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Hang Pilot (ver JAB)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download hangplt.zip (22.5 MB)
Snapshot

Game infos

Description Hang Pilot (ver JAB)
Name hangplt
Manufacturer Konami
Year 1997
Runnable yes
System arcade /
Number of players 1P
Added to MAME .104u1
Romset size 22.5 MB
Romset file 12 files
Romset zip 10 B
Language English
Evaluation 70 to 80 (Good)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
stick 0 1023 35 5 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 512 384 60 11796480 512 0 512 384 0 384
raster 0 no 512 384 60 11796480 512 0 512 384 0 384

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 685a05.14u 2097152 ba1c8f40 ce4ed641c1d6d44447eaaada16f305f1d7fb9ee2 user2 0 good no
arcade 685a06.12u 2097152 2429935c 4da9e169adcac81ea1bc135d727c2bd13ad372fa user2 2 good no
arcade 685a07.13k 524288 5b72fd80 a150837fa0d66dc0c3832495a4c8ce4f9b92cd98 audiocpu 0 good no
arcade 685a09.9s 4194304 b8ae40aa eee27a8929e0e805f1045fd9638e661b36a1e3c7 rfsnd 0 good no
arcade 685a10.7s 4194304 fef3dc36 566c7469fc452b5965a31fa42291082ec8e48a24 rfsnd 400000 good no
arcade 685a13.4w 4194304 06329af4 76cad9db604751ce48bb67bfd29e57bac0ee9a16 user5 2 good no
arcade 685a14.12w 4194304 87437739 0d45637af40938a54d5efd29c125b0fafd55f9a4 user5 0 good no
arcade 685jab01.21u 524288 f98a3e82 94ebaa172b0e98c5cd08efaea5f56e707e5032b4 user1 3 good no
arcade 685jab02.19u 524288 20730cdc 71b2cf7077ab7db875f9030e21afd05905f57ce5 user1 2 good no
arcade 685jab03.21r 524288 77fa2248 a662b84945b3d268fed15952cc793d821233735e user1 1 good no
arcade 685jab04.19r 524288 ab6773df 91d3f849a1cc5fa4b2fbd876d53402a548198c41 user1 0 good no
arcade hangplt.nv 256 30285221 a08d06a0d7966f483e4c691a9bd5a98e48294aab eeprom 0 good no

Chips list

name tag type clock
ADSP21062 dsp2 cpu 36000000
M68000 audiocpu cpu 16000000
PowerPC 403GA maincpu cpu 32000000
RF5C400 rfsnd audio 16934400
Speaker rspeaker audio

Categories

MAMEinfo

0.104u1 [Ville Linde]


WIP:

- 0.155: Phil Bennett fixed Voodoo 3D graphics have no palette (video\vooddefs.h).

- 0.154: Hang Pilot have different memory map [Miodrag Milanovic].

- 0.150: Added 256 bytes hangplt.nv NVRAM.

- 0.147u3: ShouTime redumped clone Hang Pilot (ver UAA). Luckily motor lock check in Hang Pilot (ver UAA) is at the same address. One of the lock/unlock checks was at another address anyway [hap].

- 0.147u2: ShouTime added clone Hang Pilot (ver UAA). Changed parent description to 'Hang Pilot (ver JAB)'.

- 0.147: Ville Linde fixed Hang Pilot - Game now playable. Hooked up analog controls in Hang Pilot. Workaround for lock/unlock errors.

- 15th September 2012: Ville Linde - I got the analog controls working in Hang Pilot.

- 0.137: David Haywood implemented default EEPROMs for Hang Pilot.

- 0.132u3: Phil Bennett fixed Hang Pilot no longer boots since the new PPC DRC went in. Guru added redumped sample roms ($0, $400000 - 4MB) to Hang Pilot.

- 0.114u1: Got the Hang Pilot driver working. The analog controls are still missing, however, so it's still marked as non-working [Ville Linde]. Removed Player 2, button 3, Paddle and Pedal. Removed Player 2, button 3, Paddle and Pedal. Added dipswitches 'Disable Test Mode', 'Disable Machine Init', 'DIP3' and 'DIP4'.

- 8th April 2007: Ville Linde - I fixed some multi-processor issues in the SHARC core, and some Voodoo-related issues in the NWK-TR/Hang Pilot graphics board emulation. As a result, Hang Pilot sprung to life in its whole 3D glory. There seems to be some texture problems still to be fixed though.

- 5th April 2007: Ville Linde - Racing Jam and Hang Pilot are finally starting to show something. I had to force the SHARC not to execute the display list because of some weird bugs, so no 3D graphics yet.

- 0.110u3: Ville Linde added dualscreen support (2x 512x384) for Hang Pilot. Improved Hang Pilot/NWK-TR gfx board emulation. Added RF5C400 stereo sound. Changed region user3 roms to sound1/user5. Added Paddle and Pedal control. Added dipswitches 'Test Mode' and 'Machine Init'.

- 0.104u1: Ville Linde added 'Hang Pilot' (Konami 1997).


Recommended Games (Flying):

Sky Diver

Rip Cord

Fly-Boy

Midnight Landing

Top Landing

Landing Gear

Prop Cycle

Hang Pilot

Airline Pilots

Airline Pilots (deluxe)

Landing High Japan

History


Arcade Video game published 22 years ago:

Hang Pilot (c) 1997 Konami.

A hang gliding simulation game from Konami.

- TECHNICAL -

Main CPU : PPC403 (@ 32 Mhz), 68000 (@ 16 Mhz), (2x) ADSP21062 (@ 36 Mhz)
Sound Chips : RF5C400 (@ 36 Mhz)

Players : 2
Control : 8-way Joystick
Buttons : 3

- TRIVIA -

Hang Pilot was released in February 1997.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=4184&o=2