0.31 [Paul Leaman]
Artwork available
Bugs:
- Clone fcrash: Missing graphic in "10 seconds continue" screen Roberto Zandona (ID 01736)
WIP:
- 0.181: Robbbert fixed clone Final Crash (bootleg of Final Fight) sprites not flipped when flipscreen is ON.
- 0.167: Bonky0013 added clone Final Fight (USA 900424). Sorted Final Fight sets by displayed date. Minor doc update [Brian Troha]. Fixed Final Fight (USA 900424) and Final Fight (USA 900613) in CPS1 config table [Robbbert]. Renamed (ffightub) to (ffightuc).
- 0.164: David Haywood added clone Final Fight (bootleg on Final Crash PCB). Note: This is identical to the Final Crash bootleg but without the modified gfx. It's less common than Final Crash, but is either the original bootleg, or the bootleggers wanted to restore the original title [David Haywood].
- 0.152: Charles MacDonald, Porchy, Smitdogg and The Dumping Union added S222B.1A PAL to all Final Fight (Japan) clones.
- 0.151: Smitdogg and The Dumping Union added clone Final Fight (Japan 900613).
- 2nd October 2013: Smitdogg - I got the final Japan version of Final Fight (900613). Like I was explaining when I dumped the final Japan version of Street Fighter II, this should be the most bug free and tweaked out version and also being the Japan version, the AI is going to be more pure and not quarter sucking. So besides not being able to read the story text, this should be the best version gameplay wise we have, in theory.
- 0.148u5: ANY added clone Final Fight (bootleg).
- 0.147u4: Corrado Tomaselli replaced the old PAL S224B.1A in Final Fight with the one coming from the real dump.
- 0.146: Team CPS-1 fixed clone (Japan 900305) ROMs labels and locations, added PCB infos to CPS1 video driver.
- 0.145u4: Bonky0013 and JacKc added clone Final Fight (World, set 2). Changed parent description to 'Final Fight (World, set 1)'.
- 0.144u1: Team CPS-1 fixed clones Final Fight (USA, set 2) and (Japan 900112) ROMs labels and positions.
- 0.143: Brian Troha and The Dumping Union added clone Final Fight (USA, set 2). Changed description of clone (USA) to 'Final Fight (USA, set 1)'.
- 0.140u2: Team CPS-1 removed incorrect roms relationship between parent/clones in ffightj, ffightj1 and ffightj2.
- 0.139: Changed description of clones (US) to 'Final Fight (USA)', (US 900112) to 'Final Fight (USA 900112)' and (US 900613) to 'Final Fight (USA 900613)'. Renamed (ffightj1) to (ffightj2) and (ffightj2) to (ffightj1).
- 0.136u2: Mamesick fixed bad sound in clone Final Crash (bootleg of Final Fight).
- 1st January 2010: JacKc - My dear friend Bonky0013 received last week a Final Fight JP Board. He has discovered that this board is the famous Final Fight Bootleg hack which you can play as ennemies characters (hack which is also on the CPS1 14in1). This is an official and original Final Fight JAP CPS-B-21 Board. The EPROMS have been modified and phoenixed. The BOARD uses a GAL instead of a PAL. It has been dumped, verified and works fine on MAME and FBA.
- 0.136: Bonky0013, JacKc and Fabio Priuli added clone Street Smart / Final Fight (Japan, hack).
- 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1) and B-board PLDs (iob1.11e and s224b.1a).
- 0.126u1: Changed description of clone (World, bootleg) to 'Final Crash (bootleg of Final Fight)'.
- 0.124u5: Chack'n added clone Final Fight (Japan 900112).
- 0.124u4: Added sound to clone Final Crash [Nicola Salmoria, Corrado Tomaselli, Charles MacDonald].
- 13th January 2008: Mr. Do - Some more bezels from the BYOAC/CAG artwork: Final Fight.
- 0.118u4: Corrado Tomaselli added clone Final Fight (US). Renamed (ffightua) to (ffightub) and (ffightu) to (ffightua).
- 29th August 2007: Corrado Tomaselli dumped Final Fight (US).
- 0.116u1: Roberto Zandona fixed offset for sprite and layers in clone Final Crash (World, bootleg).
- 0.109u5: Roberto Zandona fixed priorities and the offset of layer 3 in clone Final Crash (World, bootleg).
- 0.105u1: Replaced 128k gfx2 roms with 512k (parent set) in clone (US 900613).
- 0.104u9: Murray Melvin added clone Final Fight (US 900613).
- 0.100u2: David Haywood added clone Final Crash (World, bootleg).
- 19th September 2005: Corrado Tomaselli dumped Final Crash (World, bootleg).
- 0.86u4: Changed description of clone (Japan set 1) to 'Final Fight (Japan)' and (Japan set 2) to 'Final Fight (Japan 900305)'.
- 0.69b: Razoola added clone Final Fight (Japan set 2). Changed description of clone (Japan) to 'Final Fight (Japan set 1)'.
- 0.63: Added 'Game Mode' dipswitch. Changed description of clone (US) to 'Final Fight (US 900112)'.
