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Mortal Kombat (rev 5.0 T-Unit 03/19/93)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
  15. Commands list
  16. High scores
Download mk.zip (7.75 MB)
Snapshot

Game infos

Description Mortal Kombat (rev 5.0 T-Unit 03/19/93)
Name mk
Manufacturer Midway
Year 1992
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .036b16
Romset size 7.75 MB
Romset file 17 files
Romset zip 5 B
Language English
Evaluation 90 to 100 (Best Games)
Genre Fighter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 400 254 54.70684 8000000 506 100 500 289 20 274

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade mks-u12.rom 262144 258bd7f9 463890b23f17350fb9b8a85897b0777c45bc2d54 adpcm:oki 0 good no
arcade mks-u13.rom 262144 7b7ec3b6 6eec1b90d4a4855f34a7ebfbf93f3358d5627db4 adpcm:oki 80000 good no
arcade mks-u3.rom 262144 c615844c 5732f9053a5f73b0cc3b0166d7dc4430829d5bc7 adpcm:cpu 10000 good no
arcade mkt-ug12.bin 524288 b06aeac1 f66655eeab67c8cf5e496ae42dbae54d6400586f maincpu 1 good no
arcade mkt-ug14.bin 524288 9e00834e 2b97b63f52ba1dba6af6ae56c223519a52b2ab9d gfxrom 0 good no
arcade mkt-ug16.bin 524288 52c9d1e5 7b1880fca0a11544782b70365c7dd96381ac48e7 gfxrom 200000 good no
arcade mkt-ug17.bin 524288 e34fe253 6b010bee795c1770297c9557ded1fe83425857f2 gfxrom 400000 good no
arcade mkt-ug19.bin 524288 2d8c7ba1 f891d6eb618dbf3e77f02e0f93da216e20571905 gfxrom 2 good no
arcade mkt-ug20.bin 524288 2f7e55d3 bda6892ee6fcb46959e4d0892bbe7d9fc6072dd3 gfxrom 200002 good no
arcade mkt-ug22.bin 524288 b537bb4e 05a447deee2e89b49bdb3ca2161a021d7ec5f11e gfxrom 400002 good no
arcade mkt-uj12.bin 524288 f4990bf2 796ec84d37c8d20ca36d6439c14dee626fb8481e maincpu 0 good no
arcade mkt-uj14.bin 524288 f4b0aaa7 4cc6ee34c89e3cde325ad24b29511f70ae6a5a72 gfxrom 1 good no
arcade mkt-uj16.bin 524288 c94c58cf 974d75667eee779497325d5be8df937f15417edf gfxrom 200001 good no
arcade mkt-uj17.bin 524288 a56e12f5 5db637c4710990cd06bb0069714b19621532e431 gfxrom 400001 good no
arcade mkt-uj19.bin 524288 33b9b7a4 e8ceca4c049e1f55d480a03ff793b595bd04d344 gfxrom 3 good no
arcade mkt-uj20.bin 524288 eae96df0 b40532312ba61e4065abfd733dd0c93eecad48e9 gfxrom 200003 good no
arcade mkt-uj22.bin 524288 5e12523b 468f93ef9bb6addb45c1c939d24b6511f255426a gfxrom 400003 good no

Chips list

name tag type clock
AD7524 adpcm:dac audio
M6809E adpcm:cpu cpu 8000000
OKI6295 adpcm:oki audio 1000000
Speaker speaker audio
TMS34010 maincpu cpu 50000000
Williams ADPCM Sound Board adpcm audio
YM2151 adpcm:ym2151 audio 3579545

