Manufacturers

Loading

Heated Barrel (World version 3)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download heatbrl.zip (5.31 MB)
Snapshot

Game infos

Description Heated Barrel (World version 3)
Name heatbrl
Manufacturer TAD Corporation
Year 1992
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .124u5
Romset size 5.31 MB
Romset file 15 files
Romset zip 1 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection preliminary
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 256 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1e_ver3.9k 131072 6b41fbac aa987386be40439450bc02f97e57dc833b32fa63 maincpu 0 good no
arcade 2e_ver3.9m 131072 dd21969b 735e6984ac7b83c10bf4a90608fa3548db62cabc maincpu 1 good no
arcade 3e_ver3.9f 131072 09544a91 5c24fbf642dd4c40ee21664bdc7b837e8a15b8bb maincpu 2 good no
arcade 4e_ver3.9h 131072 ebd34559 9d565eb144b9239769a272990c1d1e22e72e3f0c maincpu 3 good no
arcade barrel_5.u072 65536 5604d155 afc30347b1e1316ec25056c0c1576f78be5f1a72 char 1 good no
arcade barrel_6.u077 65536 bea3c581 7f7f0a74bf106acaf57c182d47f0c707da2011bd char 0 good no
arcade barrel_7.u1110 65536 0784dbd8 bdf7f8a3a3eb346eb2aeaf4f9bfc49af059d04c9 audiocpu 0 good no
arcade barrel_8.u106 131072 489e5b1d ecd69d87ed354d1d08dbe6c2890af5f05d9d67d0 oki 0 good no
arcade copx-d2.u0339 524288 7c52581b 7e668476f886806b0c06fa0bcf4bbc955878c87c user1 0 good no
arcade heat07.u0910 512 265eccc8 cf650c69f97b887251b5079e5518497721692af3 proms 0 good no
arcade heated-barrel_bg-1.u075 1048576 2f5d8baa 0bf687c46c603150eadb304adcd78d53a338e615 gfx3 0 good no
arcade heated-barrel_bg-2.u074 524288 77ee4c6f a0072331bc970ba448ac5bb1ae5caa0332c82a99 gfx6 0 good no
arcade heated-barrel_bg-3.u076 524288 83850e2d cdc2df8e3bc58319c50768ea2a05b9c7ddc2a652 gfx5 0 good no
arcade heated-barrel_obj1.u085 1048576 f7a7c31c 683e5c7a0732ff5fd56167dd82035ca050de0507 sprite 0 good no
arcade heated-barrel_obj2.u0814 1048576 24236116 b27bd771cacd1587d4927e3f489c4f54b5dec110 sprite 100000 good no

Chips list

name tag type clock
M68000 maincpu cpu 10000000
OKI6295 oki audio 1320000
Speaker mono audio
YM3812 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Categories

MAMEinfo

0.124u5 [?]

0.74u2 [David Graves]

0.57 [Testdriver]


WIP:

- 0.176: Fixed priority issues in Heated Barrel [Angelo Salese]. COP command fix for minor Heated Barrel regression and misc notes [AJR].

- 0.175: Cleaning up the Seibu COP (Co-Processor) device and documentation. Moved DMA and commands into own files. Prevent cop_angle to overflow byte range. Fixes III to I quadrant movements in Legionnaire and Heated Barrel. Fixes stage clear player movement in Legionnaire, level 4 boss and maybe access exceptions in Heated Barrel [Angelo Salese].

- 0.174: Input documentation and COP tweaks based on M68000 code. Suppress "divide by zero?" message in Heated Barrel since code actually checks for it (no, still not working) [AJR].

- 0.146u4: Smitdogg and The Dumping Union added priority BPROM to the Heated Barrel sets. Added copx-d2 rom, not dumped from this PCB assumed to be the same. Corrected rom names and added PCB locations.

- 0.142u6: Added clone Heated Barrel (Electronic Devices license) [Hurray Banana, Tormod, hotaru, Dna Disturber, F. Marsaud, N. Francfort, Smitdogg, The Dumping Union].

