0.74u2 [Andrew Prime]
0.36b2 [Testdriver]
< Japan >
TODO:
* Wanted: 317-0061 FD1094 CPU
WIP:
- 0.154: Chris Hardy and Andreas Naive reconstructed the SEGA FD1094 key for Ace Attacker (FD1094 317-0059) - Game now playable. Some errors could remain. Found the differences, in some sprite ROMs, with the System16a version to be due to a BAD_DUMP with stuck bits. Both sets use the same sprite ROMs now [Andreas Naive]. Fixed analog inputs [hap]. Changed screen orientation to vertical. Added sprites roms ($10001, 30001) from clone (Japan) to parent.
- 0.143u8: Kanikani added I/O board read routine to Ace Attacker and changed game to use analog device.
- 0.133u1: Renamed (aceattaa) to (aceattaca).
- 0.129: Aaron Giles fixed interger overflow in Ace Attacker.
- 0.125u2: Added buttons 11 and 12.
- 0.122u8: Replaced 8-way Joystick with Trackball, Dial and 10x buttons. Added dipswitches 'Demo Sounds', 'Starting Points', 'Point Table' and 'Difficulty'.
- 0.115u4: Barry Gemma fixed inputs in Ace Attacker. Replaced 8-way Joystick with Dial, Trackball and 10x buttons. Added dipswitches 'Starting Points' and 4x 'Unknown'.
- 0.108u3: Fixed sound1 rom loading in clone (Japan, System 16A, FD1094 317-0060).
- 0.107u4: Changed description to 'Ace Attacker (FD1094 317-0059)' and clone (System 16A, FD1094 317-0060) to 'Ace Attacker (Japan, System 16A, FD1094 317-0060)'.
- 0.107u3: Arzeno Fabrice added clone Ace Attacker (System 16A, FD1094 317-0060). The FD1094 CPU came from a System 16B PCB. Changed parent description to 'Ace Attacker (FD1094 317-unknown)'.
- 6th August 2006: David Haywood - When the CPU key to Sega's Ace Attacker was dumped, probably over a year ago, we thought that it was a bad dump. The key was found on a System16B board, with System16B program roms. Today Arzeno Fabrice dumped a System16A version of the game, and to our surprise the number on the CPU was the same as the one dumped for the System16B version of the game (317-0060). Sega don't usually use the same CPU between different revisions of a game, so this was a rather odd finding. Anyway, to cut the story short I plugged Arzeno's new dump into MAME, and tried using the old CPU key dumped from the System16B board, and it worked! So why was the System16A CPU found on a System16B board? I guess nobody can really answer that, maybe a failed attempt to repair it? It will probably just go down as one of those unsolved mysteries. I haven't mapped the inputs yet, so I can't say if it's 100% playable, but the attract mode runs fine.
- 0.100u4: Added 317-0060.key and new cpu1 rom ($0). Changed description to 'Ace Attacker (FD1094 317-0060)'.
- 0.95: Fixed rom names.
- 0.91u2: Fixed cpu2 roms addresses ($20000, 30000, 40000).
- 0.88u6: Added uPD7759 sound. Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors. Fixed gfx2 rom loading. Changed description to 'Ace Attacker (FD1094 317-unknown)'.
- 0.80u2: Changed Z80 CPU2 clock speed to 4MHz, replaced 2x YM3438 and RF5C68 sound with YM2151 (4MHz) and removed dipswitches.
- 18th March 2004: Charles MacDonald moved Ace Attacker to System16 driver, it's not a System 18 game.
- 0.74u2: Added 'Ace Attacker' (Sega 1988).
- 0.36b2: Andrew Prime added (Testdriver) Ace Attacker.
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* FB Alpha
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