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Cliff Hanger (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Disks list
  12. Categories
  13. MAMEinfo
  14. History
Download cliffhgr.zip (40 KB)
Snapshot

Game infos

Description Cliff Hanger (set 1)
Name cliffhgr
Manufacturer Stern Electronics
Year 1983
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .111u4
Romset size 40 KB
Romset file 5 files
Romset zip 16 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Platform

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
only_buttons no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 704 480 59.940057 28636362 910 0 704 525 44 524

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade cliff_u1.bin 8192 a86ec38f bfca1b1c084f5b7b1e0ccb2f3616ecea1340f04c maincpu 0 good no
arcade cliff_u2.bin 8192 b8d33b6b 02778f87a78199129c758a8fb0629b9ba74cab99 maincpu 2000 good no
arcade cliff_u3.bin 8192 75a64cd2 18fe4d8885b59ec8b8c28b5d7141a27164c982ac maincpu 4000 good no
arcade cliff_u4.bin 8192 906b2af1 65fadd2fec90f47c91ac4928f342c79ab8bc6ef0 maincpu 6000 good no
arcade cliff_u5.bin 8192 5922e710 10637baba4d16dc333aeb0ab88ee251f44e1a115 maincpu 8000 good no

Chips list

name tag type clock
DISCRETE discrete audio
I8049 laserdisc:pr8210 cpu 4410000
Pioneer PR-8210 laserdisc audio
Speaker rspeaker audio
Z80 maincpu cpu 4000000

Disks list

name md5 sha1 merge region index status optional
cliffhgr 4442995c824d7891a2a19c607bb3301d696fbdc8 laserdisc 0 good no

Categories

MAMEinfo

0.111u4 [Ernesto Corvi]


LaserDisc required


Bugs:

- cliffhgr, cliffhnga: Dipswitch reversed for "Short Scenes". italiandoh (ID 04300)


WIP:

- 0.155: Dragon's Lair Project and James Wallace added clone Cliff Hanger (set 3).

- 0.145u5: Changed description to 'Cliff Hanger (set 1)' and clone (Alt) to 'Cliff Hanger (set 2)'.

- 0.145: Aaron Giles fixed Cliff Hanger TMS9928a depends on the screen parameters matching output exactly, but for LD games it doesn't since they are externally clocked.

- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer PR-8210'.

- 0.143u4: Changed VSync to 59.940057 Hz.

- 0.143: smf fixed Halts at "Please Standby" in Cliff Hanger and clone. Re-added I8049 (11MHz) CPU2.

- 0.142u3: Removed I8049 CPU2.

- 0.133u2: Ruben Panossian corrected resistor values in Cliff Hanger discrete sound based on actual PCB values.

- 0.133u1: smf made 'Cliff Hanger (Alt)' a clone of 'Cliff Hanger'. Tafoid fixed DEMO_SOUND dipswitch assignment in Cliff Hanger to work correctly when turned ON. Renamed (cliffhga) to (cliffhgra).

- 0.133: Added missing Laser Disc image from Cliff Hanger to Cliff Hanger (Alt).

- 0.132u5: Added Laser Disc image to Cliff Hanger - Game now playable. Aaron Giles made a couple of minor tweaks to the Cliff Hanger driver. Fixed interrupt timing (was not taking into account interlacing) to fix up glitches in playback and ensure the disk test passes. Added SHA1 and marked the game as working. Added mechanism for the laserdisc core to return 0 for the Philips codes if video is squelched. Updated the Gottlieb and Cliff Hanger drivers to request it this way, since they decode externally.

- 0.129u4: Changed 'Custom' sound to 'Laserdisc Analog'.

- 0.127u4: Added I8049 (4410000 Hz) CPU2 with MCU rom (pr-8210_mcu_ud6005a.bin).

- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480 and VSync to 59.940052.

- 0.125u9: Aaron Giles fixed access violation when taking a snapshot.

- 0.111u5: Aaron Giles removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. Changed visible area to 720x241 and VSync to 59.940060 Hz.

- 0.111u4: Ernesto Corvi added 'Cliff Hanger' (Stern Electronics 1983) and Cliff Hanger (Alt). Added support for the Pioneer PR-8210 laserdisc player. R. Belmont fixed TMS9928 so it recalculates the pattern mask when its dependancies change so we don't end up in weird half-modes.

- 12th July 2004: 3D ARCADE - New 3D cabinet model for Cliff Hanger from Pariah.


Other Emulators:

* DAPHNE



LaserDisc: 36.1 GB (Compressed: 13.3)

History


Arcade Video game published 36 years ago:

Cliff Hanger (c) 1983 Stern Electronics.

You are Cliff and your girlfriend Clarissa has been taken away by the evil Count Draco and will be forced to marry him unless Cliff can save her.

- TECHNICAL -

Main CPU : Zilog Z80
Sound Chips : Custom, Discrete circuitry

Players : 2
Buttons : 2

- TRIVIA -

Cliff Hanger was released in December 1983. This was Stern's first laser disk game.

Cliff Hanger uses animation from the Japanese manga series, Lupin III. Most of the animation came from 'Lupin III - Castle of Cagliostro' and a couple of scenes, including the helicopter chase and the hanging scene came from 'Lupin III - Mystery of Mamo'.

Even though Cliff Hanger is adapted from Lupin the 3rd, it does change the names of the main characters:
Lupin is renamed Cliff.
Daisuke Jigen is renamed Jeff.
Goemon Ishikawa is simply renamed Samurai.

Chip Sbronga holds the official record for this game with 1,310,000 points on August 11, 2003.

- STAFF -

Designed & Programmed By: Paul M. Rubenstein, Bob Kowalski, Jon Michael Hogan, Edward J. March Jr.

- CONTRIBUTE -

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