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GP Rider (World, FD1094 317-0163) (Twin setup)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Snapshot

Game infos

Description GP Rider (World, FD1094 317-0163) (Twin setup)
Name gprider
Manufacturer Sega
Year 1990
Runnable yes
System arcade /
Number of players 1P
Added to MAME .166
Romset size 6.77 MB
Romset file 60 files
Romset zip 1 B
Language English
Evaluation 70 to 80 (Good)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 4

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 1 255 100 4 no
pedal 16 239 100 40 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 59.637405 6250000 400 0 320 262 0 224
raster 0 no 320 224 59.637405 6250000 400 0 320 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 317-0163.key 8192 c1d4d207 c35b0a49fb6a1e0e9a1c087f0ccd190ad5c2bb2c subpcb:maincpu:key 0 good no
arcade epr-13367.ic105 131072 4b1bb51f 17fd5ac9e18dd6097a015e9d7b6815826f9c53f1 subpcb:sprites 180003 good no
arcade epr-13368.ic101 131072 0f50716c eb4c7f47e11c58fe0d58f67e6dafabc6291eabb8 subpcb:sprites 180002 good no
arcade epr-13369.ic97 131072 8625bf0f 0ae70bc0d54e25eecf4a11cf0600225dca35914d subpcb:sprites 180001 good no
arcade epr-13370.ic93 131072 78276620 2c4505c57a1e765f9cfd48fb1637d67d199a2f1d subpcb:sprites 180000 good no
arcade epr-13371.ic104 131072 b68f4cff 166f2a685cbc230c098fdc1646b6e632dd2b09dd subpcb:sprites 100003 good no
arcade epr-13372.ic100 131072 0b45a433 82fa2b208eaf70b70524681fbc3ec70085e70d83 subpcb:sprites 100002 good no
arcade epr-13373.ic96 131072 eca5588b 11def0c293868193d457958fe7459fd8c31dbd2b subpcb:sprites 100001 good no
arcade epr-13374.ic92 131072 6a319e4f d9f92b15f4baa14745048073205add35b7d42d27 subpcb:sprites 100000 good no
arcade epr-13375.ic103 131072 5489a9ff c458cb55d957edae340535f54189438296f3ec2f subpcb:sprites 80003 good no
arcade epr-13376.ic99 131072 449ac518 0438a72e53a7889d39ea7e2530e49a2594d97e90 subpcb:sprites 80002 good no
arcade epr-13377.ic95 131072 9b12f5c0 2060420611b3354974c49bc80f556f945512570b subpcb:sprites 80001 good no
arcade epr-13378.ic91 131072 50c9b867 dd9702b369ea8abd50da22ce721b7040428e9d4b subpcb:sprites 80000 good no
arcade epr-13379.ic102 131072 1ac17625 7aefd382041dd3f97936ecb8738a3f2c9780c58f subpcb:sprites 3 good no
arcade epr-13380.ic98 131072 ad1024c8 86e941424b2e2e00940886e5daed640a78ed7403 subpcb:sprites 2 good no
arcade epr-13381.ic94 131072 3a50d931 9d9cb1793f3b8f562ce0ea49f2afeef099f20859 subpcb:sprites 1 good no
arcade epr-13382.ic90 131072 01dac209 4c6b03308193c472f6cdbcede306f8ce6db0cc4b subpcb:sprites 0 good no
arcade epr-13383.ic154 65536 24f897a7 68ba17067d90f07bb5a549017be4773b33ae81d0 subpcb:gfx1 0 good no
arcade epr-13384.ic153 65536 fe8238bd 601910bd86536e6b08f5308b298c8f01fa60f233 subpcb:gfx1 10000 good no
arcade epr-13385.ic152 65536 6df1b995 5aab19b87a9ef162c30ccf5974cb795e37dba91f subpcb:gfx1 20000 good no
arcade epr-13388.ic17 65536 706581e4 51c9dbf2bf0d6b8826de24cd33596f5c95136870 subpcb:soundcpu 0 good no
arcade epr-13389.ic13 131072 4e4c758e 181750dfcdd6d5b28b063c980c251991163d9474 subpcb:pcm 40000 good no
arcade epr-13390.ic12 131072 8c93cd05 bb08094abac6c104eddf14f634e9791f03122946 subpcb:pcm 20000 good no
arcade epr-13391.ic11 131072 8c30c867 0d735291b1311890938f8a1143fae6af9feb2a69 subpcb:pcm 0 good no
arcade epr-13392.ic30 131072 f927cd42 67eab328c1fb878fe3d086d0639f5051b135a037 subpcb:subcpu 40001 good no
arcade epr-13393.ic21 131072 08d023cc d008d57e494f484a1a84896065d53fb9b1d8d60e subpcb:subcpu 40000 good no
arcade epr-13394.ic29 131072 914a55ec 84fe1df12478990418b46b6800425e5599e9eff9 subpcb:subcpu 1 good no
arcade epr-13395.ic20 131072 d6ccfac7 9287ab08600163a0d9bd33618c629f99391316bd subpcb:subcpu 0 good no
arcade epr-13408.ic63 131072 8e410e97 2021d738064e57d175b59ba053d9ee35ed4516c8 subpcb:maincpu 1 good no
arcade epr-13409.ic58 131072 9abb81b6 f6308f3ec99ee66677e86f6a915e4dff8557d25f subpcb:maincpu 0 good no

Chips list

name tag type clock
FD1094 subpcb:maincpu cpu 12500000
M68000 subpcb:subcpu cpu 12500000
Sega PCM subpcb:pcm audio 4000000
Speaker subpcb:rspeaker audio
YM2151 subpcb:ymsnd audio 4000000
Z80 subpcb:soundcpu cpu 4000000

Categories

MAMEinfo

0.166 [?]

