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Bionic Commando (Euro)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download bionicc.zip (897 KB)
Snapshot

Game infos

Description Bionic Commando (Euro)
Name bionicc
Manufacturer Capcom
Year 1987
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .110u3
Romset size 897 KB
Romset file 25 files
Romset zip 322 B
Language English
Evaluation 40 to 50 (Decent)
Genre Platform

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 59.784775 6000000 386 0 256 260 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 63s141.18f 256 b58d0023 e8a4a2e2951bf73b3d9eed6957e9ee1e61c9c58a proms 0 good no
arcade c8751h-88 4096 mcu 0 nodump no
arcade ts_01b.4e 32768 a9a6cafa 55e0a0e6ca11e8e73339d5b4604e130031211291 audiocpu 0 good no
arcade ts_11.15f 32768 ab30237a ea6c07df992ba48f9eca7daa4ea775faa94358d2 gfx3 8000 good no
arcade ts_12.17f 32768 e4b4619e 3bec8399ffb28fd50ce6ae88d90b091eadf8bda1 gfx3 0 good no
arcade ts_13.18f 32768 a8f5a004 36ab0cb8ec9ce0519876f7461ccc5020c9c5b597 gfx3 20000 good no
arcade ts_16.15g 32768 d363b5f9 1dd3991d99db2d6bcbdb12879ba50a01fef95004 gfx3 18000 good no
arcade ts_17.17g 32768 deb657e4 b36b468f9bbb7a4937286230d3f6caa14c61d4dd gfx3 10000 good no
arcade ts_18.18g 32768 3b36948c d85fcc0265ba1729c587b046cc5a7ba6f25363dd gfx3 28000 good no
arcade ts_23.18j 32768 bbfbe58a 9b1d5672b6f3c5c0952f8dcd0da71acc68a97a5e gfx3 30000 good no
arcade ts_24.18k 32768 f156e564 a6cad05bcc6d9ded6294f9b5aa856d05641aed02 gfx3 38000 good no
arcade tse_02.1a 65536 e4aeefaa 77b6a2d4337bf350239abb50013d030d7c5c8640 maincpu 0 good no
arcade tse_03.2a 65536 b2ac0a45 d0933e74870efa9ea703251b30a56ef706ac24fe maincpu 20000 good no
arcade tse_04.1b 65536 d0c8ec75 04138c75ca3939604100b7e9fb451f7fceee67ca maincpu 1 good no
arcade tse_05.2b 65536 a79cb406 50eada2f3e80c28dcb5529890d9b279c73f0115a maincpu 20001 good no
arcade tse_10.13f 32768 d28eeacc 8b4a655a48da276b07f3464c65743b13cec52bcb gfx4 0 good no
arcade tse_15.13g 32768 9b5593c0 73c0acbb01fe69c2bd29dea11b6a223c8efb54a0 gfx4 10000 good no
arcade tse_20.13j 32768 b03db778 f72a93e73196c800c1893fd3b523394d702547dd gfx4 20000 good no
arcade tse_22.17j 32768 d4dedeb3 e121057bb541f3f5c755963ca22832c3fe2637c0 gfx4 30000 good no
arcade tsu_06.4l 32768 40bf0eb4 fcb186c31747e2c9872de01e34b3e713dc74df82 gfx2 8000 good no
arcade tsu_07.5l 32768 9469efa4 53c70361e8d9e54825f61b87a10df42438aaf5b0 gfx2 0 good no
arcade tsu_08.8l 32768 9bf0b7a2 1361335c3c2c8a9c6a7d99566048d8aac99e7c8f gfx1 0 good no
arcade tsu_09.11f 32768 6a049292 525c862061f426d679b539b6926af4c9f14b47b5 gfx4 8000 good no
arcade tsu_14.11g 32768 46b2ad83 21ebd5691a544323fdfcf330b9a37bbe0428e3e3 gfx4 18000 good no
arcade tsu_19.11j 32768 b5c82722 969f9159f7d59e4e4c9ef9ddbdc27cbfa531eabf gfx4 28000 good no
arcade tsu_21.15j 32768 98777006 bcc2058b639e9b71d16af05f63df298bcce91fdc gfx4 38000 good no

Chips list

name tag type clock
M68000 maincpu cpu 12000000
Speaker mono audio
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Categories

MAMEinfo

0.110u3 [Stefan Lindberg]

0.34b1 [Steven Frew, Phil Stroffolino, Paul Leaman]


Bugs:

- Clone topsecrt: There are gray tiles around the title in the original PCB and the bootleg too. Kold666 (ID 01253)


WIP:

- 0.180: Asayuki added precise video signal timings. MCFG_SCREEN_RAW_PARAMS() still missing. Vas Crabb added proper frame timings. Changed VSync to 59.784775 Hz.

- 0.165: Updated palette handling in Bionic Commando [Dirk Best].

- 0.163: TeamEurope and MikeMcBike added clone Bionic Commandos (bootleg).

- 0.157: Unified sprite handling between bionicc, tigeroad and supduck to "Simple Capcom (Tiger Road) Sprite" [David Haywood].

- 0.156: Dumped 8571 MCU from a bootleg Top Secret/Bionic Commando PCB and added it to clone Top Secret (Japan, old revision). All other ROMs on the board matched the topsecrt set [ANY]. Show where the machine clocks come from [Brian Troha].

- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Bionic Commando.

- 0.141u1: Changed description of clone 'Top Secret (Japan)' to 'Top Secret (Japan, old revision)'.

- 0.135u1: Fabio Priuli added save states to Bionic Commando.

- 0.128u2: Fixed 'Bonus Life' dipswitch.

- 0.126u2: Aaron Giles merged memory maps in Bionic Commando.