- 2nd January 2011: Angelo Salese - Heated Barrel is almost there, minus the collision detection, random 68k crashes and shot speeds needs tweaking. The collision is the major blocker of almost all of these games, the macro command used are more or less worked out but the extra hit-box parameters have basically no sense. For a quick example, player-1 and player-2 have DIFFERENT hit-box parameters (+0x40 for p2). That doesn't make any sense bit-wise so it seems related to a table, but this table is nowhere to be found in ROM/RAM... Right now the game is somehow playable until stage 4 boss, then the boss is blocked by something non-macro related that I haven't yet checked so far.

- 0.141: David Haywood implemented pdrawgfx for sprite routines in Legionnaire HW, and added wraparound for horizontal area smaller than 320, fixing left-border sprites in Legionnaire and Heated Barrel.

- 0.124u5: Added Heated Barrel (World version 3). Changed 'Heated Barrel (World)' to clone 'Heated Barrel (World version 2)'. Renamed (heatbrl) to (heatbrl2).

- 0.124u3: Seibu implementation cleanups [David Haywood]: Added COP/Heated Barrel ram clear stuff. Tried to make COP a bit more generic, breaks a few things for now, but better than duplicated code all over the place.

- 0.124u2: Fixed gfx1 rom address to $1.

- 0.122u7: Brian Troha removed bogus bad Heated Barrel (US set 2) dump.

- 0.122u6: Corrado Tomaselli added clone Heated Barrel (US set 2).

- 0.113: Changed OKI6295 clock speed to 1320000 Hz.

- 0.112u1: Angelo Salese added a bunch of new protection routines for Heated Barrel.

- 0.79u1: Curt Coder fixed Heated Barrel dips. Added 'Players' dipswitch.

- 0.74u2: Added 'Heated Barrel (World)' (Tad 1992) and clones (World old version) and (US).

- 24th November 2002: David Graves sent in CrowTRobo's improvements to the Heated Barrel MCU simulation.

- 4th January 2002: Guru - Dumped Heated Barrel.

- 0.57: David Graves added (Testdrivers) Heated Barrel (World) and clone (World old version) and (US).

- 28th December 2001: David Graves added Heated Barrel to the Legionnaire driver, but neither of them will be playable without correct MCU emulation.

- 2nd December 2001: Guru - Received Heated Barrel (TAD) from Pelle.


Recommended Games (Western):

Gun Fight

Outlaw

Boot Hill

Gunman

Dead Eye

Sheriff

Indian Battle

Lasso

Pioneer Balloon

Wild Western

The Tin Star

Bank Panic

Cheyenne

Wanted

Wild Gunman (PlayChoice-10)

Gun.Smoke

Express Raider

Iron Horse

Ninja Kazan

Showdown

Yukon

Blood Bros.

Mad Dog McCree

Mad Dog II: The Lost Gold

Sunset Riders

Sunset Riders (bootleg of Megadrive version)

Heated Barrel

Wild West C.O.W.-Boys of Moo Mesa

Lethal Enforcers II: Gun Fighters

Shooting Star

Charlie Ninja

Bang!

Rapid Fire (Western)

Johnny Nero Action Hero

Western Venture

History


Arcade Video game published 27 years ago:

Heated Barrel (c) 1992 TAD Corp.

A cartoon style shoot-em'up featuring four wacky western characters: Howdy Pardner, a tough rootin 'tooting' sheriff with a big gun, Chi Chi Gringo, a boomerang toting bearded Mexican, Little Plum, a stereotype Indian brave and Billy Six Guns, a willy quick-on-the-draw roving Clint Eastwood type chap. These four hombres have pledged to rid Dodgem City of outlaws, ne'er-do-wells and, erm, ghosts. Each character has their chosen weapon which may be powered up by collecting the right item until the stage is set for a feast of doom and death.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 10 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)

Players : 2
Control : 8-way joystick
Players : 4

- TRIVIA -

Released in November 1992, Heated Barrel is TAD's last arcade video game.

After this game was finished, TAD disappeared (February 05, 1993).

- UPDATES -

The US version is slightly different, it has the 'Recycle It, Don't Trash It!' and 'Winners Don't Use Drugs' screens.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1107&o=2