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Jumping Cross (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download jcross.zip (139 KB)
Snapshot

Game infos

Description Jumping Cross (set 1)
Name jcross
Manufacturer SNK
Year 1984
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .074u2
Romset size 139 KB
Romset file 20 files
Romset zip 63 B
Language English
Evaluation 70 to 80 (Good)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 288 216 60 3870720 288 0 288 224 8 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade jcrossa0.10b 8192 0e79bbcd 7088a8effd30080529b797991e24e9807bf90475 maincpu 0 good no
arcade jcrossa1.12b 8192 999b2bcc e5d13c9c11a82cedee15777341e6424639ecf2f5 maincpu 2000 good no
arcade jcrossa2.13b 8192 ac89e49c 9b9a0eec8ad341ce7af58bffe55f10bec696af62 maincpu 4000 good no
arcade jcrossa3.14b 8192 4fd7848d 870aea0b8e027616814df87afd24418fd140f736 maincpu 6000 good no
arcade jcrossa4.15b 8192 8500575d b8751b86508de484f2eb8a6702c63a47ec882036 maincpu 8000 good no
arcade jcrossb0.15a 8192 77ed51e7 56b457846f71f442da6f99889231d4b71d5fcb6c sub 0 good no
arcade jcrossb1.14a 8192 23cf0f70 f258e899f332a026eeb0db92330fd60c478218af sub 2000 good no
arcade jcrossb1.a2 8192 ea3dfbc9 eee56acd1c9dbc6c3ecdee4ffe860273e65cc09b bg_tiles 0 good no
arcade jcrossb2.13a 8192 5bed3118 f105ca55223a4bfbc8e2d61c365c76cf2153254c sub 4000 good no
arcade jcrossb3.12a 8192 cd75dc95 ef03d2b0f66f30fad5132e7b6aee9ec978650b53 sub 6000 good no
arcade jcrossb4.10a 8192 08ad93fe 04baf2d9735b0d794b114abeced5a6b899958ce7 tx_tiles 0 good no
arcade jcrossf0.l2 8192 4532509b c99f87e2b06b94d815e6099bccb2aee0edf8c98d sp16_tiles 0 good no
arcade jcrossf1.k2 8192 70d219bf 9ff9f88221edd141e8204ac810434b4290db7cff sp16_tiles 2000 good no
arcade jcrossf2.j2 8192 42a12b9d 9f2bdb1f84f444442282cf0fc1f7b3c7f9a9bf48 sp16_tiles 4000 good no
arcade jcrossp0.j9 1024 99f54d48 9bd20eaa9706d28eaca9f5e195204d89e302272f proms 800 good no
arcade jcrossp1.j8 1024 35650448 17e4a661ff304c093bb0253efceaf4e9b2498924 proms 400 good no
arcade jcrossp2.j7 1024 b72a96a5 20d40e4b6a2652e61dc3ad0c4afaec04e3c7cf74 proms 0 good no
arcade jcrosss.d2 8192 3ebb5beb de0a1f0fdb5b08b76dab9fa64d9ae3047c4ff84b tx_tiles 2000 good no
arcade jcrosss0.f1 8192 9ae8ea93 1d824302305a41bf5c354c36e2e11981d1aa5ea4 audiocpu 0 good no
arcade jcrosss1.h2 8192 83785601 cd3d484ef5464090c4b543b1edbbedcc52b15071 audiocpu 2000 good no

Chips list

name tag type clock
AY-3-8910A ay2 audio 2000000
Speaker mono audio
Z80 audiocpu cpu 4000000

Categories

MAMEinfo

0.74u2 [Tomasz Slanina]


Bugs:

- You can see the character set used to enter the initials in the high score screen. Tafoid (ID 01758)


WIP:

- 0.178: MASH added clone Jumping Cross (set 2). Changed parent description to 'Jumping Cross (set 1)'.

- 0.127u2: Nicola Salmoria fixed sound in Jumping Cross, cabinet dipswitch and palette decoding of early SNK games (Jumping Cross). The least significan bits were assigned incorrectly. Removed Namco sound. Changed Z80 CPU1/2 clock speeds to 3350000 Hz.

- 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Merged Jumping Cross with SNK driver. Fixed foreground layer and visible area. Stephane Humbert fixed dipswitches and inputs in Jumping Cross. The game seems to be ok now? Is there still something wrong? Changed Z80 CPU1/2 clock speeds to 3250000 Hz, visible area to 216x288 and VSync to 60Hz. Fixed gfx rom loading. Removed coin slots 2 and 3.

- 0.126u5: Nicola Salmoria implemented proper shadow handling in the SNK video driver.

- 0.106u3: Added 'scrolling speed' and 'Difficulty' dipswitches.

- 0.93: Added clock parameter to Namco sound (24000 Hz).

- 0.76: Set 'BG Collisions' dipswitch to 'On' by default in Jumping Cross.

- 0.74u2: Tomasz Slanina added 'Jumping Cross' (SNK 1984). TODO: Problems with sprites (strange movement in attract mode), $c800-$d7ff - unknown read, verify dipswitches and colors, unused tileset and cocktail mode/screen flipping.

- 29th September 2003: Tomasz Slanina sent in a driver for Jumping Cross, it's playable but has some graphics glitches.


Other Emulators:

* FB Alpha


Recommended Games (Motorbike):

Stunt Cycle

Super Rider

Superbike

Traverse USA / Zippy Race

Excite Bike (PlayChoice-10)

Vs. Excitebike

Jumping Cross

Kick Rider

Counter Steer

Shot Rider

Battle Lane! Vol. 5

Super Cross II

Thundercade / Twin Formation

Rally Bike

Mad Motor

Cycle Warriors

Masked Riders Club Battle Race

Wild Riders

History


Arcade Video game published 35 years ago:

Jumping Cross (c) 1984 SNK.

A motocross racing game.

- TECHNICAL -

Main CPU : (2x) Zilog Z80 (@ 3.36 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz), Namco (@ 24 khz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 61.00 Hz
Palette Colors : 288

Players : 2
Control : 4-way joystick
Buttons : 2

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1240&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________56.040
lorddraakh_____________________40.550
hulkiii________________________20.810