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The Karate Tournament

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download karatour.zip (4.88 MB)
Snapshot

Game infos

Description The Karate Tournament
Name karatour
Manufacturer Mitchell
Year 1992
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .037b12
Romset size 4.88 MB
Romset file 8 files
Romset zip 1 B
Language English
Evaluation 70 to 80 (Good)
Genre Fighter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 240 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 2.2FAB.8G 262144 199a28d4 ae880b5d5a1703c54e0ef27015039c7bb05eb185 maincpu 0 good no
arcade 3.0560.10G 262144 b054e683 51e28a99f87684f3e56c7a168523f94717903d79 maincpu 1 good no
arcade 361A04.15F 1048576 f6bf20a5 cb4cb249eb1c106fe7ef0ace735c0cc3106f1ab7 gfx1 0 good no
arcade 361A05.17F 1048576 ea9c11fc 176c4419cfe13ff019654a93cd7b0befa238bbc3 gfx1 4 good no
arcade 361A06.15D 1048576 7e15f058 267f0a5acb874d4fff3556ffa405e24724174667 gfx1 6 good no
arcade 361A07.17D 1048576 794cc1c0 ecfdec5874a95846c0fb7966fdd1da625d85531f gfx1 2 good no
arcade 8.4A06.1D 262144 8d208179 54a27ef155828435bc5eba60790a8584274c8b4a oki 0 good no
arcade KT001.1I 131072 1dd2008c 488b6f5d15bdbc069ee2cd6d7a0980a228d2f790 audiocpu 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 12000000
OKI6295 oki audio 1200000
Speaker mono audio
YM2413 ymsnd audio 3579545
uPD7810 audiocpu cpu 12000000

Categories

MAMEinfo

0.170 [trap15]

0.37b12 [Luca Elia]

0.37b11 [Testdriver]


TEST MODE:

- Press F2 + F3 for Test-Mode.


WIP:

- 0.170: trap15 added 'The Karate Tournament'. Removed MACHINE_IMPERFECT_GRAPHICS flag. Changed 'The Karate Tournament' to clone 'The Karate Tournament (Japan)'.

- 25th January 2016: Smitdogg - Coolmod dumped an English version of The Karate Tournament that uses English voices.

- 0.146u1: hap fixed start buttons don't work.

- 0.143u3: Fixed rom names.

- 0.118u1: Significantly revamped the tilemap rendering code. There are now only two tilemap types, based on whether or not you want transparency based on pen or color. All existing tilemap effects are built on top of these two modes. The internal tilemap handling code has been reorganized and simplified in a number of cases. For most games, this change is transparent (har har), apart from the change in tilemap type values. Several concepts within the tilemap system now have different terminology for clarity and to remove some ambiguous naming ('priority', for example, was overloaded). A small tutorial and better documentation is now present at the top of tilemap.h and provides more details of the changes [Aaron Giles]. This fixed some little green (bad) square tiles can be seen when the background tilemap scrolls in the first level of The Karate Tournament.

- 0.106u3: Added 'Difficulty' dipswitch.

- 0.82u3: Added uPD7810 (12MHz) CPU2, MSM6295 (9375 Hz) and YM2413 (3579545) stero sound.

- 0.37b12: Luca Elia added 'The Karate Tournament' (Mitchell 1992).

- 17th January 2001: Luca Elia sent in an update to the Metro driver, adding The Karate Tournament, Poitto!, Toride II Adauchi Gaiden and Pururun.

- 0.37b11: Added (Testdriver) Karate Tournament.

- 3rd September 2000: Guru - Dumped Karate Tournament mask roms.


LEVELS: 8


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Oozumou - The Grand Sumo (DECO Cassette)

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Konami 80's AC Special (Yie Ar Kung-Fu)

Kageki

Reikai Doushi

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Dragonball Z 2 - Super Battle

Super Dragon Ball Z

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Samurai Shodown II

Samurai Shodown III

Samurai Shodown IV

Samurai Shodown V

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Samurai Spirits Sen

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Ninja Master's

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The Last Blade 2

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Asura Buster - Eternal Warriors

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The Killing Blade Plus

Guilty Gear X

Guilty Gear X ver. 1.5

Guilty Gear XX

Guilty Gear XX #Reload

Guilty Gear XX Slash

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Guilty Gear Isuka

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History


Arcade Video game published 27 years ago:

Chatan Yarakuu Shanku - The Karate Tournament (c) 1992 Mitchell.

Karate Tournament is a one-on-one fighting game for one or two players, based on the ancient and most well known of martial arts, Karate.

Players enter a karate tournament - having first selected their preferred skill level, from either White, Brown or Black belt - and fight against a number of progressively tougher opponents. Each victory awards the player with a higher belt grade within their current belt colour - white grade six to white grade five, for example - and if the player wins the tournament, he or she is awarded a higher belt colour and the game ends. If players chooses to play the game on the 'Black Belt' skill level, defeating opponents is awarded with a higher grade, or 'dan' of Black Belt.

Karate Tournament uses a distinctive graphical technique in that it 'morphs' some of the combatants' movement graphics to simulate speed and motion blur. The game was also unique upon its release in that, in a world of "Street Fighters" and "Mortal Kombats" - replete with fantastical special moves - Karate Tournament was a genuine simulation of a recognized martial art; something not really seen since the first appearance of Data East's legendary genre-defining fighter, "Karate Champ", released eight years' earlier in 1984.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : uPD7810 (@ 12 Mhz)
Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

The Karate Tournament was released in December 1992 in Japan.

- STAFF -

Object chief : Utata Kiyoshi
Object assistants : Super Guruken, Poco.P, Dr. Miyajima, Tetuhiro Kuroda, Ikuko, Fujishima.G
Back chief : Oyuusan
Back assistants : Akiko Kosaka, Rikachan
Sound composer : Yoshi Sasaki
Sound data : Yos.S, Kouichi Saito, Mitsuko Seto, Ad Make Up, Guruken
Soft sub : Namcho
Data input : Kinchan
Main programmer : David Bo0wy
Planner : The Fourth Sally

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=442&o=2

High scores

MAMESCORE records : 02/04/2017 13:01



mode: black-belt

lorddraakh____________________150.400
dark_kariya___________________139.400


mode: brown-belt

lorddraakh____________________140.300


mode: white-belt

lorddraakh____________________237.000
dark_kariya___________________164.100
furohon_______________________121.000
hulkiii________________________93.500