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Body Slam (8751 317-0015)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download bodyslam.zip (709 KB)
Snapshot

Game infos

Description Body Slam (8751 317-0015)
Name bodyslam
Manufacturer Sega
Year 1986
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .036b01
Romset size 709 KB
Romset file 24 files
Romset zip 330 B
Language English
Evaluation 30 to 40 (Amendable)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 60 5376240 342 0 320 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 317-0015.bin 4096 833869e2 2675fda669351e958be28ca28de276abb2bbc99a mcu 0 good no
arcade 7751.bin 1024 6a9534fc 67ad94674db5c2aab75785668f610f6f4eccd158 n7751 0 good no
arcade epr-10012.c5 32768 990824e8 bd45f75d07cb4e17583c2d76050e5f819f4b7efe sprites 1 good no
arcade epr-10013.c6 32768 9a0919c5 e39e60c1e834b3b46bf2ef1c5952841bebe66ade sprites 10001 good no
arcade epr-10015.c8 32768 582d3b6a 4f1d0060682e3fc1147082286e00e6a296a95da2 sprites 30001 good no
arcade epr-10016.b2 32768 af5dc72f 97bbb76940c702e642d8222dda71447b8f60b616 sprites 0 good no
arcade epr-10017.b3 32768 62aafd95 e1e3a95fd11cabf81f44ac2dd3f951d3094725e6 sprites 10000 good no
arcade epr-10019.b5 32768 e020c38b d13d38a64f2afa7df3cbccef2fe505a4421b73ad sprites 30000 good no
arcade epr-10026.b1 32768 123b69b8 c0614a8c822991e257f7218908247df278056de8 soundcpu 0 good no
arcade epr-10027.c7 32768 3f1c57c7 1336da8dc167a323f09534a2f62ae6f9c62290e4 sprites 20001 good no
arcade epr-10028.b4 32768 80d4946d d4c96a18ef6c2ac6bd9d153d8862a3af894642e8 sprites 20000 good no
arcade epr-10029.c1 32768 7e4aca83 703486b96d493941ee87267e8363220a851f008e n7751data 0 good no
arcade epr-10030.c2 32768 dcc1df0b a82a557fa48f4b3e1ab38f61b84d749cd417e80f n7751data 8000 good no
arcade epr-10031.c3 32768 ea3c4472 ad8eac2d3d14fd6aba713f4d624861c17aabf757 n7751data 10000 good no
arcade epr-10032.c4 32768 0aabebce fab12df8f4eab270be491c6c025d832c338e1e83 n7751data 18000 good no
arcade epr-10063.b6 32768 dd849a16 b8cb9f2685a739698a3ed18f76617fd4ac9cb424 maincpu 1 good no
arcade epr-10064.b7 32768 53d6b7e0 00bfa1487479629f60e1cc1b98ced47e4cb07964 maincpu 10001 good no
arcade epr-10065.b8 32768 0e5fa314 44e36fde102ba6aef2c3b4374ddc21690f2fe527 maincpu 20001 good no
arcade epr-10066.b9 32768 6cd53290 68ef83ad99a26a507d9bc4cd715462169f4ac41f maincpu 0 good no
arcade epr-10067.b10 32768 db22a5ce 95c37d4913fa31d5edf02661681bc83deec731d9 maincpu 10000 good no
arcade epr-10068.b11 32768 15ccc665 b088a9bcb1499854794b2dbf4c689f3ae3ce2808 maincpu 20000 good no
arcade epr-10321.c9 32768 cd3e7cba 4d3cfc7346c6e63e2221193601f949162d0e4f90 gfx1 0 good no
arcade epr-10322.c10 32768 b53d3217 baebf20925e9f8ab6660f041a24721716d5b7d92 gfx1 8000 good no
arcade epr-10323.c11 32768 915a3e61 6504a8b26b7b4880971cd69ac2c8aae30dcfa18c gfx1 10000 good no

Chips list

name tag type clock
8-Bit R-2R DAC dac audio
I8751 mcu cpu 8000000
M68000 maincpu cpu 10000000
N7751 n7751 cpu 6000000
Speaker speaker audio
YM2151 ymsnd audio 4000000
Z80 soundcpu cpu 4000000

Categories

MAMEinfo

0.36b1 [Andrew Prime]


WIP:

- 0.138u1: Alex Jackson fixed clone Dump Matsumoto (Japan, 8751 317-0011a) doesn't start.

- 0.134u4: Changed description of clone 'Dump Matsumoto (Japan, 8751 317-unknown)' to 'Dump Matsumoto (Japan, 8751 317-0011a)'.

- 0.131u3: Aaron Giles and Dr. Decapitator added/hooked MCU dump in Body Slam (8751 317-0015). Added dipswitches 'Timer Speed' and 'Difficulty'.

- 0.122u8: Changed 'Unknown' dipswitches to 'Unused'.

- 0.112u1: Changed description to 'Body Slam (8751 317-0015)' and clone (Japan, 8751 317-unknown) to 'Dump Matsumoto (Japan, 8751 317-unknown)'.

- 0.107u2: Changed description of clone 'Dump Matsumoto (Japan, 8751 317-unknown)' to 'Dump Matsumoto (Japan, 8751 317-unknown))'.

- 6th May 2009: Guru - Chip 8751 found on Body Slam 317-0015 has just been decapped and dumped.

- 0.105u3: Changed description of clone 'Dump Matsumoto (Japan, 8751 317-unknown))' to 'Dump Matsumoto (Japan, 8751 317-unknown)'.

- 0.89u2: Added I8751 (8MHz) MCU.

- 0.89u1: Changed Z80 CPU1 clock speed to 4MHz.

- 0.88u7: Changed Z80 CPU2 clock speed to 5MHz palettesize to 6144 colors. Changed description to 'Body Slam (8751 317-unknown)' and clone (Japan) to 'Dump Matsumoto (Japan, 8751 317-unknown))'.

- 29th March 2004: Charles MacDonald - Recently figured out how to get around the MCU protection in Body Slam, so I can run my own software. By forcing an address error in the initialization routine, I can get my exception handler to run before the MCU checksums the code, and it seems to resume control afterwards instead of leaving the 68000 halted.

- 0.36b9: Added clone Dump Matsumoto (Japan).

- 0.36b2: Added sound1 roms and N7751 sound chip.

- 0.36b1: Andrew Prime added 'Body Slam' (Sega 1986).


Other Emulators:

* FB Alpha


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History


Arcade Video game published 33 years ago:

Body Slam (c) 1986 Sega.

Export release. Game developed in Japan. For more information about the game itself, please see the original Japanese release entry; "Dump Matsumoto".

- TECHNICAL -

Runs on the Sega "System 16A" hardware.
Game ID: 317-0015

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=302&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

vikleroy_______________________53.310
hulkiii________________________39.680
didyeah________________________21.300