Manufacturers

Loading

Bakutotsu Kijuutei

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download bakutotu.zip (2.5 MB)
Snapshot

Game infos

Description Bakutotsu Kijuutei
Name bakutotu
Manufacturer Namco
Year 1988
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .061
Romset size 2.5 MB
Romset file 24 files
Romset zip 312 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Shooter

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 180 no 288 224 60.606061 6144000 384 73 361 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade bk1_p1.bin 65536 d389d6d4 04502f1670d96fb4c2369ca2f05edfd3181d63cf user1 80000 good no
arcade bk1_p2.bin 65536 7a686daa 1313603f12e06eb2384bf156aee1bfb40e8fa39c user1 100000 good no
arcade bk1_p3.bin 131072 e608234f 0445321e19666effb4784f577bbeb5761822edb8 user1 180000 good no
arcade bk1_p4.bin 65536 96446d48 22a3f0689b272df3e773509b2ff72d2801d25cfc user1 200000 good no
arcade bk1_p5.bin 65536 dceed7cb af6a763a40a987e31a071debb85c42b45ec28644 user1 280000 good no
arcade bk1_p6.bin 131072 57a3ce42 773d5f93e75ffe4b114cbcd1093c7cb43e1d6362 user1 300000 good no
arcade bk1_prg7.bin 131072 fac1c1bf 59e2612d0f4b3aea5cf5f5652e7cbee89cde860f user1 380000 good no
arcade bk1_s0.bin 65536 c35d7df6 9ea534fc700581171536ad1df60263d31e7239a6 audiocpu 0 good no
arcade bk1_v0.bin 65536 008e290e 87ac7291088f0d6a7179b1a5f3567a72dc92177c voice 0 good no
arcade bk_chr-0.bin 131072 4e011058 bcefa12c1ca2486065ad648239704bed7f48dcfd gfx2 0 good no
arcade bk_chr-1.bin 131072 496fcb9b 0321bbc6957a34533d85008adbe1315a22f9292b gfx2 20000 good no
arcade bk_chr-2.bin 131072 dc812e28 42c71a840f3f885f1d53285156c098d00a202ab1 gfx2 40000 good no
arcade bk_chr-3.bin 131072 2b6120f4 2cd52ed82556f4177ad427a063b6a0867ad3d3ad gfx2 60000 good no
arcade bk_chr-8.bin 131072 6c8d4029 2eb6fd89ffaecfa53f9adcdebbe8f550199d067f gfx1 0 good no
arcade bk_obj-0.bin 131072 88c627c1 10b331d8eec2cba327a8fa6f3213880e8e50a38d gfx3 0 good no
arcade bk_obj-3.bin 131072 f7d1909a 3f74a186f29b8f13a4c33de8f5b3d241bd6ded89 gfx3 60000 good no
arcade bk_obj-4.bin 131072 27ed1441 74fa3ad01cbf01ee3be9d5cc2d241885c8a90b18 gfx3 80000 good no
arcade bk_obj-5.bin 131072 790560c0 b3b0be53a3dccada9b7c059c1f10342a16cc7e1a gfx3 a0000 good no
arcade bk_obj-6.bin 131072 2cd4d2ea 5a367841488304a93595757a653f9b484cfb252e gfx3 c0000 good no
arcade bk_obj-7.bin 131072 809aa0e6 d5dbc04037001a0808e79da742f7c4a8f5d3bc2f gfx3 e0000 good no
arcade bk_prg-0.bin 131072 4529c362 beae2119fb6a5752885766fb5fba9c4fac5dd38f user1 0 good no
arcade cus64-64a1.mcu 4096 ffb5c0bd 7a38c0cc2553c627f4ec507fb6e807cf7d537c02 mcu 0 good no

Chips list

name tag type clock
8-Bit R-2R DAC dac1 audio
HD63701 mcu cpu 6144000
M6809 audiocpu cpu 1536000
Namco CUS30 namco audio 12000
Speaker rspeaker audio
YM2151 ymsnd audio 3579580

Serie

Serie : Baraduke
  1. Alien Sector (1985)
  2. Baraduke (1985)
  3. Bakutotsu Kijuutei (1988)
  4. Baraduke (1995)

Categories

MAMEinfo

0.61 [Acho A. Tang]

0.36b4 [Testdriver]


< Japan >


WIP:

- 0.148u5: Sonikos fixed DIPs in Bakutotsu Kijuutei. Fixed 'Invincibility (Cheat)' and added 'Level Selection' dipswitch.

- 0.115u2: Added 'Invincibility (Cheat)' dipswitch.

- 0.89: Added 'Show Coordinates' and 4x 'Unknown' dipswitches.

- 0.61: Acho A. Tang added 'Bakutotsu Kijuutei' (Namco 1988).

- 17th June 2002: Acho A. Tang added Bakutotsu Kijuutei to the Namco System 1 driver and fixed a lot of bugs in it.

- 0.36b4: Added (Testdriver) Bakutotsu Kijuutei.


