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Anteater

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download anteater.zip (25 KB)
Snapshot

Game infos

Description Anteater
Name anteater
Manufacturer Tago Electronics
Year 1982
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .025
Romset size 25 KB
Romset file 9 files
Romset zip 14 B
Language English
Evaluation 70 to 80 (Good)
Genre Maze

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 768 224 60.606061 18432000 1152 0 768 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade colr6f.cpu 32 fce333c7 f63a214dc47c5e7c80db000b0b6a261ca8da6629 proms 0 good no
arcade ra1-2c 4096 58bc9393 7122782a69ef0d2196ec16833f229b6286802668 maincpu 0 good no
arcade ra1-2e 4096 574fc6f6 a1a213d215fe8502edf22383c3a6fb7c9b279d94 maincpu 1000 good no
arcade ra1-2f 4096 2f7c1fe5 4cea7e66a85766a9cf9846bb5bc1ca4e6ee1f4e2 maincpu 2000 good no
arcade ra1-2h 4096 ae8a5da3 1893d8293b25431d080b89f5b0874440d14e8d17 maincpu 3000 good no
arcade ra4-5c 2048 87300b4f b81b685ac1d353ff1cd40b876a7478b87b85e7a9 audiocpu 0 good no
arcade ra4-5d 2048 af4e5ffe 62717a233cf9f58267af4a9e1c80479b373ab317 audiocpu 800 good no
arcade ra6-5f 2048 4c3f8a08 3152eef64903be1a82f09764821a3654f316197d gfx1 0 good no
arcade ra6-5h 2048 b30c7c9f d4ae040d1fd7e5a5d08c2f6968735c551119c207 gfx1 800 good no

Chips list

name tag type clock
AY-3-8910A 8910.1 audio 1789772
DISCRETE konami audio
Speaker speaker audio
Z80 audiocpu cpu 1789772

Categories

MAMEinfo

0.25 [Mirko Buffoni, Fabio Buffoni, James R. Twine, Chris Hardy]


WIP:

- 0.169: f205v added clone Ameisenbaer (German, Galaxian hardware). Added inputs and mark as working [David Haywood].

- 0.141u4: hap added background color split to Anteater and clones. Moved clones (UK) and (German) from Scobra to Galaxian driver, added DISCRETE sound, changed visible area to 224x768 and palettesize to 32 colors. Renamed (anteatgb) to (anteateruk) and (anteatg) to (anteaterg).

- 0.137u2: Stephane Humbert fixed dipswitches and inputs (after verification of the Z80 code) in Anteater.

- 0.131u4: Tafoid fixed clone 'The Anteater (UK)' sits at POST screen.

- 0.125: Aaron Giles fixed loud and clipped music.

- 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors. Removed 3x 'Unknown' dipswitches.

- 0.90u3: Pierpaolo Prazzoli added clone The Anteater (UK).

- 0.82u2: MASH fixed memory map of clone Ameisenbaer (German). Pierpaolo Prazzoli fixed input and dipswitches - Game now playable. The game has a strange memory map, maybe a kind of protection (!). Changed 8-way Joystick to 4-way. Changed description of clone 'Anteater (German)' to 'Ameisenbaer (German)'.

- 0.82: Added clone Anteater (German).

- 0.53: Changed palettesize from 100 to 99 colors.

- 0.37b16: Fixed gfx1 roms addresses.

- 0.35b13: Added new color prom. Changed description to 'Anteater'.

- 0.31: Known issues: Cocktail mode doesn't work. This might well be a bug in the original.

- 0.26a: Morten Eriksen added high score saving to AntEater.

- 0.26: Mirko Buffoni fixed a setting in Ant Eater dipswitch. Known issues: Free play switch doesn't work.

- 0.25: Added 'Ant Eater' (Stern 1982). Mirko Buffoni decrypted the garbled graphics of AntEater which is now fully playable. Fabio Buffoni improved the decode routines with thrilling code. Control: Arrows = Move around and CTRL = Retreat tongue. Known issues: Colors are wrong, unless someone provides a good set of screenshots to study. Don't know where coin counter is located. The game requires 4 credits to start.

- 10th October 1996: Malcor dumped Anteater by TAGO (1982)(UPL/STERN).


