Manufacturers

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Check Man (Japan)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download checkmanj.zip (0 B)
Snapshot

Game infos

Description Check Man (Japan)
Name checkmanj
Manufacturer Zilec-Zenitone (Jaleco license)
Year 1982
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .036b09
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Puzzle

Parent and clones

Parent checkman : Check Man (1982)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 768 224 60.606061 18432000 1152 0 768 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade checkman.clr 32 57a45057 checkman.clr d4ec6a54f72640e5b485aa59e206c090e67ff640 proms 0 good no
arcade cm_1.bin 4096 456a118f 7c2e8343360f446af4391012784a1ccfecae3299 maincpu 0 good no
arcade cm_2.bin 4096 146b2c44 80455396a9b1802fcefaec1340b76461c0601bf9 maincpu 1000 good no
arcade cm_3.bin 2048 73e1c945 bcf2558958a30e5936f19ff53687f2316e0b822e maincpu 2000 good no
arcade cm_4.bin 4096 923cffa1 132822d20de2ad1ecc561e811ca40c5642500631 audiocpu 0 good no
arcade cm_5.bin 2048 b3df2b5f 519a0894d1794211659abeb6b2a2c610e6c2af25 gfx1 800 good no
arcade cm_6.bin 2048 476a7cc3 3c343b0dcfb2f4cbec2f8b5854a303a1660fea22 gfx1 0 good no

Chips list

name tag type clock
AY-3-8910A 8910.0 audio 1620000
Speaker speaker audio
Z80 audiocpu cpu 1620000

Categories

History


Arcade Video game published 37 years ago:

Check Man (c) 1982 Jaleco Company, Limited. [Japan Leisure].

- TRIVIA -

Commercial remakes on home computer : Danger UXB by Micropower on the BBC Micro/Acorn Electron.

Also released by Zilec-Zenitone outside Japan.

- SCORING -

Clearing a square by walking over it: 10 points.
Collecting flags: 500, 1,000, 1,500, 2,000 points etc.
Defusing a bomb with 50-60 seconds remaining: 3,000 points.
Defusing a bomb with 40-49 seconds remaining: 2,500 points.
Defusing a bomb with 30-39 seconds remaining: 2,000 points.
Defusing a bomb with 20-29 seconds remaining: 1,500 points.
Defusing a bomb with 10-19 seconds remaining: 1,000 points.
Defusing a bomb with 1-9 seconds remaining: 500 points.

- TIPS AND TRICKS -

* Collect all of the flags on the early levels as there is no great threat from the boots.

* Scroll bombs to the opposite edge of the screen so you can easily collect them and move back to your starting side.

* At the start of each level you get a few seconds where the boots can not move. Make use of this time to get to the first bomb.

* If two bombs are ticking down, get the closest one first unless the other is much closer to exploding.

* Move the floor away from boots to trap them.

* If you trap a boot on a single square, you can move the square away from underneath it, trapping it on empty space.

- STAFF -

Designed and programmed by: Peter Hughes, Duncan Shortland, Malcolm Mailer
Music by: Robin Cartwright

- PORTS -

* COMPUTERS:
Commodore C64 (1983, "Grid Trap")

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=34719&o=2