Recommended Games (Jetman):

Flash Boy (DECO Cassette)

Sky Lancer

Vastar

Argus (Gottlieb)

Equites

Formation Z

Freeze

SWAT

4-D Warriors

Alien Sector

Bakutotsu Kijuutei

Cop 01

Finalizer - Super Transformation

Lizard Wizard

Metal Clash

Scooter Shooter

Section Z

Space Harrier

Space Harrier II (Mega-Tech)

Side Arms - Hyper Dyne

Side Arms (Tourvision PCE bootleg)

Transformer

Exzisus

Exzisus (Magnet System)

Space Ranger (Arcadia)

Star Guards

Atomic Robo-kid

Forgotten Worlds

Forgotten Worlds (Mega-Tech)

Superman

Burning Force

Insector X

Sky Robo

Solar Jetman (PlayChoice-10)

Toy Shop Boys (Tourvision PCE bootleg)

Rohga Armor Force

PC Denjin Punkic Cyborg (Tourvision PCE bootleg)

Povar / Sobrat' Buran / Agroprom (Jetpac)

Cybattler

Mazinger Z

Excelsior

Planet Harriers

Shikigami no Shiro

Shikigami No Shiro II

Shikigami no Shiro III

Crazy War

KOF Sky Stage


Recommended Games (Robots):

Robot Bowl

Berzerk

Frenzy

Robotron: 2084

Williams Multigame (Robotron)

Hopper Robo

I, Robot

Major Havoc

Marvin's Maze

Screw Loose

Vastar

Hole Land

Bygone

Galactic Warriors

Metal Clash

Metal Soldier Isaac II

Robo Wres 2001

Mutant Night

Star Guards

Xybots

Atomic Robo-kid

Bakutotsu Kijuutei

Enforce

Povar / Sobrat' Buran / Agroprom (Pssst)

Robocop

Robocop 2

Robocop 3 (Nintendo Super System)

Act-Fancer Cybernetick Hyper Weapon

Escape from the Planet of the Robot Monsters

Veigues - Tactical Gladiator (Tourvision PCE bootleg)

Fighting Run (Tourvision PCE bootleg)

Mesopotamia (Tourvision PCE bootleg)

Robo Army

Terminator 2 - Judgment Day

Turbo Force

Battle of the Solar System

X-Men

Schmeiser Robo

Mazinger Z

Rise of the Robots

Cyberbots: Fullmetal Madness

History


Arcade Video game published 31 years ago:

爆突 機銃艇 Baraduke II (c) 1988 Namco.
(Bakutotsu Kijuutei - Baraduke II)

Bakutotsu Kijuutei is the sequel to BaRaDuKe, which was released three years earlier. As in the original game, the player must take control of a spaceman in a bio-suit (who is a caricature of a Namco employee) while fighting the strange-looking Octy and saving the one-eyed Paccets - except this time Player 1 is Takky and Player 2 is Hommy. The Paccets that the spacemen collect during the stage now come in two different colours (yellow and white), and will circle around them, and the yellow ones will also add to their scores at the end of the stage (for 100, 200, 500, 1000, 2000, 4000 and 7650 points in succession) instead of featuring in the bonus game, which now only happens before a boss stage; however, the white ones will not, because they cannot be killed. If a yellow Paccet is accidentally shot or killed by an enemy, he will explode and send his eyeball flying - and if the player catches the eyeball he will receive a single point. Several new enemies have also been introduced (one of which, the "Block Brain", first appeared in Beraboh Man, and another, the "Black Paccet", is an evil version of the Paccets); the boss for the thirtieth stage, "Dark Paccet", is also an enormous evil version of the Paccets. If the player defeats Dark Paccet on his first try, the game shall not end - instead, six more stages will have to be played, and if a player wins the game (regardless of if it ends on Stage 30 or 36), he will not be able to enter his name on its high score table. There are now four different types of capsules; as a general rule, the yellow ones contain Paccets, while the red ones contain Baganns (the Pac-Man-like aliens from the original title), the blue ones contain shot powerups, and the green ones contain speed powerups. It is also now impossible to move backwards (like in Super Mario Bros.) - but if the player dies, he will be sent back to the beginning of the stage (unlike in the original, where he would restart in the place where he died) and be reprimanded by the "Paccet Ojisan", who also appears for the start of some stages to give him advice.

- TECHNICAL -

Namco System 1 hardware
Game ID : BK

Main CPU : 6809 (@ 1.536 Mhz)
Sub CPU : 6809 (@ 1.536 Mhz)
Sound CPU : 6809 (@ 1.536 Mhz)
MCU : HD63701 (@ 1.536 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC

Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.61 Hz
Palette colors : 24-bit RGB palette

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

The title of this game translates from Japanese as 'Big Assault Machine Gun Base'.

Bakutotsu Kijuutei was the second game from the company to allow scores not ending in '0' (the first was Hopping Mappy, which was released in 1986) - along with the first one to display Katakana in bold text onscreen to distinguish it from Hiragana.

Victor Entertainment released a limited-edition soundtrack album for this game (Namco Video Game Graffiti Volume 3 - VDR-5278) on December 16, 1988.

- SERIES -

1. BaRaDuKe (1985)
2. Bakutotsu Kijuutei - Baraduke II (1988)

- STAFF -

Music composed by: Norio Nakagata, Takane Okubo

- PORTS -

* CONSOLES:
[JP] Wii Virtual Console (2009)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=172&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

majygool_______________________48.756
sawys__________________________41.405
foxmulder______________________26.205
didyeah________________________23.350
gerhard_schindler______________19.401
hulkiii________________________16.900