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Kangaroo

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download kangaroo.zip (46 KB)
Snapshot

Game infos

Description Kangaroo
Name kangaroo
Manufacturer Sun Electronics
Year 1982
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .036rc2
Romset size 46 KB
Romset file 12 files
Romset zip 28 B
Language English
Evaluation 80 to 90 (Very Good)
Genre Platform

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 512 240 60.096154 10000000 640 0 512 260 8 248

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade mb8841.ic29 2048 mcu 0 nodump no
arcade tvg_75.0 4096 0d18c581 0e0f89d644b79e887c53e5294783843ca7e875ba maincpu 0 good no
arcade tvg_76.1 4096 5978d37a 684c1092de4a0927a03752903c86c3bbe99e868a maincpu 1000 good no
arcade tvg_77.2 4096 522d1097 09fe627a46d32df2e098d9fad7757f9d61bef41f maincpu 2000 good no
arcade tvg_78.3 4096 063da970 582ff21dd46c651f07a4846e0f8a7544a5891988 maincpu 3000 good no
arcade tvg_79.4 4096 9e5cf8ca 015387f038c5670f88c9b22453d074bd9b2a129d maincpu 4000 good no
arcade tvg_80.5 4096 2fc18049 31fcac8eb660739a1672346136a1581a5ef20325 maincpu 5000 good no
arcade tvg_81.8 4096 fb449bfd f593a0339f47e121736a927587132aeb52704557 audiocpu 0 good no
arcade tvg_82.12 2048 57766f69 94a7a557d8325799523d5e1a88653a9a3fbe34f9 user1 0 good no
arcade tvg_83.v0 4096 c0446ca6 fca6ba565051337c0198c93b7b8477632e0dd0b6 gfx1 0 good no
arcade tvg_84.v1 4096 e4cb26c2 5016db9d48fdcfb757618659d063b90862eb0e90 gfx1 2000 good no
arcade tvg_85.v2 4096 72c52695 87f4715fbb7d509bd9cc4e71e2afb0d475bbac13 gfx1 1000 good no
arcade tvg_86.v3 4096 9e6a599f 76b4eddb4efcd8189d8cc5962d8497e82885f212 gfx1 3000 good no

Chips list

name tag type clock
AY-3-8910A aysnd audio 1250000
MB8841 mcu cpu 1250000
Speaker mono audio
Z80 audiocpu cpu 1250000

Categories

MAMEinfo

0.36RC2 [Gareth Hall]

0.21 [Ville Laitinen]


Artwork available


TEST MODE:

- To enter test mode, keep the service coin pressed while resetting. In Test-Mode, to test sound press 1 and 2 player start simultaneously. Punch + 1 player start moves to the crosshatch pattern.


WIP:

- 0.182: Proper ROM labels and locations for Kangaroo (bootleg) [AJR].

- 0.135u3: Fabio Priuli added driver data struct and save states to Kangaroo driver.

- 0.133u1: Renamed (kangaroa) to (kangarooa) and (kangarob) to (kangaroob).

- 0.131u3: Changed MB8841 CPU3 clock speed to 1250000 Hz.

- 9th July 2008: Mr. Do - When Kangaroo was first color-corrected, I did it wrong (I imported the file into Photoshop, and fixed the colors there; not the same quality). Re-did it in Illustrator, and it looks much better.

- 0.123u1: Nicola Salmoria fixed Kangaroo colors by assuming an inversion not present in the schematics.

- 0.122u8: Cleaned up Kangaroo driver [Aaron Giles]: Documented MB8841 (needs to be decapped to get code). Proper video timing. Full memory maps. Simplified and more accurate video logic. Changed region cpu3 to user1. Added MB8841 (208333 Hz) CPU3. Changed Z80 CPU2 clock speed to 1250000 Hz, visible area to 240x512 and VSync to 60.096154 Hz.

- 18th March 2007: Mr. Do - Zorg went back and vectorized Kangaroo bezel a few weeks ago. I finally got around to matching the colors today.

- 8th October 2006: Mr. Do - Aaron Giles has been purchasing and scanning stuff, that Ad_Enuff cleans up and converts for MAME. This week, we have Kangaroo bezel.

- 0.58: Changed the cpu1 roms ($10000-13000) to gfx1.

- 0.36RC2: Gareth Hall added Kangaroo (Sun Electronics 1982). Changed Kangaroo to clone 'Kangaroo (Atari)'. Renamed (kangaroo) to (kangaroa).

- 8th March 2000: Gareth Hall added a new Kangaroo romset.

- 6th December 1999: Zsolt Vasvari fixed Kangaroo in 16bpp.

- 0.36b3: Changed screen orientation from horizontal to vertical.

- 0.34b3: Nicola Salmoria added clone Kangaroo (bootleg) (1982). Known issues: There is a custom microcontroller on the original board which is not emulated. This MIGHT cause some problems, but we don't know of any.

