Manufacturers

Loading

Dunk Shot (Rev C, FD1089A 317-0022)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
Download dunkshot.zip (680 KB)
Snapshot

Game infos

Description Dunk Shot (Rev C, FD1089A 317-0022)
Name dunkshot
Manufacturer Sega
Year 1987
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .156
Romset size 680 KB
Romset file 22 files
Romset zip 288 B
Language English
Evaluation 70 to 80 (Good)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
trackball 0 255 75 5 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 60.054389 6293700 400 0 320 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 317-0022.key 8192 4eedc66d 50588fa13bf25a2d1322579cdc9937450543c978 maincpu:key 0 good no
arcade epr-10473.a7 32768 7f1f5a27 7ff91b95c883b395ab4ff5e440d78e553a09e623 soundcpu 0 good no
arcade epr-10474.a8 32768 419a656e aa734ae835761badeb069f99acc5fded2a19b3a3 soundcpu 10000 good no
arcade epr-10475.a9 32768 17d55e85 0c414bafecbfaa82679cc155f15f5255c186358d soundcpu 20000 good no
arcade epr-10476.a10 32768 a6be0956 fc4d6e25e0b46679f94fddbb1850fb0b02f8d84b soundcpu 30000 good no
arcade epr-10477.b1 32768 f9d3b2cb b530fe16882c718122bfd1de098f39e54993de28 sprites 1 good no
arcade epr-10478.b2 32768 5b5c5c92 1c6f1cafa0788678c80ade11560f4a8d8bb7272a sprites 20001 good no
arcade epr-10479.b3 32768 e84190a0 23a8799adf81e1884a8c6b4c55397b8bca2f1850 sprites 40001 good no
arcade epr-10481.b5 32768 feb04bc9 233dc8e3b887a88ac114723d58a909a58f0ae771 sprites 0 good no
arcade epr-10482.b6 32768 5bc07618 f4c88f81b407d467f958181770ea4fd32aab3daf sprites 20000 good no
arcade epr-10483.b7 32768 7cab4f9e 2310a9fe604f78d74d84bea301c95e6f0e6a6085 sprites 40000 good no
arcade epr-10520c.a1 32768 ba9c5d10 370d0455903c1bce3b5ad2ffa1d02ccd6da78840 maincpu 1 good no
arcade epr-10521.a2 32768 e2d5f97a bf7b4a029580633fee65be89d5c9c83ff76a8484 maincpu 10001 good no
arcade epr-10522.a3 32768 e5b5f754 af02c46437e3cf62331753dc405211b7f90e3f62 maincpu 20001 good no
arcade epr-10523c.a4 32768 106733c2 d792b3d5073becbd9f440faff45692ab9e6309b9 maincpu 0 good no
arcade epr-10524.a5 32768 22777314 fbc35505a94c8d4bdb44ee058e9e2e9e9b377c5c maincpu 10000 good no
arcade epr-10525.a6 32768 7f41f334 631f6113f3c0c47f2dd1ee0ea6e7db4321d7366d maincpu 20000 good no
arcade epr-10526.b4 32768 bf200754 60900d80cfea147b011813dde558c1d39fdd274c sprites 60001 good no
arcade epr-10527.b8 32768 39b1a242 cf0c0768d006a18345b66dd389acba1e8192ec53 sprites 60000 good no
arcade epr-10528.b9 32768 a8a3762d af75df6eda0df903e2b3f9680cd128da4227961d gfx1 0 good no
arcade epr-10529.b10 32768 80cbff50 3641ee337194d56d774bf1be91939d03f3c0f77b gfx1 8000 good no
arcade epr-10530.b11 32768 2dbe1e52 a6b74f88e2f47322fbde1f6682cae58caf79f6c8 gfx1 10000 good no

Chips list

name tag type clock
FD1089A maincpu cpu 10000000
Speaker mono audio
YM2151 ym2151 audio 4000000
Z80 soundcpu cpu 5000000
uPD7759 upd audio 640000

Serie

Serie : Dunk Shot
  1. Dunk Shot (Jpn) (1986)
  2. Dunk Shot (Jpn, Alt) (1986)
  3. Dunk Shot (FD1089A 317-0022) (1986)
  4. Dunk Shot (Rev C, FD1089A 317-0022) (1987)
  5. Dunk Shot (Rev A, FD1089A 317-0022) (1987)
  6. Dunk Shot (Jpn) (19??)

Categories

MAMEinfo

0.156 [ShinobiZ & COY]

0.74u2 [Andrew Prime]

0.36b2 [Testdriver]


WIP:

- 0.163: Coolmod added clone Dunk Shot (Rev A, FD1089A 317-0022).

- 0.156: ShinobiZ & COY added Dunk Shot (Rev C, FD1089A 317-0022). Note: This one slipped through the cracks, the dump is from 2004! thanks to JackC for pointing it out. Renamed (dunkshot) to (dunkshoto).

- 0.143u8: Kanikani fixed DIP locations in Dunk Shot.

- 0.127u1: Atari Ace moved FD1089 decryption keys to external files. Added 317-0022.key to Dunk Shot.

- 0.126u5: Changed description to 'Dunk Shot (FD1089A 317-0022)'.

- 0.122u8: Changed 'Unknown' dipswitches to 'Unused'.

