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Buggy Challenge

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download buggychl.zip (242 KB)
Snapshot

Game infos

Description Buggy Challenge
Name buggychl
Manufacturer Taito Corporation
Year 1984
Runnable yes
System arcade /
Number of players 1P
Added to MAME .037b07
Romset size 242 KB
Romset file 18 files
Romset zip 91 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 255 30 15 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade a22-01.3 16384 af3b7554 fd4f5a6cf9253f64c7e86d566802a02baae3b379 maincpu 10000 good no
arcade a22-02.2 16384 b8a645fb 614a0656dee0cfa1d7e16ec1e0138a423ecaf18b maincpu 14000 good no
arcade a22-03.1 16384 5f45d469 3a1b9ab2d57c06bfffb1271583944c90d3f6b5a2 maincpu 18000 good no
arcade a22-04-2.23 16384 16445a6a 5ce7b0b1aeb3b6cd400965467f913558f39c251f maincpu 0 good no
arcade a22-05-2.22 16384 d57430b2 3e5b8c21a342d8e26c12a78535748073bc5b8742 maincpu 4000 good no
arcade a22-06.111 16384 1df91b17 440d33bf984042fb4eac8f17bb385992ccdc6113 gfx1 0 good no
arcade a22-07.110 16384 2f0ab9b7 07b98e23d12da834d522e29fe7891503dc258b05 gfx1 4000 good no
arcade a22-08.109 16384 49cb2134 f9998617c097b90be7257ba6fc1e46ff9e1f8916 gfx1 8000 good no
arcade a22-09.108 16384 e682e200 3e2b5dd97e4f522f208d331f6903c69d49555b61 gfx1 c000 good no
arcade a22-10.107 16384 653b7e25 70c69288438caf6725c6d96ff75cdc82af005b2b gfx1 10000 good no
arcade a22-11.106 16384 8057b55c 9eeb4980cb14fb1c9b6f3aeff4e0aef1338fc71c gfx1 14000 good no
arcade a22-12.105 16384 8b365b24 a306c1f6fe1f5563602ab424f1b4f6ac17d1e47d gfx1 18000 good no
arcade a22-13.104 16384 2c6d68fe 9e1a0e44ae2b9986d0ebff49a0fd4df3e8a7f4e7 gfx1 1c000 good no
arcade a22-14.59 8192 a450b3ef 42646bfaed19ea01ffe06996bb6c2fd6c70076d6 gfx2 0 good no
arcade a22-15.115 4096 337a0c14 2aa6814f74497c5c55bf7098d7f6f5508845e36c gfx2 2000 good no
arcade a22-16.116 4096 337a0c14 2aa6814f74497c5c55bf7098d7f6f5508845e36c gfx2 3000 good no
arcade a22-19.31 2048 06a71df0 28183e6769e1471e7f28dc2a9f5b54e14b7ef339 bmcu:mcu 0 good no
arcade a22-24.28 16384 1e7f841f 2dc0787b08d32acb78291b689c02dbb83d04d08c audiocpu 0 good no

Chips list

name tag type clock
AY-3-8910A ay2 audio 2000000
MC68705P5 bmcu:mcu cpu 4000000
MSM5232 msm audio 2000000
Speaker mono audio
Z80 audiocpu cpu 4000000

Categories

MAMEinfo

0.37b7 [Ernesto Corvi, Nicola Salmoria]


Bugs:

- buggychl, buggycht: Reference screenshot for Buggy Challenge. Kold666 (ID 02065)


WIP:

- 0.182: Replaced M68705 CPU3 with 'MC68705P5'. Removed 'M68705 MCU Simulation (Buggy Challenge)' device.

- 0.159: Osso enabled save state support in Buggy Challenge, everything was already taken care for (video\buggychl.c).

- 0.158: Changed description to 'M68705 MCU Simulation (Buggy Challenge)'.

