0.147 [Uncle Tom]
0.74u2 [?]
0.63 [Testdriver]
SETUP:
- When you see "Networking check...", press Service (F2) to proceed.
WIP:
- 0.147: Uncle Tom added F1 Super Lap (World). David Haywood fixed F1 Super Lap - Game now playable. Added patches to make F1 Super Lap work [David Haywood]. Added "(Japan)" to 'F1 Super Lap' game title as this game is explicitly for the Japan region [Brian Troha]. Added 3x 'Unknown' dipswitches. Renamed (f1lap) to (f1lapj).
- 3rd September 2012: David Haywood - F1 Super Lap, the sequel to Sega's F1 Exhaust Note was sat in the 'Not Playable' pile for a long time. Modeler didn't emulate it, and when the rest of the System 32 games in MAME received protection bypasses it was overlooked too, with the assumption that it needed 2 linked boards to function at all. It came to light 9 months ago when this original hardware YouTube video was posted that the game could actually function with just a single board, either expecting some kind of status from the network hardware to indicate there was no linked board, or possibly putting the blame on the protection (F1 Exhaust Note was instead unprotected). Sega used a variety of protection chips on the System 32 boards, with several using evil looking battery-backed FD1149 MCUs, F1 Super Lap was one of these. What Sega didn't do was protect any of the games especially well, and despite having these MCUs it looks like in most cases they're used for very simple memory copy / clear operations, which would be a good protection if used effectively but it doesn't appear they ever were. It's hard to say exactly what the protection is on F1 Super Lap, there is a byte in RAM which locks you in service mode, maybe it's that? There's also a value which gets placed in RAM for what looks like a network wait but seems to lack any mechanism to clear it, so it could likewise be that. The game also makes some odd reads during the attract demo, causing the V60 to attempt to set a bad addressing mode which I'm guessing would crash the real CPU. To be honest, I'm not sure which of these things are protection related, and which are related to improper simulation of the network board. The game also has some priority glitches during the attract demo, but those could easily be general problems with the System 32 video implementation, it isn't perfect as several other games demonstrate. Anyway, as you can probably guess I've got things going a bit further, actually quite a lot further. In current versions of MAME the game is simply stuck in service mode, I've fixed this problem, and even found a way to allow the game to be started and played, you might even consider it working although my driving is far too bad to do any extensive testing of it.
- 0.144u2: The Dumping Union corrected rom labels and added PCB locations to F1 Super Lap.
- 0.97u2: Removed 2nd coin slot.
- 0.89u5: Removed 4th button. Added 2nd coin slot and 4x 'Unknown' dipswitches.
- 0.84u5: Replaced Stick controller with Paddle.
- 0.78: Changed input to Player 1, Stick and 1x coin slot.
- 0.74u2: Added 'F1 Super Lap' (Sega 1993).
- 0.63: Added (Testdriver) F1 Super Lap.
Recommended Games (F1-3D):
Turbo
Pole Position
Pole Position II
TX-1
Driving Force
WEC Le Mans 24
Continental Circus
Final Lap
Final Lap Twin (Tourvision PCE bootleg)
Final Lap 2
Final Lap 3
Final Lap R
Winning Run
Winning Run Suzuka Grand Prix
Winning Run '91
Super Monaco GP
Super Monaco GP (Mega-Tech)
Driver's Eyes
F1 Exhaust Note
F1 Super Lap
Grand Prix Star
F-1 Grand Prix Star II
Racing Beat
Ground Effects
Virtua Racing
Daytona USA
Daytona USA 2
Daytona USA 2 Power Edition
Ace Driver: Racing Evolution
Ace Driver: Victory Lap
Driver's Edge
F1 Super Battle
Racin' Force
INDY 500 Twin
Slip Stream
Sega Touring Car Championship
Super GT 24h
Le Mans 24
Ferrari F355 Challenge
Ferrari F355 Challenge (Twin)
Ferrari F355 Challenge 2 (Twin)
Cart Fury
NASCAR Racing
Maximum Speed
Arcade Video game published 26 years ago:
F1 Super Lap (c) 1993 Sega Enterprises, Limited.
Exciting F-1 simulation game with realistic state-of-the-art graphics that use the real names of Formula 1 teams, cars, drivers and sponsors.
- TECHNICAL -
Runs on the Sega "System 32" Hardware.
Screen Orientation: Horizontal
Players: 1
Control: Paddle
- TRIVIA -
F1 Super Lap was released in August 1993, even if the titlescreen says 1992 (development year).
- SERIES -
1. F1 Exhaust Note (1991)
2. F1 Super Lap (1993)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=798&o=2