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Joust 2 - Survival of the Fittest (revision 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. History
Download joust2r1.zip (0 B)
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Game infos

Description Joust 2 - Survival of the Fittest (revision 1)
Name joust2r1
Manufacturer Williams
Year 1986
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .154
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Platform

Parent and clones

Parent joust2 : Joust 2 - Survival of the Fittest (revision 2) (1986)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 2 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 276 240 60.096154 8000000 512 8 284 260 8 248

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade cpu_2732_ic10_rom4_rev1.4f 4096 027b9f0c 8c4631fc42ed0b87b2bb0326c48b92d73cdd2f42 maincpu f000 good no
arcade cpu_2732_ic12_rom5_rev1.6h 8192 31248a0d a27a252b353f99748aacfeb29c8bbbd8b3a833f2 maincpu 16000 good no
arcade cpu_2732_ic13_rom6_rev1.6i 8192 6a8c87d7 ba66cd8f23a249470c612890829d40d070bbd1e9 maincpu 34000 good no
arcade cpu_2732_ic14_rom7_rev1.6j 8192 fb9455ca 8963832f2ab6f5b2f31611e768cab636672f398c maincpu 14000 good no
arcade cpu_2732_ic15_rom8_rev1.8g 8192 ff26fb29 cpu_2732_ic15_rom8_rev1.8g 5ad498db71c384c1928ec965ba3cad48af428f19 maincpu 32000 good no
arcade cpu_2732_ic16_rom9_rev1.8h 8192 0c77e22f db024b8d2fe79f9230c07398bcade1c75e772541 maincpu 12000 good no
arcade cpu_2732_ic17_rom10_rev1.8i 8192 3e01b597 cpu_2732_ic17_rom10_rev1.8i 17d09482636d6cda2f3266152396f0461121e748 maincpu 30000 good no
arcade cpu_2732_ic18_rom11_rev1.8j 8192 9dc986f9 cpu_2732_ic18_rom11_rev1.8j 5ce479936536ef713cdfc8fc8190d338c46d171e maincpu 10000 good no
arcade cpu_2732_ic19_rom12_rev1.9g 8192 b9221ed1 cpu_2732_ic19_rom12_rev1.9g 428ea8f3e2fa58d875f581f5de6e0d05ed855a45 maincpu 46000 good no
arcade cpu_2732_ic20_rom13_rev1.9h 8192 3432ff55 cpu_2732_ic20_rom13_rev1.9h aec0f83b92369de8a830ec298ac490a51bc29f26 maincpu 26000 good no
arcade cpu_2732_ic21_rom14_rev1.9i 8192 0bbd867c cpu_2732_ic21_rom14_rev1.9i f2db9fc57b6afb762715617345e8c3dcb89b6cc2 maincpu 44000 good no
arcade cpu_2732_ic22_rom15_rev1.9j 8192 421aafa8 cpu_2732_ic22_rom15_rev1.9j 06187ba8fef3e89eb399d7040015212bd5f86853 maincpu 24000 good no
arcade cpu_2732_ic23_rom16_rev1.10g 8192 869b5942 cpu_2732_ic23_rom16_rev1.10g a3f4bab4c0db71589e9be2bbf1f94052ef2f56da maincpu 42000 good no
arcade cpu_2732_ic24_rom17_rev1.10h 8192 4861f063 cpu_2732_ic24_rom17_rev1.10h 6db00cce230bf4bdfdfbfe59e0dc2d916b84d0dc maincpu 22000 good no
arcade cpu_2732_ic25_rom18_rev1.10i 8192 47580af5 cpu_2732_ic25_rom18_rev1.10i d2728f32f02b549c7e9691c668f0097e327a1d2d maincpu 40000 good no
arcade cpu_2732_ic26_rom19_rev1.10j 8192 4ef5e805 cpu_2732_ic26_rom19_rev1.10j 98b93388ab4a4fa6eeceee3386fa46f5a307b8cb maincpu 20000 good no
arcade cpu_2732_ic55_rom2_rev1.4c 4096 08b0d5bd cpu_2732_ic55_rom2_rev1.4c b58da478aef36ae20fcfee48151d5d556e16b7b9 maincpu d000 good no
arcade cpu_2732_ic9_rom3_rev1.4d 4096 6f319644 1a9bc121b830277c42bac816ec26758c915b49dd maincpu e000 good no
arcade cpu_2764_ic8_rom1_rev1.0f 8192 84517c3c cpu_2764_ic8_rom1_rev1.0f de0b6473953783c091ddcc7aaa89fc1ec3b9d378 soundcpu e000 good no
arcade snd_27256_rom23_rev1.u4 32768 3af6b47d snd_27256_rom23_rev1.u4 aff19d65a4d9c249dec6a9e04a4066fada0f8fa1 cvsd:cpu 10000 good no
arcade snd_27256_rom24_rev1.u19 32768 e7f9ed2e snd_27256_rom24_rev1.u19 6b9ef5189650f0b6b2866da7f532cdf851f02ead cvsd:cpu 30000 good no
arcade snd_27256_rom25_rev1.u20 32768 c85b29f7 snd_27256_rom25_rev1.u20 b37e1890bd0dfa0c7db19fc878450718b60c1ca0 cvsd:cpu 50000 good no
arcade vid_27128_ic41_rom22_rev1.9d 16384 c41e3daa vid_27128_ic41_rom22_rev1.9d fafe76bebd6eaf2cd124c1030e3a58eb5a6cddc6 gfx1 8000 good no
arcade vid_27128_ic57_rom20_rev1.8f 16384 572c6b01 vid_27128_ic57_rom20_rev1.8f 651df3223c1dc42543f57a7204ae492eb15a4999 gfx1 0 good no
arcade vid_27128_ic58_rom21_rev1.9f 16384 aa94bf05 vid_27128_ic58_rom21_rev1.9f 3412dd181e2c12dc2dd1caabfe7e737005b0ccd7 gfx1 4000 good no
arcade vid_82s123_ic14_a-5282-10295.2b 32 85057e40 vid_82s123_ic14_a-5282-10295.2b c34cdd24d77031450493da50d4ad02813f9b30a8 proms 0 good no
arcade vid_82s129_ic47_a-5282-10294.15d 256 efb03024 vid_82s129_ic47_a-5282-10294.15d 4c3e3de374f7959a03dcfcb8a29a372685f3b273 proms 0 good no
arcade vid_82s147a_ic60_a-5282-10292.12f 512 0ea3f7fb vid_82s147a_ic60_a-5282-10292.12f a8a2a7fbc1a3527a8e2cda71d737afaa717902f1 proms 0 good no

