0.143u8 [ShouTime]
0.37b13 [Bryan McPhail, David Graves]
< Japan >
WIP:
- 0.156: Use core palette handling in Gunbuster [Alex Jackson].
- 0.148u1: Andrew Gardner fixed screen_update_gunbustr compile.
- 0.146u2: Stefan Lindberg corrected 68000 CPU2 clock to 15238050 Hz.
- 0.146u1: Taito Ensoniq improvements [Phil Bennett]: Use the common 68681 DUART implementation. Implemented the MB87078 volume control.
- 0.146: hap fixed Gunbuster coin lockout and missing sound/music, default EEPROM had volume 0. Small cleanups and disabled coin lockout for clone (Japan). Added new EEPROM.
- 0.143u8: ShouTime added Gunbuster (World) and clone (US). Renamed (gunbustr) to (gunbustrj).
- 0.137u4: Howard Casto hooked up all outputs for Gunbuster.
- 0.136: Added eeprom-gunbustr.bin EEPROM.
- 0.131u1: MooglyGuy merged memory maps in Gunbuster.
- 0.106u8: Fixed sound1 rom address to $200000.
- 0.61: Light gun support [Bryan McPhail]. Changed ES5505 clock speed to 15238050 Hz.
- 0.53: Palette compression has been removed. palette_recalc(), palette_transparent_pen and palette_used_colors[] are not available anymore. Drivers that relied on PALETTE_COLOR_TRANSPARENT for transparency effects must be rewritten to implement them differently. As a result of this, all games using the Taito TC0480SCP video chip are broken in this release.
- 0.37b15: Changed input to 2 players.
- 0.37b14: Replaced 68020 CPU with 68EC020.
- 0.37b13: Bryan McPhail and David Graves added 'Gunbuster (Japan)' (Taito 1992). TODO: FLIPX support in taitoic.c is not quite correct (the Taito logo is wrong), and the floor in the Doom levels has horizontal scrolling where it shouldn't.
- 22nd February 2001: Bryan McPhail and David Graves wrote a driver for Taito Super Z system, with support for Super Chase, Gunbuster and Under Fire.
LEVELS: 7
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Arcade Video game published 27 years ago:
Gunbuster (c) 1992 Taito.
A first-person shooter from Taito.
- TECHNICAL -
Prom Stickers : D27
Main CPU : Motorola 68EC020 (@ 16 Mhz)
Sound CPU : Motorola 68000 (@ 16 Mhz)
Sound Chips : Ensoniq ES5505 (@ 15.23805 Mhz)
Players : 2
Control : lightgun
Buttons : 3
- TRIVIA -
Gunbuster was released in August 1992 in Japan.
- STAFF -
Planners : T. Matsumoto, Ryuji Tominaga
Character designers : Ryuji Tominaga, Tsutomu Sekimoto, Hisakazu Katoh, Takayuki Isobe, M. Maekawa, Peacock, V.A.P
Software : Shinji Soyano, T. Nakamura, Hikaru Taniguchi, Akira Ohtsuki, Masashi Tsuzura, T. Kurosawa, Takashi Ishii, T. Higuchi
Sound : Kazuyuki Ohnui, Yasuko Yamada
Cabinet designers : Y. Tsuriya, Kumi Mizobe
Hardware : Y. Shibuya, Jun Sawaki, H. Agawa, T. Yamaguchi
Mechanic : T. Tsurumi, Jun Nishiyama, K. Sugoh, Kazuhiro Kawabata
- CONTRIBUTE -
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