- 0.154: Changed description to 'Buggy Challenge MCU Simulation'.

- 0.149u1: Modernized the buggychl_mcu device [Osso].

- 0.147: Added 'BuggyChl MCU' device (machine\buggychl.c).

- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Buggy Challenge.

- 0.140u2: Atari Ace take some driver_device classes of 40love/bking/buggychl/msisaac (common code in machine\buggychl.c) that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers.

- 0.138u2: hap improved the sky in Buggy Challenge, the in-game foreground statusbar and speedometer don't clip it anymore, and it's a gradient of azure->turquoise now instead of azure->black.

- 0.135u3: Fabio Priuli added shared driver data struct to Buggy Challenge and Metal Soldier Isaac II (they use the same MCU emulation).

- 0.133u1: Renamed (buggycht) to (buggychlt).

- 0.131u1: MooglyGuy merged memory maps in Buggy Challenge.

- 0.129u6: Mr. Do added built-in layouts for Buggy Challenge.

- 0.126u2: Fabio Priuli added DIP locations to Buggy Challenge.

- 0.122u6: Changed M68705 CPU3 clock speed to 4MHz.

- 0.115: Aaron Giles updated 68705 clocks to take into account the internal divide by 4. Added constant so that it is clear why this is being done. Changed M68705 CPU3 clock speed to 1MHz.

- 0.59: Added dipswitches 'Game Over Bonus', 'Difficulty', 'Start button needed', 'Fuel loss' and 'Coin Slots'.

- 0.57: MSM5232 sound emulator [Jarek Burczynski, Hiromitsu Shioya]. MSM5232 support in Buggy Challenge [Jarek Burczynski]. Added MSM5232 (2MHz) sound.

- 21st October 2001: Jarek Burczynski sent in a MSM5232 sound chip emulator (thanks to CAB), adding music to Fairy Land Story and adding one missing sound effect to Buggy Challenge.

- 0.37b7: Ernesto Corvi and Nicola Salmoria added 'Buggy Challenge' (Taito 1984) and clone (Tecfri). TODO: Driver preliminary (feedback needed). Zoom x ROM table handling. Tilemap and sprite placement might not be accurate, there aren't many references. The way I'm handling opaqueness in the top portion of the screen is definitely wrong (see the high score entry screen). Actually there doesn't seem to be a way to make the fg opaque, but not doing so leaves parts of the bg visible at the top of the screen. The gradient sky is completely wrong - it's more of a placeholder to show that it's supposed to be there. It is supposed to skew along with the background, and the gradient can move around (the latter doesn't seem to beused except for making it cover the whole screen on the title screen, and start at the middle during gameplay). Video driver is largely unoptimized. Support for the 7630's controlling the sound chip outputs (bass/treble, volume) is completely missing. The sound Z80 seems to write answers for the main Z80, but the latter doesn't seem to read them.

- 5th September 2000: Ernesto Corvi and Nicola Salmoria wrote a driver for Buggy Challenge, though a lot of it is still preliminary.


LEVELS: 4


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Buggy Challenge

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Off Road Challenge

Offroad Thunder

Dirt Devils

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Xtrial Racing

Hummer Extreme

History


Arcade Video game published 35 years ago:

Buggy Challenge (c) 1984 Taito.

A chase-view driving game.

- TECHNICAL -

Board Number : M43000011
Prom Stickers : A22

Main CPU : Zilog Z80, Motorola M68705
Sound CPU : Zilog Z80
Sound Chips : (2x) General Instrument AY8910, MSM5232

Players : 1
Control : dial
Buttons : 2

- TRIVIA -

Buggy Challenge was released in August 1984.

Also licensed to Tecfri for distribution.

This was the first driving game to introduce the concept of offroad.

- PORTS -

* CONSOLES:
[JP] Sony PS2 (mar.29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=350&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________21.502
dark_kariya____________________20.534
hulkiii_________________________5.519