Manufacturers

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Genesis (USA, NTSC)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Configurations
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download genesis.zip (0 B)
Snapshot

Game infos

Description Genesis (USA, NTSC)
Name genesis
Manufacturer Sega
Year 1989
Runnable yes
System arcade /
Number of players Non-arcade
Added to MAME .001
Romset size 0 B
Romset file files
Romset zip 0 B
Genre Game Console

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60

Configuration

name tag mask
Player 1 Controller
Name Joystick 3 Buttons
Value 0
Default yes
Name Joystick 6 Buttons
Value 1
Default no

CTRLSEL
15
Player 2 Controller
Name Joystick 3 Buttons
Value 0
Default yes
Name Joystick 6 Buttons
Value 16
Default no

CTRLSEL
240

Roms list

console name bios size crc md5 merge sha1 region offset status optional

Chips list

name tag type clock
M68000 maincpu cpu 7670453
SEGA VDP PSG snsnd audio 3579545
Speaker rspeaker audio
YM2612 ymsnd audio 7670453
Z80 genesis_snd_z80 cpu 3579545

Categories

History


Console published 30 years ago:

Sega Genesis (c) 1989 Sega of America, Inc.

North American release. Console developed in Japan. See the original Japanese entry; "Mega Drive [Model HAA-2510]", for more information about the conseole itself.

- TECHNICAL -

Model # MK-1600

- TRIVIA -

Having achieved very little progress in cracking the American market with the Sega Master System, Sega's plans for the Mega Drive (renamed Genesis here) were far bolder, with aggressive marketing tactics in place from day one which openly criticized Nintendo and their NES, which, much like Japan, dominated the video game console market. The Genesis launched in late 1989, and although had struggled against the PC-Engine in Japan, quickly eclipsed the US-variant, the TurboGrafx-16.

The early Genesis game library and marketing campaigns in North America focused on the arcade-at-home stance, although Sega also took the decision to create celebrity-sponsored sports titles (as well as the famed Michael Jackson's Moonwalker), a tactic which proved reasonably successful. Sega also partnered with Disney to create platformers such as Castle of Illusion Starring Mickey Mouse and QuackShot, the relationship running for several years into the mid-90s.

Most notably was Sega's strong ties with Electronic Arts, which saw rapid growth on the Mega Drive not least due to John Madden Football. EA stemmed from their history as computer game publishers during this period and turned in to a major player of the video game landscape, eventually becoming the world's largest video game publisher.

The Genesis made huge gains over Nintendo during the console's first couple of years, although for many it was assumed that the successor, the Super Nintendo, would reclaim its crown upon release. Though this eventually did occur, Nintendo's plans were set back dramatically by the release of Sonic the Hedgehog on that day, June 23, 1991, as well as a wealth of high quality titles and strong advertising campaigns depicting the SNES, much like the NES, as the weaker system. Though damaged, Nintendo never truly went away - a number of strange Sega marketing blunders in 1994/1995 and the extended lifespan of the SNES (not to mention the strong support coming from Japan) meant that in the end, the Super Nintendo was able to take a victory.

Sega became disinterested in the Genesis by the mid-90s, focusing instead on the Sega Saturn. It did, however contract Majesco to continue manufacturing Mega Drives in the US through 1997 and 1998, and the few third party developers and first party studios that stayed on board produced games like Vectorman 2 and Sonic 3D - Flickies' Island and many compilations. In an ironic twist of fate, a straight port of Frogger would be the last officially released Mega Drive game released in the country - Frogger had been a series Sega held a license over for much of the 1980s, and coincidentally was one of the last SNES releases in the region too.

- CONTRIBUTE -

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