0.92 [?]

0.88u5 [?]


WIP:

- 0.166: Added 'GP Rider (World, FD1094 317-0163) (Twin setup)' and clones (Japan, FD1094 317-0161) (Twin setup) and (US, FD1094 317-0162) (Twin setup). Correctly emulated the 'Twin' X-Board setup which was used by GP Rider (a bridge board with shared RAM). Note: Apparently GP Rider uses a setup similar to F1 Exhaust Note etc. where the game uses a dual PCB stack and bridge board providing a direct connection containing shared RAM rather than a network connection. In order to facilitate this we need both PCB stacks running, so as per a request from SailorSat I've made this possible, and added a set 'gpridert' which uses this configuration. Unfortunately, for reasons unknown to me, the communication still breaks down (it was thought that this could have been caused by the hacks needed if running multiple instances of MAME with shared RAM as a file instead, but apparently not). As this is something of a failed experiment I'm submitting it for SailorSat to take a look at, might revert it before the next release however, although once we do have full dumps of some of the Sega gambling / redemption games we'll need the various board types as devices anyway as those games mix multiple types of boards for the different screens [David Haywood]. Fixes for GP Rider Twin setup. Works, but needs cleanup [SailorSat]. Marked the Twin setups for GP Rider as working (everything seems fine in my testing with SailorSat's changes) [David Haywood]. Fixed missing 'Demo Sounds'. Renamed (gprider) to (gpriders), (gpriderj) to (gpriderjs) and (gprideru) to (gpriderus).

- 0.146u5: ShouTime, Charles MacDonald and Aaron Giles added clone GP Rider (Japan, FD1094 317-0161).

- 3rd August 2012: Aaron Giles - We got a dump of the Japanese version of GP Rider, another X-Board game that still has a working FD1094, thankfully.

- 29th July 2012: Smitdogg - ShouTime got the Japan version of GP Rider.

- 0.146u1: Brian Troha renamed (gprider1) to (gprideru).

- 0.143u8: Changed 'Unknown' dipswitches to 'Unused'.

- 0.143u7: Changed description to 'GP Rider (World, FD1094 317-0163)' and clone (set 1, US, FD1094 317-0162) to 'GP Rider (US, FD1094 317-0162)'.

- 0.143u2: Fallout (Arcadezentrum) fixed GP Rider (set 2, World, FD1094 317-0163) - Game now playable. Added missing maincpu roms (epr-13409.ic58 and epr-13408.ic63).

- 0.112u2: Aaron Giles fixed bad bits in a couple of FD1094 keys. Added a small optimization to the FD1094 decoding step. Added new FD1094 317-0163 key to GP Rider (set 2, World, FD1094 317-0163).

- 0.109: Fixed rom names and documentation. Changed description to 'GP Rider (set 2, World, FD1094 317-0163)'.

- 0.107u2: Removed 3rd button.

- 0.94u5: Aaron Giles fixed several divide chip behaviors (segaic16.c), fixing Line of Fire and GP Rider. Game now playable.

- 0.94u2: Aaron Giles added hack to make GP Rider (set 1) boot; input bug prevents full playability.

- 0.92: Renamed (gprider) to (gprider1) and (gpridera) to (gprider).

- 0.89u6: New Sega X-Board driver [Aaron Giles]. GP Rider no longer boots (nested interrupts).

- 0.89u2: Fixed gfx2 rom loading.

- 25th November 2004: R. Belmont - Fixed the sound in GP Rider.

- 0.89: R. Belmont improved GPRider sound. Swapped sound1 roms ($0, 40000). Changed description to 'GP Rider (set 1, US, FD1094 317-0162)' and clone (set 2, 317-0163) to 'GP Rider (set 2, FD1094 317-0163)'.

- 0.88u7: Changed description to 'GP Rider (set 1, US, 317-0162)'.

- 0.88u5: Added 'GP Rider (set 1, 317-0162)' (Sega 1990) and clone GP Rider (set 2, 317-0163).

- 13th November 2004: Charles MacDonald - Dumped GP Rider FD1094 CPU. Haze: Seems to have a few(!) graphical issues though at the moment. The road seems to be drawn with a combination of sprites and bg layers. I think they must do some crazy rowscroll/select effect with the bg tilemap because it just looks wrong if you hook it up (priority is also 100% incorrect, road is over sprites if you draw the bg). The game has no road rom (odd considering its an xboard game).


Other Emulators:

* FB Alpha


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Suzuka 8 Hours 2

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Manx TT Superbike - DX

Manx TT Superbike - Twin

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500 GP

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History


Arcade Video game published 29 years ago:

GP Rider (c) 1990 Sega.

A lap-based and demanding motorcycle racing game from Sega which allow for 2-player head-to-head racing.

- TECHNICAL -

[Ride-On model]

Sega X Board hardware
Game ID : 317-0162 / 317-0163

Main CPU : (2x) Motorola 68000 (@ 12.5 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)

Players : 1
Control : paddle
Buttons : 2

- TRIVIA -

GP Rider was released in October 1990.

Also released as "GP Rider [Upright model]".

- UPDATES -

The US version has the 'Winners Don't Use Drugs' screen.

- PORTS -

* CONSOLES:
Sega Master System (1993)
Sega Game Gear (1994)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3685&o=2