0.94u1 [Pierpaolo Prazzoli, f205v]
WIP:
- 0.150: Bonky0013 and The Dumping Union added clone Excelsior (set 2). Use actual OSC clocks for Excelsior machine config [Brian Troha]. Changed parent description to 'Excelsior (set 1)'.
- 0.122u6: Changed PIC16C57 CPU2 clock speed to 12MHz.
- 0.101u5: Pierpaolo Prazzoli added conditional dipswitches and a missing dipswitch to Excelsior. Added dipswitches 'Coin A/B Mode 2' and 'Percentage to Reveal'.
- 0.96u2: Changed PIC16C57 CPU2 clock speed to 3MHz and VSync to 58Hz.
- 0.95u1: Pierpaolo Prazzoli fixed sprites priorities in Excelsior and added bitmap size switch (100% or 50%).
- 0.95: Pierpaolo Prazzoli added sound to Excelsior. Changed region user1 to user2. Added PIC16C57 (1MHz) CPU2 and user1 rom. Added 'Demo Sounds' dipswitch.
- 0.94u2: Nicola Salmoria fixed some priorities in Excelsior - but not all of them, the high score screen is still wrong. Also found bitmap enable bit, fixes girl pictures sticking and garbage graphics in Excelsior. Pierpaolo Prazzoli tweaked bitmap scroll, fixed dipswitches and changed bitmap to be drawn after the fg_tilemap (this is correct in Excelsior, but looking at the service mode in Excelsior some "good" bits are trasparent). Added 'fake' pic16c57 sound rom. Added dipswitches 'Lives', 'Difficulty', 'Allow Continue' and 'Service Mode'.
- 0.94u1: Pierpaolo Prazzoli added Excelsior (Playmark 1996). No sound (PIC not dumped).
- 6th March 2005: Pierpaolo Prazzoli - Missing sound in Excelsior (Playmark 199?) because the PIC isn't dumped yet (but it could be read-protected) and maybe some gfx glitches that should be compared with the PCB.
- 5th March 2005: f205v dumped Excelsior.
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Arcade Video game published 24 years ago:
Excelsior (c) 1995 Playmark.
Excelsior is an adult-themed shooter game with puzzle elements featuring photographic images of nude women. The objective of each stage is to destroy the blocks to reveal the naked woman hidden behind them.
At the start of the game the player selects one of three player characters, and then selects one of five girls (and one guy) as the person hidden in the bonus stage.
In each regular stage the player uses a powertool to drill away at the blocks obstructing the view of the nude girl underneath. Various enemies appear at regular intervals and must be avoided or destroyed with gunfire or bombs. Occasionally various power-ups appear that the player may collect for more fire-power or drilling power. Once 65% of the obstructing blocks have been destroyed, the background image goes from a dark, shaded image to a bright, full color image. And the level is cleared after 81% of the blocks are cleared.
After each stage the player returns to the same bonus stage. Here the player clears a wall of bricks with no enemies to hamper him. Various items and point bonuses are hidden in the wall and can be collected by the player. Again, once 65% of the blocks are cleared the image is brightened and the level is cleared after 81% of the bricks are destroyed. Once a player clears the bonus stage, he returns to the selection screen to select a different girl (or man) of their choice.
The player has a life bar and a number of lives. The player takes damage when he touches or is shot by an enemy. Once a player loses all of his lives the game is over.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 12 Mhz), PIC16C57 (@ 3 Mhz)
Sound Chips : OKI6295 (@ 7.575 Khz)
Screen orientation : Horizontal
Video resolution : 320 x 240 pixels
Screen refresh : 58.00 Hz
Palette colors : 1024
Players : 2
Control : 8-way Joystick
Buttons : 3
- TRIVIA -
This game was sponsored by an Italian porn magazine with the same name.
- TIPS AND TRICKS -
If a player chooses the dude at the select screen then all of the hidden adult images will feature men.
Collect all the letters to spell "Excelsior" in the bonus stage to earn an extra life.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3913&o=2