LEVELS: 100


Other Emulators:

* FB Alpha

* VAntAGE


Recommended Games (Maze Snake):

Hustle

Jungler

Anteater

Nibbler

Python (Photon System)

Gomola Speed (alt) (Tourvision PCE bootleg)

Snapper

Pass

Susume! Mile Smile / Go Go! Mile Smile

PoPo Bear


Recommended Games (Maze Bugs):

Frogs

Centipede

Arcade Classics (Super Centipede)

Galaxy Games StarPak 3 (Centipede)

Millipede

Multipede

4 Fun in 1 (Galactic Convoy)

Boxing Bugs

Frog & Spiders

Lady Bug

War of the Bugs

The Amazing Adventures of Mr. F. Lea

Anteater

Beezer

Black Widow

Bubbles

Williams Multigame (Bubbles)

Changes

Funky Bee

Insector

Slither

Birdiy

Botanic

Imago

Exed Exes

Noboranka

Stompin'

Exterminator

Insector X

Povar / Sobrat' Buran / Agroprom (Pssst)

Ribbit!

Bio-hazard Battle (Mega Play)

Critter Crusher

Magical Touch (Squish)

Excelsior

Ripper Ribbit

Multi Champ

Hammer (Mosquito, Cockrouch and Fly)

Hae Hae Ka Ka Ka

Dona Barata

Mushiking The King Of Beetle 2K3 2nd

Mushiking The King Of Beetle 2K5 1st

MushiKing II - The King Of Beetle II

Mushihime-Sama

Mushihime-Sama Futari

Mushihime-Sama Futari Black Label

Bugs Fever

History


Arcade Video game published 37 years ago:

Anteater (c) 1982 Tago Electronics

Anteater is an abstract maze game in which the player controls an anteater that elongates its tongue through maze-like anthills eating ants and ant larvae. The object of the game is to eat all of the larvae - represented as round dots - before the timer runs out. Once all larvae have been eaten, play moves onto the next stage.

Players can only eat ants with the tip of the anteater's tongue, if an ant touches any other part of the tongue, the anteater is bitten and a player life is lost. As well as the ants, worms also roam the stages, worms will not harm the anteater upon contact with the extended tongue but if the head of the worm touches the tongue's tip, the player loses a life. Worms can be safely eaten from behind.

Large queen ants are situated at the bottom of the nest and eating these will temporarily clear all insects from the screen.

Anteater has a short day-night cycle represented by a moving Sun at the top of the screen. Once the sun has traveled across the screen and night falls, a spider will appear. The spider climbs down the anteater's tongue, taking a life if it reaches the tongue's tip. The spider can only be killed by eating a queen ant.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 99

Players : 2
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Freddie Morrish holds the record for this game with 219,320 points on October 9, 1983.

Anteater is known in UK as "The Anteater" and in Germany as "Ameisenbaer".

- SCORING -

Larvae : 10 points.
Ant : 100 points bonus.
Worm : 200 points.
Queen Ant : 1,000 points.

- TIPS AND TRICKS -

* Ants can be killed by moving directly into them, but watch out for your tongue above when you are in the lower part of the anthill. Ants can only be killed by the tip of your tongue, and if they hit the extended part you lose a life.

* Worms cannot be killed head-on, but cause no damage when they hit your extended tongue. You should move down below a worm or wait for it to pass, and then move in to eat it from behind.

* Spiders can only be killed by eating a Queen Ant. This will destroy all insects on the level, removing any imminent danger. Spiders move across the top tunnel of the screen until they reach the middle, and then walk down your tongue, until they reach the tip which causes you to lose a life.

* Try to save eating the Queen Ants for as long as possible, until absolutely necessary to save you from a life-threatening situation.

* Worms often appear at the same time as ants, and this will make killing them difficult. Also, you have to be careful the ants do not hit the tongue. You must move the the row below them and cut round behind them, as eat them both before the ant makes contact with the extended part of the tongue.

- STAFF -

Designed and programmed by : Chris Oberth

- PORTS -

* CONSOLES:
Atari 2600 (1983)

* COMPUTERS:
Commodore C64 (1986, "Aardvark")

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=85&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys_________________________138.810
trb_metroidteam_______________129.810
nicky634_______________________62.510
didyeah________________________22.830