- 0.61: Removed 3rd coin slot.
- 23rd April 2002: Karl Stenerud fixed a lot of undocumented behaviour thanks to information from Bart T. Filipe Estima submitted an addition of a third button to Final Fight, which is only enabled with cheats.
- 8th February 2002: Aaron Giles fixed the bug in FM timers which affected Final Fight and lots of other games.
- 0.35b2: Nicola Salmoria added clone Final Fight (US).
- 0.33b6: Changed description to 'Final Fight (World)' and clone (Japanese) to 'Final Fight (Japan)'.
- 0.33b3: Marco Cassili added clone Final Fight (Japanese).
- 0.31: Paul Leaman added 'Final Fight' (Capcom 1989). Preliminary with huge memory requirements.
- 24th October 1996: Dumped Final Fight (World).
ARCADE RELEASE: Final Fight (Capcom) - 1987/Dec/14
STORY:
- Sometime in the 1990's... Metro City, a well known Crime Capital, has been ruled by violence and death for many years. A fact which the newly elected mayor and former Street Fighter, Mike Haggar, plans to change. At the center of the problem is the huge gang known as Mad Gear. Mad Gear controls all of the major criminal activity in the city. When they learned of Haggar's plans, they took immediate action to bring this new mayor under their control.
LEVELS: 6
Other Emulators:
* Calice
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* FB Alpha
* Kawaks
* Nebula
* Raine
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Arcade Video game published 29 years ago:
Final Fight (c) 1990 Capcom USA, Incorporated.
Export release. Game developed in Japan. For more information about the game itself, see the original Japanese release entry; "Final Fight [B-Board 88622B-3]".
- TECHNICAL -
Runs on the "CP System" hardware.
B-Board ID: 89624B-3
- TRIVIA -
The original Japanese version had a scene that shows Jessica in underwear on the TV in the abstract mode. This scene was removed in all Export versions.
The game can be unlocked after one of the cutscenes in "Final Fight - Streetwise" for the Sony PlayStation 2 and the Microsoft XBOX.
- UPDATES -
First revision:
* No Build Date screen.
Second revision:
* Buid date screen added.
* Build date: 900112
Third revision:
* Build date: 900424
Fourth revision:
* Build date: 900613
- PORTS -
Here is a list of ports released outside Japan. To see Japanese ports, please see the original Japanese version entry, "Final Fight [B-Board 88622B-3]".
* CONSOLES:
[US] Nintendo SNES (sept.1991) "Final Fight [Model SNS-FT-USA]"
[AU] Nintendo SNES (1992) "Final Fight [Model SNSP-FT-AUS]"
[EU] Nintendo SNES (mar.20, 1992) "Final Fight Guy [Model SHVC-FY]"
[EU] Nintendo SNES (dec.10, 1992) "Final Fight [Model SNSP-FT-EUR]"
[EU] Sega Mega CD (1993) "Final Fight CD [Model 4410]"
[US] Sega CD (1993) "Final Fight CD [Model 4410]"
[US] Nintendo SNES (june.1994) "Final Fight Guy [Model SNS-FY-USA]"
[US] Microsoft XBOX (sept.27, 2005) "Capcom Classics Collection"
[US] Sony PS2 (sept.27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
[EU] Microsoft XBOX (nov.18, 2005) "Capcom Classics Collection"
[EU] Sony PS2 (nov.18, 2005) "Capcom Classics Collection [Model SLES-53661]"
Microsoft XBOX 360 [XBLA] [EU] [KO] [US] [AU] (apr.14, 2010) "Final Fight - Double Impact"
Sony PlayStation 3 [PSN] [EU] [US] (apr.15, 2010) "Final Fight - Double Impact"
Microsoft XBOX 360 [US] (mar.27, 2012) "Capcom Digital Collection" - XBLA version
[AU] Microsoft XBOX 360 (mar.29, 2012) "Capcom Digital Collection" - XBLA version
[EU] Microsoft XBOX 360 (mar.30, 2012) "Capcom Digital Collection" - XBLA version
* HANDHELDS:
[US] Nintendo GBA (sept.26, 2001) "Final Fight One [Model AGB-AFFE-USA]"
[EU] Nintendo GBA (sept.28, 2001) "Final Fight One [Model AGB-AFFP-EUR]"
[US] Sony PSP (mar.22, 2006) "Capcom Classics Collection Remixed [Model ULUS-10097]"
[EU] Sony PSP (jul.21, 2006) "Capcom Classics Collection Remixed [Model ULES-00347]"
* COMPUTERS:
[US] Commodore C64 [EU] (1991)
[EU] Amstrad CPC (1991)
[EU] Commodore Amiga (1991)
[EU] Atari ST (1991)
[EU] Sinclair ZX Spectrum (1991)
* OTHERS:
Apple iPhone/iPad [US] (nov.4, 2010) "Capcom Arcade [Model 397347348]"
Apple iPhone/iPod [US] (sept.15, 2011) "Final Fight [Model 459663198]"
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=69746&o=2
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