Serie

Serie : Mortal Kombat
  1. Mortal Kombat (rev 5.0 T-Unit 03/19/93) (1992)
  2. Mortal Kombat (rev 1.0 08/09/92) (1992)
  3. Mortal Kombat (rev 2.0 08/18/92) (1992)
  4. Mortal Kombat (rev 3.0 08/31/92) (1992)
  5. Mortal Kombat (rev 4.0 09/28/92) (1992)
  6. Mortal Kombat (Nifty Kombo, hack) (1992)
  7. Mortal Kombat (Nifty Kombo 666, hack) (1992)
  8. Mortal Kombat (prototype, rev 4.0 07/14/92) (1992)
  9. Mortal Kombat (prototype, rev 8.0 07/21/92) (1992)
  10. Mortal Kombat (prototype, rev 9.0 07/28/92) (1992)
  11. Mortal Kombat (rev 4.0 T-Unit 02/11/93) (1992)
  12. Mortal Kombat (Reptile Man hack) (1992)
  13. Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack) (1992)
  14. Mortal Kombat (Yawdim bootleg, set 1) (1992)
  15. Mortal Kombat (Yawdim bootleg, set 2) (1992)
  16. Mortal Kombat (Yawdim bootleg, set 3) (1992)
  17. Mortal Kombat (Yawdim bootleg, set 4) (1992)
  18. Mortal Kombat (Turbo 3.1 09/09/93, hack) (1992)
  19. Mortal Kombat (Turbo 3.0 08/31/92, hack) (1992)
  20. Mortal Kombat (Euro, USA) (1993)
  21. Mortal Kombat (Euro, USA, v2.6) (1993)
  22. Mortal Kombat (World, v1.1) (1993)
  23. Mortal Kombat (Euro, Bra) (1993)
  24. Mortal Kombat (Euro, Rev. A) (1993)
  25. Mortal Kombat II (rev L3.1) (1993)
  26. Mortal Kombat II Challenger (hack) (1993)
  27. Mortal Kombat II (rev L1.1) (1993)
  28. Mortal Kombat II (rev L1.4) (1993)
  29. Mortal Kombat II (rev L2.0) (1993)
  30. Mortal Kombat II (rev L2.1) (1993)
  31. Mortal Kombat II (rev L3.0) (1993)
  32. Mortal Kombat II (rev L3.1 (European)) (1993)
  33. Mortal Kombat II (rev L3.2 (European)) (1993)
  34. Mortal Kombat II (rev L4.2, hack) (1993)
  35. Mortal Kombat II (rev L9.1, hack) (1993)
  36. Mortal Kombat (Euro) (1994)
  37. Mortal Kombat (Jpn) (1994)
  38. Mortal Kombat (USA) (1994)
  39. Mortal Kombat II (Euro) (1994)
  40. Mortal Kombat II (Euro, USA) (1994)
  41. Mortal Kombat II (World) (1994)
  42. Mortal Kombat II (World) (1994)
  43. Mortal Kombat II (Euro, Bra) (1994)
  44. Mortal Kombat II (Euro, Rev. A) (1994)
  45. Mortal Kombat 3 (rev 2.1) (1994)
  46. Mortal Kombat 3 (rev 1 chip label p4.0) (1994)
  47. Mortal Kombat 3 (rev 1.0) (1994)
  48. Mortal Kombat 3 (rev 2.0) (1994)
  49. Ultimate Mortal Kombat 3 (rev 1.2) (1994)
  50. Ultimate Mortal Kombat 3 (rev 1.0) (1994)
  51. Ultimate Mortal Kombat 3 (rev 1.1) (1994)
  52. Mortal Kombat 3 (Euro) (1995)
  53. Mortal Kombat 3 (Euro) (1995)
  54. Mortal Kombat 3 (Euro) (1995)
  55. Mortal Kombat 3 (USA) (1995)
  56. Mortal Kombat 3 (Euro) (1995)
  57. Mortal Kombat II (Euro) (1996)
  58. Mortal Kombat 3 (Bra) (1996)
  59. Mortal Kombat 3 (bootleg of Megadrive version) (1996)
  60. Ultimate Mortal Kombat 3 (Euro) (1996)
  61. Ultimate Mortal Kombat 3 (Euro) (1996)
  62. Ultimate Mortal Kombat 3 (Euro) (1996)
  63. Mortal Kombat 4 (version 3.0) (1997)
  64. Mortal Kombat 4 (version 2.1) (1997)
  65. Mortal Kombat 4 (version 1.0) (1997)
  66. Mortal Kombat 4 (Euro, USA) (1998)
  67. Mortal Kombat 4 (Euro) (1998)
  68. Mortal Kombat 4 (USA) (1998)
  69. Mortal Kombat 3 (SNES bootleg) (199?)
  70. Mortal Kombat II (Asia) (19??)
  71. Mortal Kombat 3 (Asia) (19??)
  72. Mortal Kombat 4 (Asia) (19??)
  73. Ultimate Mortal Kombat 3 (Asia) (19??)

Categories

MAMEinfo

0.36b16 [?]

0.34b7 [Alex Pasadyn, Zsolt Vasvari, Kurt Mahan]


Artwork available


Bugs:

- mk and clones: [possible] Graphic corruption on character ending screen. diplo (ID 06424)

- mk and clones: When you make scorpion's or sonya fatality the scream dont play to the finish and the skull falls down stoping the sound. Alex7 (ID 05944)

- mk, mkr4: [possible] Low punch and low kick Diagnostic/Switch Tests for both players result in sound but no graphic indication. wyrdbug (ID 01203)

- [possible] There are some glitches on the test your might bonus screen and on the attract mode. WilliamBR (ID 01202)


WIP:

- 0.182: Replaced '8-Bit R-2R DAC' sound with AD7524.

