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Mazer Blazer (set 2)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download mazerblaa.zip (0 B)
Snapshot

Game infos

Description Mazer Blazer (set 2)
Name mazerblaa
Manufacturer Stern Electronics
Year 1983
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .087u2
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Maze

Parent and clones

Parent mazerbla : Mazer Blazer (set 1) (1983)

Sound infos

Sound_channels 0

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound preliminary
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
stick 0 255 25 7 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 6353-1.16a 1024 proms 240 nodump no
arcade 82s123.8b 32 d558af5a 82s123.8b 060556beeb1f6732c4520dcfb0086c428f7b9ce3 proms 0 good no
arcade 82s123.9b 32 0390d748 82s123.9b df0f750c1df45cc7bfb9dbabfa2b94563d19172a proms 20 good no
arcade 82s129.8g 256 19680615 82s129.8g c309eb83e66b202bae9174dc2ffce231fca40644 proms 40 good no
arcade 82s129.9g 256 f8c2c85b 82s129.9g d9514af5682a2c5dec5366dcbdf5c7f6ef9f5380 proms 140 good no
arcade mblcfb0.8g 8192 948a2c5e mblcfb0.8g d693f1b96caf31649f600c5038bb79b0d1d16133 sub2 0 good no
arcade mblcfb2.8k 8192 36237058 mblcfb2.8k 9db8fced37a3d40c4ea5b87ea18ac8e75d71e586 sub2 10000 good no
arcade mblcfb3.10k 8192 18d75d7f mblcfb3.10k 51c35ea4a2127439a1299863eb74e57be833e2e4 sub2 12000 good no
arcade mblcfb4.14k 8192 1805acdc mblcfb4.14k 40b8e70e6ba69ac864af0b276e81218e63e48deb sub2 16000 good no
arcade mblvsb0.2d 4096 0cf7a1c3 mblvsb0.2d af27e3a3b51d03d46c62c2797268744d0577d075 sub 0 good no
arcade mblvsb1.4d 4096 0b8d0e43 mblvsb1.4d b3ddb7561e715a58ca512fe76e53cda39402a8e4 sub 1000 good no
arcade mblvsb2.2a 4096 digitalker 0 nodump no
arcade mblvsb3.4a 4096 digitalker 1000 nodump no
arcade pal16r8.7d 152 pals 0 nodump no
arcade zpu0.1h 8192 aa77705c ef93c3eaa66591bef495caa101ef2aff93f2de8c maincpu 0 good no
arcade zpu1.2h 8192 599e1b97 ceeb3017d6130d4d54ff4436261f2d3f2a29f8ab maincpu 2000 good no
arcade zpu2.3h 8192 e1504613 815b56e067d60dda6c5ebed97ef8da3f6c2927ad maincpu 4000 good no
arcade zpu3.4h 8192 fd27f409 e3d49b931325c75cc0c1075944095bb48501501f maincpu 6000 good no

Chips list

name tag type clock
Z80 sub2 cpu 4000000

Categories

History


Arcade Video game published 36 years ago:

Mazer Blazer (c) 1983 Stern Electronics.

The object of the game is to prevent the attacking aliens from working through the maze and entering your ship. Each time an alien enters your ship, you lose a life.

There are 14 different types of aliens in Mazer Blazer. Each level will have 1 or 2 different types of aliens that present the player with constantly changing levels of difficulty. The screen is divided into 4 colors. The colors determine the point value of the object (see Scoring section for more details).

Shoot the aliens using the rapid fire Mazer Blaster. The farther from the ship you shoot the aliens, the higher the poin value awarded.

The walls of the maze are in 2 different colors; grey and orange. Orange walls are indestructible, while the grey walls can be shot away either by the nasties on the screen or your Mazer Blaster. Shooting the grey walls leaves gaps in the maze ans makes it easier for the aliens to reach their ship, and lowers your wall bonus.

After each level is a Timed Bonus Rack. There are 8 aliens per bonus rack.. Shoot the aliens as fast as possible for a maximum bonus. The aliens seen in the bonus rack will be the alien encountered in the next maze level.

In every maze is the freeze target (located at the lower center of the screen). The freeze target, when hit, momentarily stops the movement of the aliens on the screen.

- TECHNICAL -

Main CPU : (3x) Z80 (@ 4 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 2
Control : lightgun
Buttons : 1

- TRIVIA -

Licensed to Atari for US distribution.

Default highscore table (MAZER BLAZER MASTERS) :
TODAYS
WHP 10,000
JMH 9,000
LBR 8,000
APH 7,000
VAV 6,000
MAS 5,000
JON 4,000
WHO 3,000
HP? 2,000
JIM 1,000

- SCORING -

The screen is divided into 4 colors. The colors determine the point value of the object:
Blue = 400 points.
Green = 300 points.
Red = 200 points.
Black = 100 points.

The Wall Bonus (indicated at the top of the screen) starts out at 2000 points for the first level and increases by 1000 points per level to a maximum of 13000 points. Each time a section of the maze is destroyed, your wall bonus decreases by 200 points.

Timed Bonus Rack Alien: 500 points.

- TIPS AND TRICKS -

Description of the Aliens (in their order of appearance):
Tongue - Seeks the ship.
Disc - Seeks the ship.
Robot - Seeks the ship.
Hopper - Hops over walls.
Eyeball - Randomly blinks, making themselves almost invisible.
Jack - Seeks the ship.
Ram - Seeks the ship.
Snake - Seeks the ship.
Looper - Small target which is constantly spinning.
Drill - Drills into ground and comes up in a different part of the maze.
Shield - Opens and closes. When the shield is closed, it can"t be hit.
Bridger - Builds bridges that it and other aliens go under. When under bridges, aliens can't be shot.

Special nuisance aliens:
Jaws - Appear randomly in different levels. The jaws eat walls and decreases your wall bonus.
Gunners - Appear randomly in different levels. The gunners shoot walls and decreases your wall bonus.

- STAFF -

Designed by : Brian Pocklacki, Joseph Joos

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1589&o=2