcca77f362f sound1 100000 good no
arcade u2h_v10.bin 524288 c22e3338 1a25c85a1ed59647c40f9a4d417d78cccff7e51c user1 400000 good no
arcade u2l_v10.bin 524288 a15b1ec0 673a283ddf670109a9728fefac2bcf493d70f23d user1 400001 good no
arcade u30_v11.bin 524288 e16f1c4d 9aa0ff87c303c6a8c95ef1c0e5382abad6179e21 sound1 200000 good no

Chips list

name tag type clock
M68000 maincpu cpu 16670000

Categories

MAMEinfo

0.141u1 [PinMAME]


WIP:

- 0.141u1: Added Airborne (Capcom 1996) and clone (Redemption).

History


Pinball published 23 years ago:

Airborne (c) 1996 Capcom Coin-Op, Incorporated.

- TRIVIA -

Airborne was released in March 1996. 1,350 units were produced.

- UPDATES -

SOFTWARE V1.4
* The up/down ramp opto will now remain active after game over. This will allow the game to clear any balls that may be under the ramp without having to wait for ball search.
* Added language translations for German, Dutch, French, and Spanish.
* The up/down ramp 1 second activation delay has been removed. When a ball is read
by the ramp opto it will immediately raise.
* The left ramp jackpot lamp is no longer blinked when multiple ramp shots are being made.
* The initial high score to date table and replay level scores are automatically increased when the game is changed from a 3 ball game to a 5 ball game.
* Outlane gate diverter coil control adjusted for cooler operation.
* Replay score factory default setting has been lowered from 100 million to 75 million.
* Performing a factory reset now sets volume level to 8.
* Replay bump factory default setting lowered from 10 million to 1 million.
* Replay minimum factory default setting lowered from 60 million to 1 million.

SOFTWARE V1.6

- STAFF -

Design : Claude Fernandez, Danman, Jeffrey Marshman
Art : Hugh Van Zanten (HUG), Paul Mazur (PWM)
Software : Dan Markham, Bill Pfutzenreuter (Pfutz), Tony DeFeo (TND), Samuel Zehr (SAM), Jeffi Marshall
Dot Dude : Kevin Loza (KEV)
Music and Sounds : Chris Granner (CG)
Speech : Chris Granner, Manny De La Torriente, Jeff Powell (JEF), Claude Fernandez, Frank Lowney, Elizabeth Stroll, Allison Stroll (Alicat), Mark Ritchie, Bryan Friedman
Mechanics : Bob Petzke, Grace Sierakowski, Dan Molter
Model Shop : Steve Coldebella, Bill Kinahan
Double E Rodz : Greg Topel, Steve Milewski
Board Dudes : Pietro Piore, Mike Smyczynski

Special Thanks : Samuel Zehr, Python Anghelo, Mark Ritchie, Wally Welch, Kitten Frimel, Steve Ritschdorf, Frank Lowney, Pat, Mar, Shell, Swear, Briman, Kev, Nat, Megan, Stephanie, Reiko, Kitties, Scott Pikulski

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=5184&o=2