- 0.173: Bulldawg added clone 'Mortal Kombat (Reptile Man hack)' (hack 1992).

- 16th April 2016: Smitdogg - Bulldawg got Reptile Man, an old unofficial uprade kit for Mortal Kombat. It uses a custom daughter board to stop people making rom swaps but it's a different type than we have seen before. Super rare.

- 0.164: Marco and Guru added clone Mortal Kombat (Yawdim bootleg, set 4). Improved sound in some Mortal Kombat Yawdim bootlegs [Luca Elia].

- 5th July 2015: Guru - Another Mortal Kombat bootleg arrived. Thanks to Marco.

- 18th February 2015: Guru - 2 bootleg Mortal Kombat PCBs arrived recently. Thanks to Marco!

- 0.157: Guru added clone Mortal Kombat (Yawdim bootleg, set 3).

- 0.146u2: Replaced bitrotted rom for clone Mortal Kombat (Turbo 3.0 08/31/92, hack) which caused hanging during demonstration [Bulldawg].

- 0.146: Fabio Priuli fixed clones Mortal Kombat (Yawdim bootleg, set 1) and (Yawdim bootleg, set 2) crash before OK.

- 0.145u5: MK3Fan added clone Mortal Kombat (Turbo 3.0 08/31/92, hack). Changed description of clones (Yawdim bootleg) to 'Mortal Kombat (Yawdim bootleg, set 1)' and (Yawdim bootleg - Set 2) to 'Mortal Kombat (Yawdim bootleg, set 2)'.

- 6th March 2012: Smitdogg - MK3Fan sent us an early version of Mortal Kombat Turbo. It crashes in attract mode (on the real hardware) if you don't start a game quickly. Could be a one of a kind kit that was never sold. Or maybe the protection chip has fried on the real hardware and it's just an earlier kit. I am not sure yet. Apparently it has a lot of differences from the 3.1 version.

- 0.145u2: ScheissNussen, Smitdogg and The Dumping Union added clone Mortal Kombat (Yawdim bootleg - Set 2).

- 29th January 2012: Mr. Do - Mortal Kombat I and II have been updated. After seeing this post at BYOAC, and then looking back at the artwork, I realized I did a crap job on both of these. So... I redid the instruction cards for both, and added the improved marquees from Lord Hiryu, along with the control panels (all scans originally from the BYOAC / CAG artwork).

- 0.143u2: Colonel_Klink added clone Mortal Kombat (Nifty Kombo, hack). Bulldawg, B2K24, kosmo, vascodiaz, Paratech, S. Arnold, S. Healey, J. Bijl, M. David, R. Balke, D. Leipold, N. Francfort, Smitdogg and The Dumping Union added clone (Nifty Kombo 666, hack).

- 15th July 2011: Smitdogg - We have finally found the fabled Nifty Kombo version of Mortal Kombat. It's the rarest version left to find, made by the same company that made Turbo 3.1 and Turbo Ninja. It was really expensive ($320).

- 0.140u2: xDisciplex added clone Mortal Kombat (prototype, rev 4.0 07/14/92).

- 19th November 2010: Smitdogg - xDisciplex dumped Mortal Kombat Proto 4.0. A few differences he found so far: Earliest known version of Mortal Kombat in existence. You cannot play as the same character. Menu won't allow cursors to pass each other in 2 player selection.

- 0.133u5: Jonathan Hughes and Patrick McCarron added clone Mortal Kombat (Turbo 3.1 09/09/93, hack). Changed description of clone 'Mortal Kombat Turbo Ninja (rev 3.1 T-Unit 03/19/93, hack)' to 'Mortal Kombat (Turbo Ninja T-Unit 03/19/93, hack)'. Renamed (mkturbo) to (mktturbo).

- 31st August 2009: Smitdogg - Thanks to MKFIX100 and Patrick McCarron we got a dump of a super rare Y-Unit Mortal Kombat "Turbo" kit. This is also known as the "Nibble" version and probably some other nicknames.

- 0.133u4: Mike added clone 'Mortal Kombat Turbo Ninja (rev 3.1 T-Unit 03/19/93, hack)'.

- 0.129u3: Brian Troha added clone Mortal Kombat (prototype, rev 8.0 07/21/92).

