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Chequered Flag

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download chqflag.zip (3.47 MB)
Snapshot

Game infos

Description Chequered Flag
Name chqflag
Manufacturer Konami
Year 1988
Runnable yes
System arcade /
Number of players 1P
Added to MAME .037b13
Romset size 3.47 MB
Romset file 12 files
Romset zip 1 B
Language English
Evaluation 70 to 80 (Good)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 16 239 80 8 no
pedal 0 255 50 5 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 304 224 59.185606 8000000 528 96 400 256 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 717e01 32768 966b8ba8 ab7448cb61fa5922b1d8ae5f0d0f42d734ed4f93 audiocpu 0 good no
arcade 717e03 524288 ebe73c22 fad3334e5e91bf8d11b74ffdbbfd57567e6f6f8c k007232_1 0 good no
arcade 717e04 524288 1a50a1cc bc16fab84c637ed124e37b115ddc0149560b727d k051960 0 good no
arcade 717e05 524288 46ccb506 3ed1f54744fc5cdc0f48e42f250c366267a8199a k051960 2 good no
arcade 717e06.n16 131072 1ec26c7a 05b5b522c5ebf5d0a71a7fc39ec9382008ef33c8 k051316_1 0 good no
arcade 717e07.l20 262144 b9a565a8 a11782f7336e5ad58a4c6ea81f2eeac35d5e7d0a k051316_2 0 good no
arcade 717e08.l22 262144 b68a212e b2bd121a43552c3ade528ac763a0df40c3e648e0 k051316_2 40000 good no
arcade 717e09 524288 d74e857d 00c851c857650d67fc4caccea4461d99be4acb3c k007232_2 0 good no
arcade 717e10 262144 72fc56f6 433ea9a33f0230e046c731c70060f6a38db14ac7 maincpu 0 good no
arcade 717e11.n20 262144 ebb171ec d65d4a6b169ce03e4427b2a397484634f938236b k051316_2 80000 good no
arcade 717e12.n22 262144 9269335d af298c8cff50d707d6abc806065f8e931f975dc0 k051316_2 c0000 good no
arcade 717h02 65536 f5bd4e78 7bab02152d055a6c3a322c88e7ee0b85a39d8ef2 maincpu 40000 good no

Chips list

name tag type clock
K007232 PCM Controller k007232_2 audio 3579545
KONAMI CPU maincpu cpu 3000000
Speaker rspeaker audio
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Categories

MAMEinfo

0.37b13 [Manuel Abadia, Nicola Salmoria, Guru]

0.37b1 [Testdriver]


Bugs:

- chqflag chqflagj: I noticed the original PCB has many slowdowns and also looses frame rates (seems to run at 25hz) when there are 3/4 opponent cars on the same screen. This doen't happen on MAME. Kold666 (ID 03982)


WIP:

- 0.165: Updated Chequered Flag to use the new K051960 video support and added screen raw params [Dirk Best]. Changed VSync to 59.185606 Hz.

- 0.155: Fixed Chequered Flag save state problem [Osso]. Converted Chequered Flag to bankdev. Improved K007232 volume/pan controls, still largely guesswork [Alex Jackson].

- 0.154: Fixed generic_paletteram regression [Alex Jackson]. Fixed rom names.

- 0.143u8: Kanikani fixed coinage DIPSW using Konami common setting in Chequered Flag.

- 0.142u3: Angelo Salese fixed protection read-back registers 0x07 and 0x0e / 0x0f in K051733 math chip, finally fixing gameplay issues in Chequered Flag. Made K051733 RNG to behave like an adder. Removed deprecat.h dependancy and updated irqs accordingly for Chequered Flag.

- 29th April 2011: Angelo Salese - While doing deprecat.h clean-ups (basically conversion of irq systems in old drivers) I've stumbled across one of my oldest nemesis... Chequered Flag by Konami. After some grinding of my teeth and a LOT AND HALF of DASM code studying, I've finally nailed it down, it was mostly a rather silly bug with the protection device, checking that a check was true on a port by checking that all the bits were high instead of just one like one could imagine... Note: I'm not entirely sure that the protection is COMPLETELY emulated, if you know the original game and notice something wrong just let me know via the public channels, thanks in advance.

