0.74u1 [Pierpaolo Prazzoli]
Artwork available
Bugs:
- Reset problem in the middle of the game. Q.T.Quazar (ID 03825)
- Clones drivfrcg, drivfrcb: No crash sound (it's available, just not connected). Robbbert (ID 01595)
WIP:
- 0.145u8: Team Europe added clone Top Racer (bootleg of Driving Force).
- 24th April 2012: Smitdogg - We threw in some money with Team Europe to help them get an extremely rare game by Video Klein that runs on Galaxian based hardware. It's now dumped (including chips from within the epoxy block). None of the roms match anything dumped. We should know shortly what the game is like. Edit: Turns out it's a bootleg of Driving Force by "EMT Germany". Oh well.
- 5th August 2007: Mr. Do - Driving Force bezel, vectored by Jcroach and with color correction by Ad_Enuff.
- 0.109u4: Fixed SN76496 clock speed to 3072000 Hz. Removed 2nd SN76496 sound.
- 0.93: Added 2nd SN76496 (512000 Hz).
- 0.89u6: Changed S2650 CPU1 clock speed to 1536000 Hz in Driving Force (Pac-Man conversion).
- 0.81u4: Pierpaolo Prazzoli added clone Driving Force (Galaxian conversion bootleg), with piggy-backed colour proms. Added the colour proms from (Galaxian conversion bootleg) to clone 'Driving Force (Galaxian conversion)'.
- 17th February 2004: Pierpaolo Prazzoli cleaned up the memory map for Driving Force.
- 0.75: Removed Namco sound.
- 0.74u2: Pierpaolo Prazzoli added clone Driving Force (Galaxian conversion).
- 28th September 2003: Pierpaolo Prazzoli added Driving Force (Galaxian conversion) to the Galaxian driver.
- 0.74u1: Pierpaolo Prazzoli added 'Driving Force (Pac-Man conversion)' (Shinkai Inc. (Magic Eletronics Inc. licence) 1984).
- 22nd September 2003: Pierpaolo Prazzoli submitted an update to the Pac-Man driver, adding a few S2650 CPU based games such as Driving Force, Porky (decrypted by Peter Storey) and Eight Ball Action (conversion on Pac-Man hardware, decrypted by Dave Widel).
- 18th October 1997: Dumped Driving Force (Shinkai 1984).
Other Emulators:
* FB Alpha
Recommended Games (F1-3D):
Turbo
Pole Position
Pole Position II
TX-1
Driving Force
WEC Le Mans 24
Continental Circus
Final Lap
Final Lap Twin (Tourvision PCE bootleg)
Final Lap 2
Final Lap 3
Final Lap R
Winning Run
Winning Run Suzuka Grand Prix
Winning Run '91
Super Monaco GP
Super Monaco GP (Mega-Tech)
Driver's Eyes
F1 Exhaust Note
F1 Super Lap
Grand Prix Star
F-1 Grand Prix Star II
Racing Beat
Ground Effects
Virtua Racing
Daytona USA
Daytona USA 2
Daytona USA 2 Power Edition
Ace Driver: Racing Evolution
Ace Driver: Victory Lap
Driver's Edge
F1 Super Battle
Racin' Force
INDY 500 Twin
Slip Stream
Sega Touring Car Championship
Super GT 24h
Le Mans 24
Ferrari F355 Challenge
Ferrari F355 Challenge (Twin)
Ferrari F355 Challenge 2 (Twin)
Cart Fury
NASCAR Racing
Maximum Speed
Arcade Video game kit published 35 years ago:
Driving Force (c) 1984 Magic Electronics.
An early chase-view racing game.
- TECHNICAL -
* "Pac-Man" conversion kit :
Main CPU : S2650 (@ 1.536 Mhz)
Sound Chips : SN76496 (@ 3.072 Mhz)
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 16
Players : 1
Control : 2-way joystick
Buttons : 2
* "Galaxian" conversion kit :
Main CPU : S2650 (@ 3.072 Mhz)
Sound Chips : Tone generator, discrete circuits
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 64
Players : 1
Control : 2-way joystick
Buttons : 2
- TRIVIA -
This game was marketed as an inexpensive substitute for Pole Position II.
- STAFF -
Developed by Shinkai, Inc.
- CONTRIBUTE -
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