- 9th July 2008: Mr. Do - Mortal Kombat I and II didn't actually have bezels, just generic bezels with an instruction card and other stickers. Changed the artwork to both to be a marquee and an instruction card. (Anyone notice that on the actual instruction card, the dragon symbols aren't actually aligned; that is correct).

- 0.122u6: Changed TMS34010 CPU1 clock speed to 48MHz and M6809E CPU2 to 8MHz.

- 0.122u4: Replaced M6809 CPU2 with M6809E. Changed YM2151 clock speed to 3579545 Hz.

- 0.114u2: Aaron Giles fixed Mortal Kombat graphics in demo mode.

- 0.114u1: Changed OKI6295 clock speed to 1MHz, visible area to 399x253 and VSync to 27.407585 Hz.

- 26th August 2006: Mr. Do - Added Mortal Kombat bezel from MAME.net and Mean Arena. Some of these decent stuff are so-so; some are REALLY good.

- 0.101u1: Fixed sound1 rom address ($8000).

- 0.97u4: Changed description of clone (rev 1.0 08/08/92) to 'Mortal Kombat (rev 1.0 08/09/92)'.

- 0.94: Aaron Giles added clone Mortal Kombat (Yawdim bootleg).

- 31st January 2004: Aaron Giles fixed the collision detection in Mortal Kombat that had become broken with the memory system changes.

- 15th September 2003: Justin Dawkins submitted a modification to the input ports in MK, MK2, MK3, UMK3 and wwfmania.

- 0.63: Changed visible area to 400x256.

- 2nd September 2002: Stephane Humbert fixed the speedup in mkr4.

- 0.59: Added 'Skip Post Test' dipswitch.

- 0.58: Added clone Mortal Kombat (prototype, rev 9.0 07/28/92).

- 31st January 2002: Aaron Giles added a prototype of Mortal Kombat to the T-unit driver.

- 0.53: Changed palettesize to 32768 colors.

- 4th December 2000: Guru - Dumped several Mortal Kombat 'rareish' romsets (thanks to Chris Mader for sending).

- 0.37b9: Added clone Mortal Kombat (rev 4.0 T-Unit 02/11/93).

- 2nd November 2000: Guru added a few new Mortal Kombat romsets to the T-Unit and Y-Unit drivers.

- 15th September 2000: Juergen Buchmueller added a German romset of Indiana Jones and a Mortal Kombat bootleg romset, though neither of them works.

- 2nd August 2000: Jim Hernandez fixed the sound balance in Terminator 2 and Mortal Kombat.

- 0.37b5: Fixed rom loading and changed visible area to 395x254.

- 19th July 2000: Aaron Giles rewrote the Williams 34010 games' protection simulation.

- 4th July 2000: Aaron Giles finally sent in the Williams 34010 driver worked on by him and Ernesto Corvi. Mortal Kombat revision 5 works, Narc revision 3 works, Mortal Kombat II works (without sound though) and NBA Jam (plus Tournament Edition) both work with sound.

- 28th June 2000: More progress was made on the Williams 34010 driver by Aaron Giles and Ernesto Corvi, fixing the T-Unit version of Mortal Kombat 1 almost completely.

- 9th June 2000: Aaron Giles fixed the Williams 34010 games and he cleaned up a few drivers.

- 0.36b16: Added Mortal Kombat (rev 5.0 T-Unit 03/19/93) and clone (rev 4.0 09/28/92). Added Custom sound and changed VSync to 53.204948 Hz. Note: The rev 5.0 T-Unit version has another TMS34010 CPU1 clock speed (6.25MHz) and other graphics resolution. Renamed (mk) to (mkla3).

- 0.36b9: Changed TMS34010 CPU1 clock speed to 6MHz, M6809 CPU2 to 6MHz and YM-2151 to 3579580 Hz.

- 0.36b7: Changed TMS34010 CPU1 clock speed to 25MHz and M6809 CPU2 to 4MHz.

- 0.35b4: Added clones Mortal Kombat (rev 1.0 08/08/92) and (rev 2.0 08/18/92). Note: They were already there, just not linked.

- 0.35b2: Replaced the 3x DAC sound with 1x DAC.

- 0.34b8: Changed description to 'Mortal Kombat (rev 3.0 08/31/92)'.

- 0.34b7: Alex Pasadyn, Zsolt Vasvari and Kurt Mahan added 'Mortal Kombat' (Midway 1992).