- 0.136u1: Fabio Priuli added driver data struct and save states to Chequered Flag.

- 0.135u4: Fabio Priuli updated Chequered Flag to use Konami video devices.

- 0.131u1: Angelo Salese added engine noise hook-up to Chequered Flag. Phil Bennett fixed nested NMIs on Chequered Flag sound CPU, this fixes the sound loops and the music tempo. MooglyGuy merged memory maps in Chequered Flag.

- 0.129u6: Mr. Do added built-in layouts for Chequered Flag.

- 0.126u5: Aaron Giles fixed memory leak warning in Chequered Flag.

- 0.126u4: Fabio Priuli added DIP locations for Chequered Flag.

- 0.122u5: Corrado Tomaselli verified/corrected frequencies in Chequered Flag. Changed YM2151 clock speed to 3579545 Hz.

- 0.105u3: Aaron Giles fixed bank switching in Chequered Flag. This fixed game exit after the info screen.

- 0.84u5: Replaced Stick controller with Paddle.

- 0.74: Some improvements to Chequered Flag protection and sound [Angelo Salese]. Changed YM2151 clock speed to 1789772 Hz.

- 11th September 2003: Angelo Salese submitted an update to the Chequered Flag driver, fixing enemy appearing, music tempo and steering.

- 0.53: Nicola Salmoria added real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc).

- 7th August 2001: Nicola Salmoria adjusted the tilemap system to work better with Chequered Flag.

- 0.37b13: Manuel Abadia added 'Chequered Flag' (Konami 1988) and clone (Japan).

- 22nd February 2001: Nicola Salmoria got Chequered Flag working, but background / sprite graphics priority control is not implemented yet.

- 24th September 2000: Guru - Redumped the bad roms for Chequered Flag. The entire dump is now good, but unfortunately, the graphics glitch is still present (though now only on the road). Oh well, I guess it's up to MAMEdev to fix it. Special thanks to Andrew Slorach for buying this PCB and sending it.

- 0.37b1: Manuel Abadia added (Testdrivers) Chequered Flag and clone (Japan). Known issues: Some background tiles are missing. Hopefully this is because of the bad ROMS. The enemies appear and dissapear randomly because of the K051733 protection. The sound is not working properly.


ARCADE RELEASE: Chequered Flag (Konami) - 1988/May/17


LEVELS: 3


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Long Beach

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Pit & Run - F-1 Race

Chequered Flag

F-1 Dream

Dirt Fox

Tail to Nose - Great Championship

F-1 Grand Prix

F-1 Grand Prix Part II

History


Arcade Video game published 31 years ago:

Chequered Flag (c) 1988 Konami.

Chequered Flag is an overhead-view racing game featuring rotational sprite scaling. The player races over a series of twisting courses, trying to reach the finish line before the timer expires.

The game includes a Pit-stop facility, a feature that had appeared a year earlier in Taito's "Continental Circus". Should the player's car sustain too much damage, a pit-stop must be made to implement repairs. A 'damage meter' at the bottom of the screen shows the severity of the damage; highlighting what car components are in need of repair; Engine, Front Tires, Rear Tires and Brakes.

- TECHNICAL -

Game ID : GX717

Main CPU : KONAMI (@ 3 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 1.789772 Mhz), (2x) K007232 (@ 3.579545 Mhz)

Players : 1
Control : paddle
Buttons : 3

- TRIVIA -

Chequered Flag was released in May 1988.

Another title is accessible via dipswitches: Checkered Flag.

King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.1 - K30X7705) on August 5, 1988. This album was reprinted (KCIA-2309) on May 21, 1993.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=447&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

dark_kariya___________________195.510
sawys_________________________190.260