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Escape Kids (Japan, 2 Players)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download esckidsj.zip (0 B)
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Game infos

Description Escape Kids (Japan, 2 Players)
Name esckidsj
Manufacturer Konami
Year 1991
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .062
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Sports

Parent and clones

Parent esckids : Escape Kids (Asia, 4 Players) (1991)

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 288 224 59.17

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 975c03 524288 dc4a1707 975c03 f252d08483fd664f8fc03bf8f174efd452b4cdc5 k053260 0 good no
arcade 975c04 1048576 15688a6f 975c04 a445237a11e5f98f0f9b2573a7ef0583366a137e gfx2 0 good no
arcade 975c05 1048576 1ff33bb7 975c05 eb17da33ba2769ea02f91fece27de2e61705e75a gfx2 2 good no
arcade 975c06 1048576 36d410f9 975c06 2b1fd93c11839480aa05a8bf27feef7591704f3d gfx2 4 good no
arcade 975c07 1048576 97ec541e 975c07 d1aa186b17cfe6e505f5b305703319299fa54518 gfx2 6 good no
arcade 975c08 524288 fcff9256 975c08 b60d29f4d04f074120d4bb7f2a71b9e9bf252d33 k052109 2 good no
arcade 975c09 524288 bc52210e 975c09 301a3892d250495c2e849d67fea5f01fb0196bed k052109 0 good no
arcade 975f02 65536 994fb229 975f02 bf194ae91240225b8edb647b1a62cd83abfa215e audiocpu 0 good no
arcade 975r01 131072 7b5c5572 b94b58c010539926d112c2dfd80bcbad76acc986 maincpu 0 good no
arcade esckidsj.nv 128 985e2a2d afd9e5fc014d593d0a384326f32caf2a73fba867 eeprom 0 good no

Chips list

name tag type clock
K053260 KDSC k053260 audio 3579545
KONAMI CPU maincpu cpu 3000000
Speaker rspeaker audio
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Categories

History


Arcade Video game published 28 years ago:

Escape Kids (c) 1991 Konami Industry Company, Limited.

An unusual take on the overhead racing genre, Escape Kids has up to 4 players taking on the role of an athletic runner and competing to be the first to cross the finish line in a number of 3-lap races. As well as running, each player has a limited number of 'Super Jumps'; these allow the player to leap over both rival runners and obstacles.

Money is awarded for finishing first, and players can upgrade their runner depending on the amount of money they have available. Runners can be given extra super jumps, an upgrade to stop the runner from skidding when going through a bend in the track, quicker recovery time from falls, or be made stronger (and thus less likely to be knocked over by a rival runner). Special items occasionally appear and can be picked up and used. These range from an item that causes a small earthquake (causing all of the rival runners to tumble along the ground, thus slowing them down) and a bomb, which renders any runner that runs into it unable to move for several seconds.

Each race has a total of five competitors (either human or computer controlled) and players must finish in first place or are disqualified. Any player who wins all three races in a round will be taken to a bonus screen. Here, the player's on-screen counterpart rides a bike and the player must collect as much money as possible.

- TECHNICAL -

Main CPU : KONAMI (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), K053260 (@ 3.579545 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Escape Kids was released in January 1991.

Some of the sounds in Escape Kids were recycled for other Konami titles :
* The 'oh yeah' (when you insert a coin in Escape Kids) was used as part of the name entry music in "X-Men".
* When you do a super jump during game-play one of two familiar noises happen :
1) The sound that is used in "The Simpsons" whenever you hit someone.
or
2) The 'yippee' which was later used for "Sunset Riders"'s coin noise.

Soundtrack releases :
Konami Game Music Collection Vol.3 [King Records - KICA-7502 - May 5, 1991]

- STAFF -

Character Graphics: Hiroshi Iuchi

- CONTRIBUTE -

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