- 0.124u3: Nicola Salmoria modified Bionic Commando to compute the palette based on the schematics.

- 0.123u6: RansAckeR added DIP locations to Bionic Commando.

- 0.123u3: Couriersud added CPU clocks from schematics to Bionic Commando driver. Comment about Z80 NMI generation. Changed 68000 CPU1 clock speed to 12MHz and Z80 CPU2 to 3579545 Hz.

- 0.122u6: Bryan McPhail fixed at the end of level 2 the background gets darker and darker until it becomes black in Top Secret (Japan).

- 0.110u3: Stefan Lindberg added Bionic Commando (Euro). Fixed rom names. Renamed (bionicc) to (bionicc1).

- 12th October 2000: Bryan McPhail fixed Bionic Commando sprite colors.

- 0.37b6: Added prom ($0 - priority).

- 6th August 2000: Nicola Salmoria implemented correct tile/sprite priority system in Bionic Commando.

- 0.36b9: Changed YM2151 clock speed to 3579545 Hz.

- 0.36b8: Bryan McPhail fixed sprite lag in Bionic Commando and added VIDEO_BUFFERS_SPRITERAM. Nicola Salmoria added vh_eof_callback to the MachineDriver structure. See bionicc for usage examples.

- 18th October 1999: Bryan McPhail sent in a general sprite lag fix, helping CPS-1 games, bionicc and lastduel.

- 0.36b7: Added 'Freeze' dipswitch.

- 11th October 1999: Jarek Burczynski sent in an update to his YM2151 emulator, and fixed a dipswitch in Bionic Commando.

- 0.35b8: Changed palettesize from 448 to 1024 colors.

- 4th April 1999: John Butler and Nicola fixed Bionic Commando hiscore functions.

- 0.35b2: Maurizio Clementini added clone Top Secret (Japan). Changed parent description to 'Bionic Commando (US set 1)' and clone (set 2) to 'Bionic Commando (US set 2)'.

- 0.34b8: Howie Cohen added high score saving to Bionic Commando.

- 0.34b4: Nicola Salmoria added clone Bionic Commando (set 2). Changed parent description to 'Bionic Commando (set 1)'.

- 0.34b1: Added 'Bionic Commando' (Capcom 1987). TODO: Optimize the video driver (it currently doesn't use tmpbitmaps) and Get rid of input port hack.

- 29th November 1997: CaBBe dumped Bionic Commando (US set 1).


LEVELS: 5


Other Emulators:

* FB Alpha


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History


Arcade Video game published 32 years ago:

Bionic Commando (c) 1987 Capcom.

Export version. For more information about the game itself, please see the original Japanese version entry; "Top Secret".

- TRIVIA -

Bionic Commando was released in March 1987. It is known in Japan as "Top Secret".

In addition to the different title, Bionic Commando adds:
- The bonus life information that was not present on the original Japanese version.
- Player number information (not present in Japan)
- Weapon's icon below the player information.
- A new color palette for the second player character.
Also:
- The player keeps whatever gun they had in the previous stage (not in Japan)
- The Clear Bonus and Time Bonus are faster to display.
- Scoring changed.
- Many bug and graphics fixes.

- SERIES -

1. Bionic Commando (1987)
2. Bionic Commando - Elite Forces (2000, Nintendo Game Boy Color)
3. Bionic Commando Rearmed (2008, Microsoft XBOX 360 [XBLA], Sony PlayStation 3 [PSN])
4. Bionic Commando (2009, XBOX 360, Sony PlayStation 3, PC DVD-ROM)
5. Bionic Commando Rearmed 2 (2011, Sony PlayStation 3 [PSN], Microsoft XBOX 360 [XBLA])

- PORTS -

Here is a list of ports released outside Japan. For Japanese ports, please see the original Japanese version entry; "Top Secret".

* CONSOLES:
Nintendo NES [AU] (1988) "Bionic Commando [Model NES-CM-AUS]"
[US] Nintendo NES (dec.1988) "Bionic Commando [Model NES-CM-USA]"
[EU] Nintendo NES (oct.26, 1990) "Bionic Commando [Model NES-CM-EEC]"
[US] Microsoft XBOX (sept.27, 2005) "Capcom Classics Collection"
[US] Sony PS2 (sept.27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
[EU] Microsoft XBOX (nov.18, 2005) "Capcom Classics Collection"
[EU] Sony PS2 (nov.18, 2005) "Capcom Classics Collection [Model SLES-53661]"

* HANDHELDS:
[EU] Nintendo Game Boy (1992) "Bionic Commando [Model DMG-BO]"
[US] Nintendo Game Boy (oct.1992) "Bionic Commando[Model DMG-BO-USA]"
[US] Sony PSP (mar.22, 2006) "Capcom Classics Collection Remixed [Model ULUS-10097]"
[EU] Sony PSP (jul.21, 2006) "Capcom Classics Collection Remixed [Model ULES-00347]"

* COMPUTERS:
[EU] Atari ST (1988)
Commodore Amiga [US] (1988)
[US] Commodore C64 [EU] (1988)
[EU] Sinclair ZX Spectrum (1988) by Go!
PC [MS-DOS, 5.25"] [US] (1988)
[EU] Commodore Amiga (1988) "Amiga Gold Hits 1"
[EU] Amstrad CPC (1988)
[EU] Amstrad CPC (1989) by Kixx
[EU] Amstrad CPC (1989) "Coin-Op Hits"
[EU] Atari ST (1989) KlassiX
[EU] Commodore Amiga (1989) Kixx Collection 3
PC [MS-DOS] [EU] (1989) Kixx Collection 3

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=254&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

olivier________________________95.890
sawys__________________________75.660
dark_kariya____________________53.230
didyeah________________________46.050
louisonb_______________________42.870
zarouk_________________________15.900