- 0.31: Mike Balfour added accurate colors to Kangaroo. Fixed gfx rom loading.

- 0.30: Aaron Giles support dirty rectangles in Kangaroo. Known issues: F3 doesn't reset the game, it hangs it up.

- 0.25: Ville Laitinen provided some modifications to Kangaroo driver. Mirko Buffoni added high score saving.

- 0.23: Fixed the "ape" bug in Kangaroo.

- 0.21: Ville Laitinen added 'Kangaroo' (Atari 1982), based on the Arabian hardware. Mirko Buffoni adjusted the number of frames per second to 60 to the two drivers. Sync with sound should be better, though. Control: Arrows = Move around and CTRL = Kick.

- 6th March 1997: Dumped Kangaroo (Atari).


LEVELS: 4 (endless)


Other Emulators:

* FB Alpha


Recommended Games (Platform):

Steel Worker

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FamicomBox (Donkey Kong)

Crazy Kong

Crazy Kong Part II

Kong (Donkey Kong conversion on Galaxian hardware)

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FamicomBox (Donkey Kong Jr.)

Donkey Kong 3

Super Donkey Kong (Super Famicom Box)

Logger

Naughty Mouse

Treasure Island

Treasure Island (DECO Cassette)

Woodpecker

Dock Man

Kangaroo

Minky Monkey

Ponpoko

Pop Flamer

Popeye

FamicomBox (Popeye)

Q*bert

Faster, Harder, More Challenging Q*bert

Q*bert's Qubes

Springer

Arabian

Boggy '84

Bristles (Max-A-Flex)

Congo Bongo

Dr. Micro

Hopper Robo

Jump Coaster

Mappy

Namco Classic Collection Vol.1 (Mappy)

Mouser

Mr. Do's Castle

Number Crash

Popper

Roc'n Rope

Konami 80's AC Special (Roc'n Rope)

Super Glob

Ben Bero Beh

Complex X

Jumping Jack

Lode Runner

Lode Runner II - The Bungeling Strikes Back

Lode Runner III - The Golden Labyrinth

Lode Runner IV - Teikoku Karano Dasshutsu

Lode Runner - The Dig Fight

Mr. Do's Wild Ride

Pandora's Palace

Peter Pack-Rat

Vs. Ice Climber

Vs. Ice Climber Dual

Vs. Wrecking Crew

Baluba-louk no Densetsu

Pig Out: Dine Like a Swine!

Sea Hunter Penguin

Multi 5 (Tong Boy)


Recommended Games (Monkeys):

Tranquillizer Gun

Crazy Kong

Crazy Kong Part II

Donkey Kong

Donkey Kong Junior

Donkey Kong 3

Super Donkey Kong (Super Famicom Box)

Sky Skipper

Treasure Island

Dazzler

Kangaroo

Mighty Monkey

Minky Monkey

Triple Punch

Congo Bongo

Jumping Jack

FamicomBox

Rampage

Rampage: World Tour

Toki

Monkey Mole Panic

Itazura Monkey

Crazy Monkey

Crazy Monkey 2

History


Arcade Video game published 37 years ago:

Kangaroo (c) 1982 Sun Electronics.

A platform game in which the player controls a mother Kangaroo who must climb through the treetops trying to rescue her captured son. Numerous monkeys, the kidnappers of her child, roam the levels set on stopping the player's progress. The monkeys constantly throw apples at the Kangaroo which must either be avoided (either by ducking or jumping, depending on the height of the approaching apple), or punched away, the latter of which allows the Kangaroo to punch the apple back towards the attacking monkey.

If the player stalls for too long or does not punch either an apple or a monkey, a giant ape will appear and steal the Kangaroo's boxing gloves, leaving the player temporarily defenseless. The gloves are returned after a short time.

Fruit and vegetables litter the levels and can be picked up for bonus points. Each level also has a bell hanging from one of its platforms, which can be punched to make fruit and vegetable items appear. The game consists of 4 different stages, once these are completed the game begins again with an increased level of difficulty.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 2.5 Mhz)
Sound CPU : Zilog Z80 (@ 2.5 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.25 Mhz)

Screen orientation : Vertical
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 24

Players : 2
Control : 8-way joystick
Buttons : 1 (PUNCH)

- TRIVIA -

Released in June 1982 by Sun Electronics.

David Kirk holds the official record for this game with 921,800 points.

Kangaroo also spawned a cartoon series of the same name : Ruby-Spears Productions. Produced By Joe Ruby, Ken Spears. Aired as part of the second season of 'Saturday Supercade' on CBS.

- PORTS -

* CONSOLES:
Atari 2600 (1983)
Atari 5200 (1983)

* COMPUTERS:
Atari 800 (1983)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1256&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

majygool_______________________37.500
gerhard_schindler______________30.700
sawys__________________________15.300
nicky634_______________________11.100
didyeah_________________________5.400
hulkiii_________________________3.100