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Battle Lane! Vol. 5 (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download battlane.zip (241 KB)
Snapshot

Game infos

Description Battle Lane! Vol. 5 (set 1)
Name battlane
Manufacturer Technos Japan (Taito license)
Year 1986
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .035b01
Romset size 241 KB
Romset file 10 files
Romset zip 109 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 240 256 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 82s123.7h 32 b9933663 5d5c840caa0b8416ed7dd4890dd5f3e4a9e86511 proms 0 good no
arcade 82s123.9n 32 06491e53 d6cf5003798f9a9d555bca97844dcb2966cbac9d proms 20 good no
arcade da00-5 32768 85b4ed73 b8e61eedf8fb75bb07f1df91a7465cee2b6ff372 user1 0 good no
arcade da01-5 32768 7a6c3f02 bee1ee858f81453a53afc2d016f549924801b090 maincpu 8000 good no
arcade da02-2 32768 69d8dafe a7dab13d7f05bf8e3220bb8193066e9b45c86a17 sub 8000 good no
arcade da03 32768 cf187f25 c0d2d85f85340c12c1b61cc062506ffa4841ef78 gfx1 10000 good no
arcade da04 32768 f083fd4c eb8f079776a0efd898574874d21f865311ecd8ba gfx1 8000 good no
arcade da05 32768 834829d4 d56781d2a7ef89b645a637166cd5acde6a65f7f9 gfx1 0 good no
arcade da06 32768 9c6a51b3 0d623e8fba9373979a93f97cdfcf311c7e7f561a gfx2 0 good no
arcade da07 16384 56df4077 f4b8047c3b4d5897ba91489bc76a9504d9941072 gfx2 8000 good no

Chips list

name tag type clock
M6809 sub cpu 1500000
Speaker mono audio
YM3526 ymsnd audio 3000000

Categories

MAMEinfo

0.35b1 [Paul Leaman]


Bugs:

- battlane battlane2 battlane3: [possible] Slowndowns when more enemies appear. haynor (ID 04179)


WIP:

- 0.154: Osso fixed Battle Lane save state regression.

- 0.141u1: Changed M6809 CPU1/2 clock speeds to 1.5MHz.

- 0.135u1: Fabio Priuli added driver data struct and save state support to Battle Lane! Vol. 5.

- 0.133u1: Renamed (battlan2) to (battlane2) and (battlan3) to (battlane3).

- 0.123u6: RansAckeR added DIP locations to Battle Lane! Vol. 5.

- 0.99u3: Pierpaolo Prazzoli fixed rom loading and memory may in Battle Lane.

- 0.79u2: Removed 3rd coin slot.

- 0.71: Mirrored cpu2 ($0) to cpu1 ($4000). Changed visible area to 256x240. Changed parent and clone descriptions to 'Battle Lane! Vol. 5'.

- 0.70: Added player 2 cocktail inputs.

- 22nd April 2001: Bart Puype fixed Battle Lane Vol. 5 from crashing in MAME32.

- 0.37b12: Nicola Salmoria fixed colors and music tempo in Battle Lane. Changed YM3526 clock speed to 3MHz.

- 0.36b7: Paul Leaman improved Battle Lane.

- 3rd October 1999: Paul Leaman sent in a Battle Lane driver with fixed sprites / intro sequence.

- 30th September 1999: Paul Leaman sent in another update to Battlelane with CPU emulation almost fully working but graphics are still screwy.

- 13th September 1999: Paul Leaman sent in a small update to the Battlelane driver, but the game still doesn't work.

- 0.35b10: Changed palettesize from 256 to 64 colors.

- 6th April 1999: Paul Leaman updated BattleLane to draw sprites from sprite RAM and has tried to get the correct colors.

- 0.35b1: Paul Leaman added 'Battle Lane Vol. 5 (set 1)' (Taito 1986) and clones (set 2) and (set 3). Preliminary.


LEVELS: 6


Other Emulators:

* FB Alpha


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Stunt Cycle

Super Rider

Superbike

Traverse USA / Zippy Race

Excite Bike (PlayChoice-10)

Vs. Excitebike

Jumping Cross

Kick Rider

Counter Steer

Shot Rider

Battle Lane! Vol. 5

Super Cross II

Thundercade / Twin Formation

Rally Bike

Mad Motor

Cycle Warriors

Masked Riders Club Battle Race

Wild Riders

History


Arcade Video game published 33 years ago:

Battle Lane! Vol. 5 (c) 1986 Taito Corp.

A vertically scrolling shoot'em up where you ride a motorcycle.

- TECHNICAL -

Main CPU : (2x) M6809 (@ 1.25 Mhz)
Sound Chips : Yamaha YM3526 (@ 3 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Released in January 1986.

The actual licensing of the game went from Taito to Tecmo who further licensed the title to Romstar. This was a common distribution technique for games which were perceived as being 'second tier' or less when compared to 'hit' games. The game is still great fun and is, unfortunately, underappreciated.

While popular history seems to think that Data East designed the game (because the pinout matches Data East pinouts) the internals of the two 6809 processors appear to be a little more complicated than that. The design internally is rather Machivellian. It seems almost like it was created by a hardware designer who did not like software programmers!

Elout de Kok of the Netherlands holds the official record for this game with 1,343,700 points on May 2, 1986.

- STAFF -

Programmer : Hitoshi Satoh, Naritaka Nishimura
Graphic Designer : Takashi Yoneda, Kuniko Mukai, Kohji Ogata
Sound & Compose : Computer Gang Stars Corp., Hoppy Sawa, Boku Ohkubo, Hige Yamazaki
Assistant : Hiroshi Satoh, Hiroyuki Sekimoto, Atsushi Tanimoto

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=205&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys_________________________143.750
dark_kariya____________________72.650
didyeah________________________60.500
hulkiii_________________________6.900