Chips list

name tag type clock
HC-55516 cvsd:cvsd audio
M6808 soundcpu cpu 4000000
M6809 maincpu cpu 1000000
M6809E cvsd:cpu cpu 8000000
MC1408 cvsd:dac audio
Speaker speaker audio
Williams CVSD Sound Board cvsd audio
YM2151 cvsd:ym2151 audio 3579545

Serie

Serie : Joust
  1. Joust (White/Green label) (1982)
  2. Joust (Solid Red label) (1982)
  3. Joust (White/Red label) (1982)
  4. Joust (1983)
  5. Joust (1983)
  6. Joust (1983)
  7. Joust (1983)
  8. Joust (Prototype) (1983)
  9. Joust (L-1) (1983)
  10. Joust (PAL) (1984)
  11. Joust (1984)
  12. Joust 2 - Survival of the Fittest (revision 2) (1986)
  13. Joust 2 - Survival of the Fittest (revision 1) (1986)
  14. Joust (USA) (1988)
  15. Joust (Euro, USA) (1992)

Categories

History


Arcade Video game published 33 years ago:

Joust 2 - Survival of the Fittest (c) 1986 Williams Electronics, Incorporated.

On the planet of the floating cliffs, society calls upon its wing-mounted Gladiators to solve conflicts. You, the Gladiator, must enter the fray, participating in a challenge of honor, a Joust... where only the fittest survive!

The legend of "Joust" continues in Joust 2. Players must solve the puzzle of what strategy will be most effective in dealing with the buzzards and other winged enemies on each of Joust 2's 35 different backgrounds.

The object of Joust 2 is to defeat all winged enemies by colliding with them. To survive a collision (joust), the Gladiator's lance must be higher.

Defeating a Buzzard Enemy in a Joust causes release of an Egg. Eggs may be caught in the air or collected on landing areas for bonus points. Be Careful! Eggs falling into the Lava form into aggressive mutants, while uncollected Eggs hatch into dangerous warriors.

Danger lurks everywhere! Giant Statues come to life; Bats fall out of crystals embedded in the rocks; Lava Trolls and Water Monsters eat unsuspecting bird-mounts; Lightning fills the air; and Unbeatable? Pterodactyls patrol the skies. A gigantic Knight presides on several waves. You, the Gladiator, must destroy him! Hitting all four of his red pins explodes the Knight and all his servants.

Gold Egg Feature : A Gold Egg may randomly appear on any wave. Collecting the Gold Egg before it hatches opens a window of awards in the background. To collect an award, step on the red button above the window before a timer expires. Both players reap the benefits of the posted award, which may include bonuses of 1,000 to 10,000 points, 'super zapping' all enemies on the screen, or even receiving an extra life.

