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Commodore 64DX Development System (Prototype, PAL, German)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download c64dx.zip (0 B)
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Game infos

Description Commodore 64DX Development System (Prototype, PAL, German)
Name c64dx
Manufacturer Commodore Business Machines
Year 1991
Runnable yes
System arcade /
Number of players Non-arcade
Added to MAME .114
Romset size 0 B
Romset file files
Romset zip 0 B
Genre Computer

Parent and clones

Parent c65 : Commodore 65 Development System (Prototype, NTSC) (1991)

Sound infos

Sound_channels 1

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins

Controls infos

type ways minimum maximum sensitivity keydelta reverse
keyboard no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 200 58.719906 14000000 910 0 640 262 0 200

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 910429.bin 131072 b025805c c3b05665684f74adbe33052a2d10170a1063ee7d maincpu 0 good no

Chips list

name tag type clock
M4510 maincpu cpu 3500000
MOS6526 cia_1 cpu 3500000
Speaker mono audio

Categories

History


Computer published 28 years ago:

Commodore 64DX / Commodore 65 (c) 1991 Commodore.

- TRIVIA -

In the end of 1990, Commodore decided to create a successor for the famous "Commodore 64". They worked on a prototype called the "Commodore 64DX" (C64DX) then Commodore 65 (C65).

The C65 had new great features: a very special version of the 7510 with lot of new opcodes, great graphic modes (better than the Atari ST or the Amiga!) and a great new processor: the DMA / Blitter. This chip can be programmed with a list of instructions to copy or set blocks of memory.

The machine was meant to be fully compatible with the C64, but it wasn't. A special key was added on the keyboard to switch between the two modes (C64/C65).

The development of this machine was stopped (apparently because of problems with the VIC III controller and because of the cost of this computer), and because of the success of the Amiga (Notice that the C65 case looks like the Amiga one!).

Commodore produced about 50 C65's, the first ones display C64DX at boot, the latest display Commodore 65.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=61708&o=2