- 0.95: Fixed rom names.

- 0.94u2: Sonikos fixed DIPs in Dunk Shot. Added dipswitches 'VS Time', 'Difficulty' and 'CPU Starts With +6 Pts.'.

- 0.91u2: Fixed cpu2 roms addresses ($20000, 30000).

- 0.90u1: Charles MacDonald added complete FD1089 table to Dunk Shot (317-0022) and Aaron Giles fixed graphics and hooked up controls - Game now playable. Fixed cpu1/gfx2 rom loading. Added dipswitches 'Demo Sounds', 'Difficulty', 'Lives' and 'Bonus Life'. Changed description to 'Dunk Shot (FD1089 317-0022)'.

- 3rd January 2005: Aaron Giles - A bit sooner than I expected! Nicola submitted the first pass at the FD1089A/B decryption, and it's quite impressive. There are a number of new games this enables, including Action Fighter and Dunk Shot, as well as a number of alternate versions of Alien Syndrome, Alex Kidd, SDI, Time Scanner, and Aurail. Luckily, as Charles guessed, Action Fighter seems to work fine on MAME, without the graphics issues he mentioned on his site. The game appears to be something of a Spy Hunter ripoff, letting you pilot various vehicles, chasing down bad guys. Dunk Shot needed some tweaking to get working, but it's fully playable now as well, including controls for all four players. All the new variants of existing games are hooked up now and their controls are working. Hopefully I'll get the chance to finish up the sprite consolidation in the next couple of days so that I can submit this giant updated mass of goodness!

- 11th December 2004: Charles MacDonald - Got Dunk Shot fixed, works fine now. The weird thing is that it's a System 16B game but the video hardware seems to be a little different. I developed a utility to encrypt a test program for direct use on the Dunk Shot FD1089A, and have confirmed that it cannot execute unencrypted code. So patching the original game code on a per-game basis to extract data seems to still be necessary, at least for the time being. This makes the process more difficult but certainly not impossible.

- 5th December 2004: Charles MacDonald - Here's Dunk Shot (System 16B, 317-0022) decrypted and running. Thanks to Dave Widel for donating the CPU, and ShinobiZ & COY for providing the original and bootleg Dunk Shot ROM sets. This is the first FD1089A game that has been decrypted. While it it's encryption method is less complex, finding the right place to insert your own decryption routine is extremely difficult. This is because all data as well as code is encrypted (no vector table changes, hard to know where code starts/stops) and there are no direct instructions, which was the most important finding that led to the FD1094 being figured out. As eight of every 16 bits are encrypted, you have a 50/50 chance of identifying code sequences, which improves as the size of the search data increases. I'll work on getting better screenshots, not sure what the game is up to currently.

- 0.88u7: Changed description to 'Dunk Shot (FD1089? 317-0022?)'.

- 0.88u6: Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors. Added uPD7759 sound. Changed description to 'Dunk Shot (FD1094 317-0022?)'.

- 29th October 2004: Charles MacDonald - I've been able to decrypt a large portion of the game "Dunk Shot" which uses a FD1089A. It turns out the program ROMs from the bootleg dump (used as a reference to locate code in the encrypted ROMs) weren't completely bad, the decrypted data and opcodes are stored separately and in unusual locations within each ROM. There should probably be more data (about 1/3 of the original content is accounted for) but it was more than enough to get started with.

- 0.74u2: Added 'Dunk Shot' (Sega 1986).

- 0.36b2: Andrew Prime added (Testdriver) Dunk Shot.


Other Emulators:

* FB Alpha


Recommended Games (Basketball):

Tournament Table (Basketball I & Basketball II)

Basketball

Fighting Basketball

Super Basketball

Jump Shot

Double Dribble

Double Dribble (PlayChoice-10)

Dunk Shot

Magic Johnson's Fast Break (Arcadia)

Arch Rivals

Super Real Basketball (Mega-Tech)

USA Pro Basketball (Tourvision PCE bootleg)

Punk Shot

Rim Rockin' Basketball

NCAA Basketball (Nintendo Super System)

NBA Jam

NBA Jam TE

NBA Jam Extreme

NBA Hangtime

NBA Maximum Hangtime

NBA Play By Play

NBA Showtime: NBA on NBC

NBA Showtime / NFL Blitz 2000

NBA Showtime Gold / NFL Blitz 2000

Virtua NBA

Run and Gun

Run and Gun 2

Hard Dunk

Street Hoop

Hoops '96

Dunk Mania

From TV Animation Slam Dunk - Super Slams

3 On 3 Dunk Madness

Capcom Sports Club (Basketball)

1 on 1 Government

History


Arcade Video game published 33 years ago:

Dunk Shot (c) 1986 Sega.

A basketball game.

- TECHNICAL -

Runs on the Sega "System 16B" hardware.
Game ID : 317-0022

Players: 4
Control: Trackball
Buttons: 2

- TRIVIA -

Even if titlescreen says 1986, Dunk Shot was released in January 1987 in Japan.

Licensed to Atari for US distribution (May 1987). 556 units were produced by Atari in the USA.

Soundtrack releases:
[JP] Oct. 10, 1987 - After Burner [Sega Game Music Vol.3] [28XA-109]

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=722&o=2