Prepare thyself for War!

Buy-In : Joust 2 is designed for action entertainment for one or two simultaneous players. Players who have started the game may continue where they left off by using the buy-in feature. When a player has used all of his lives, he will hear : "Wish to continue?" A 10-second timer appears in the players score area to allow the game to continue by using a Credit, or inserting a coin, before the player presses the Start button.

Level Selection : At the beginning of a game, the player selects, via the Flap button, one of six different waves, corresponding to the player's skill level. Then, pressing the Start button begins the game. If the player wins the starting wave, he receives an award of points, approximating the scoring from preceding waves.

- TECHNICAL -

This game uses a redesign of the 'Williams Classic' platform. It is not compatible with the older titles, but they could possibly run on this platform with a little bit of tweaking. The game is contained on a set of two PCB boards, and a third board does audio duties. This title was released in an upright dedicated cabinet that was very similar in design to the original "Joust" cabinet (you would have to set them side by side to be able to spot the differences). It is decorated with stencil style painted side-art of a knight riding on a large bird (this was one of the last games to have stenciled side-art, stickers and other painting methods had been the norm for several years). The rest of the cabinet artwork is all based on the original "Joust" artwork, but has much more detail. The biggest difference between this cabinet and an original "Joust" cabinet is that this game uses a vertical monitor, rather than a horizontal one.

Main CPU : Motorola M6809 (@ 1 Mhz)
Sound CPU : M6808 (@ 1 Mhz), M6809 (@ 2 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), DAC, HC55516 (@ 3.57958 Mhz)

Players : 2
Control : 2-Way Joystick
Buttons : 2
=> [1] Flap; [2] Transform

- TRIVIA -

Joust 2 - Survival of the Fittest was released in December 1986.

This year, the arcade industry was in a big slump, the golden age had been over for a few years, and the brief revival of the late 80s had not yet begun. Williams decided to do a sequel to their classic Joust title, and came up with Joust 2 - Survival of the Fittest. This was a complete update to the original with new enemies and a variety of different levels, but it had one little flaw, it just simply was not as fun as the original. It was a great game on its own, but not when compared to "Joust". They only ended up making about 1,000 of these, and most of them saw little action on the arcade floor. The players seemed to prefer the original "Joust" (which most arcades still had back then). Most of these machines ended up being pulled from the arcades after only a few months, and have survived to the present day in excellent conditions (It seems they were pulled for lack of profits, but most of them were not converted, because by 1986 most operators had a whole warehouse full of games to convert, and would usually select an older title rather than a new one that they could possibly sell off to someone else).

Dwayne Richard holds the official record for this game with 2,655,600 points.

- SERIES -

1. Joust (1982)
2. Joust 2 - Survival of the Fittest (1986)

- STAFF -

Designed by : John Newcomer (JRN)
Programmed by : Joe Hellesen (JOE), Kristina Donofrio (KVD), Warren Davis (WBD)
Sounds by : Chris Granner (C G)
Graphics by : John Newcomer (JRN), Jack E. Haeger
Cabinet graphics by : Tim Elliott

- PORTS -

* CONSOLES:
[US] Sony PlayStation (nov.30, 1997) "Arcade's Greatest Hits - The Midway Collection 2 [Model SLUS-00450]"
[EU] Sony PlayStation (mar.1998) "Arcade's Greatest Hits - The Midway Collection 2 [Model SLES-00739]"
[US] Sony PS2 (nov.18, 2003) "Midway Arcade Treasures [Model SLUS-20801]"
[US] Microsoft XBOX (nov.24, 2003) "Midway Arcade Treasures"
Nintendo GameCube [US] (dec.18, 2003) "Midway Arcade Treasures [Model DOL-GAKE-USA]"
[EU] Microsoft XBOX (feb.6, 2004) "Midway Arcade Treasures"
[EU] Sony PS2 (feb.6, 2004) "Midway Arcade Treasures [Model SLES-51927]"
Microsoft XBOX 360 [US] (nov.6, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [US] (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
[EU] Microsoft XBOX 360 (nov.15, 2012) "Midway Arcade Origins"
Sony PlayStation 3 [EU] (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"

* COMPUTERS:
PC [MS Windows 95, CD-ROM] [US] (1997) "Arcade's Greatest Hits - The Midway Collection 2"
[US] PC [MS Windows, CD-ROM] (aug.27, 2004) "Midway Arcade Treasures"
[EU] PC [MS Windows, CD-ROM] (nov.23, 2004) "Midway Arcade Treasures"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1229&o=2