0.36b9 [Yasuhiro Ogawa]
0.35b12 [Chris Hardy]
Artwork available
SERVICE MODE:
- To enter service mode, keep 1&2 pressed on reset.
WIP:
- 0.164: Replaced M6809 CPU1 with KONAMI-1.
- 0.148u4: hap changed description of clone (Interlogic / Kosuka) to 'Mega Zone (Interlogic)'.
- 0.144u7: Kanikani updated Mega Zone dipswitches.
- 0.138u1: Changed description of clone (Interlogic + Kosuka) to 'Mega Zone (Interlogic / Kosuka)'.
- 0.136u4: Fabio Priuli added driver_data struct and save states to Mega Zone.
- 0.133u1: Renamed (megazona) to (megazonea), (megazonb) to (megazoneb), (megazonc) to (megazonec) and (megaznik) to (megazonei).
- 0.131u1: Angelo Salese merged memory maps in Mega Zone.
- 26th July 2008: Mr. Do - Sometimes you get a bonus when you buy a bezel. Again, awhile ago, I got a bezel for The Pit. That one isn't done yet, but it also had a nice instruction card for Mega Zone stuck on it. So I got a 2for1 deal, and we get artwork for one more game.
- 0.124u2: Stephane Humbert fixed P2 button 1 key mapped twice and P2 button 2 missing.
- 0.123u1: Zsolt Vasvari removed color tables from Mega Zone. Added RESNET color computations where appropriate. Fixed gfx1/2 rom loading. Changed palettesize to 512 colors.
- 0.122u6: Changed I8039 CPU3 clock speed to 7159000 Hz.
- 0.93: Added 3x RC_Filter.
- 0.84: MASH added clones Mega Zone (Konami set 2), (Kosuka set 1) and (Kosuka set 2). Changed parent description to 'Mega Zone (Konami set 1)' and clone (Kosuka) to 'Mega Zone (Interlogic + Kosuka)'.
- 18th May 2002: MASH added clone ROMs to Mach Rider, Mega Zone and Stratovox.
- 0.56: Added new gfx2 rom ($0). Removed 3rd coin slot.
- 14th October 2001: Martin M. submitted some changes to various drivers, such as correct input ports and fixed sprites in Mega Zone.
- 0.36b9: Yasuhiro Ogawa added 'Mega Zone' (Konami 1983). Changed 'Mega Zone' to clone 'Mega Zone (Kosuka)'. Renamed (megazone) to (megaznik).
- 1st November 1999: Yasuhiro Ogawa added a correct Konami Mega Zone romset.
- 0.36b1: Chris Hardy fixed Mega Zone high score display. Added proms ($220, 240 - timing). Changed Z80 CPU2 clock speed to 3072000 Hz and visible area to 224x288.
- 15th July 1999: Jim Hernandez fixed Megazone sound speed.
- 14th July 1999: Chris Hardy sent in a small update to the Megazone driver.
- 0.35b12: Chris Hardy added 'Mega Zone' (Konami / Interlogic + Kosuka 1983).
- 30th April 1999: Chris Hardy added the DAC sound to Megazone.
- 29th April 1999: Chris Hardy sent in a Megazone driver, but DAC sound is still missing.
ARCADE RELEASE: Megazone (Konami) - 1984/Feb/24
Other Emulators:
* FB Alpha
Recommended Games (Cyber Tank):
Rip Off
Pulsar
Tron (Tank stage)
Mega Zone
Regulus
Senjyo
Crater Raider
Grobda
Heavy Metal
Assault
Vindicators
Vindicators Part II
Aurail
Battle of the Solar System
Cyber Sled
Cyber Commando
Polygonet Commanders
T-MEK
Guardian Force
Zoids Infinity
Zoids Infinity EX Plus
Arcade Video game published 36 years ago:
Mega Zone (c) 1983 Konami.
A great action shoot'em up game.
Take the control of an amphibious Rocket Tank, and your mission is to advance through infested enemy territory, you must choose your path carefully and take precise aim, increase your fire power collecting twelve power item pods; "MEG" stay alert to all enemy's moves. Your encounter a multitude of enemies varies depending on which path you choose. The screen continues until reach the ominous "Megazone" and annihilate the giant mechanical eyeballs the fortress Command tower which is only vulnerable when open. Your next mission awaits...
- TECHNICAL -
Game ID : GX319
Main CPU : Motorola M6809 (@ 2.048 Mhz), Zilog Z80 (@ 3.072 Mhz)
Sound CPU : I8039 (@ 477.266 Khz)
Sound Chips : General Instrument AY8910 (@ 1.78975 Mhz), DAC, (3x) RC (@ 1.789772 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Mega Zone was released in March 1983.
Also licensed to Kosuka for manufacture and distribution.
There is many unused graphics on the grahic ROM, including the wolf enemy from "Pooyan"!.
Yashiro Oda holds the official record for this game with 2,228,650 points.
- UPDATES -
Second revision:
* Build date: Oct. 11, 1983
First revision:
* Build date: Sep. 20, 1983
- STAFF -
Staff: Koji Hiroshita, Y. Sakamoto, T. Fujiwara, N. Inoue, S. Fukutake
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1597&o=2