LEVELS: 12


Recommended Games (Asian Fighting 3D):

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 3 (bootleg of Megadrive version)

Mortal Kombat 3 (SNES bootleg)

Ultimate Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter 4

Virtua Fighter 4 Evolution

Virtua Fighter 4 Final Tuned

Virtua Fighter 5

Virtua Fighter Kids

Virtua Fighter Remix

Tekken

Tekken 2

Tekken 3

Tekken 4

Tekken 5 Dark Resurrection

Tekken 5.1

Tekken Tag Tournament

Battle Arena Toshinden 2

Jackie Chan - The Kung-Fu Master

Jackie Chan in Fists of Fire

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX2

Street Fighter EX2 Plus

Dead or Alive

Dead Or Alive ++

Dead or Alive 2 Millennium

Heaven's Gate

Ragnagard

Soul Edge

Soul Calibur

Soul Calibur II

Soul Calibur III

Star Gladiator Episode I: Final Crusade

Plasma Sword: Nightmare of Bilstein

Fighters' Impact A

Fighting Bujutsu

Battle Tryst

Fighting Layer

Samurai Shodown 64

Samurai Shodown: Warrior's Rage

Tenth Degree

Power Stone

Power Stone 2

The Battle of Yu Yu Hakusho

Fate: Unlimited Codes

History


Arcade Video game published 27 years ago:

Mortal Kombat (c) 1992 Midway.

Mortal Kombat, first in the Mortal Kombat series, is a 1-on-1 fighting game featuring a cast of seven different characters. Mortal Kombat took ideas from Capcom's seminal Street Fighter II, such as the game's special moves and projectiles. It also introduced a cast of photo-realistic digitized fighters for players to fight either as or against.

Mortal Kombat characters list:
JOHNNY CAGE
KANO
RAIDEN
LIU KANG
SCORPION
SUB-ZERO
SONYA BLADE

Battles are fought over the best of three rounds. At the end of a battle, a voice instructs the winner to 'Finish Him/Her!' and players have only a couple of seconds to try and execute their character's 'fatality', which sees the winner killing the loser in a spectacular and grisly fashion.

- TECHNICAL -

Mortal Kombat arcade runs on the Midway Y Unit hardware.

Main CPU: TMS34010
Sound CPU: Motorola M6809
Sound Chips: Yamaha YM2151, DAC, OKI6295

Players: 2
Control: 8-way joystick
Buttons: 5
=> [1] High Punch, [2] Block, [3] High Kick
=> [4] Low Punch, [5] Low Kick

- TRIVIA -

Mortal Kombat was released on October 8th, 1992 in the USA. It was renowned as the first fighting game to use digitized characters and blood (as opposed to the hand-animated, more cartoon-like graphics of competing games). Mortal Kombat was developed as a reaction to the popular Capcom game "Street Fighter II - The World Warrior", with simpler controls and digitized graphics. Some say the game's graphic violence was gratuitous, and was only included in order to generate a public outcry and controversy that would increase publicity for the game.

Although highly controversial, the mix of realism and violence propelled Mortal Kombat to the height of popularity. An example of the game's innovations was the Fatality, a special finishing move executed against a dying opponent to create an even more gruesome death. For example, one character would grasp a defeated, wobbling opponent by the head, then rip the head and spine out of the opponent's body, which then crumpled to the ground in a pool of blood. Another aspect of gameplay that became a recurring element in games that followed was the so-called 'juggle', where a series of moves could be executed against an opponent who was kept in mid-air by the force of the attacks, and who hence had no defense against further attacks as long as the 'juggle' could be maintained.

The original concept of Mortal Kombat was modeled after the Jean-Claude Van Damme movie 'Bloodsport', which is a cult classic martial arts film. The character of Johnny Cage is directly modeled after Frank Dux, Van Damme's character in the movie. Johnny Cage's film-star motif is an obvious link to this. Cage also wears the same costume (plus shoes) that Van Damme's character wore in the final battle of the movie. Cage's splits punch was originally seen in Bloodsport during the fight against the Sumo wrestler. Since Midway was unable to get Van Damme for this game, they kept the same kumite/martial arts movie concept and added the Kombat story.

Mortal Kombat arcade was the first video game to have an official release date countdown in U.S./U.K. and Australia. This momentous day was known as 'Mortal Monday'.

The code for this game includes the ASCII string 'NOOBSAIBOT' (originally in "Mortal Kombat II" rev. 3.1), suggesting that the character may have made his first appearance here, instead of Reptile (which took up less memory).

The heads used in the background of the Courtyard and Pit stages are actually those of the programmers themselves! The statue of Buddha in the background of the Courtyard stage was actually a lawn ornament from a neighbor's yard.

While fighting on the Pit stage, if you look closely at the glowing moon in the background, you will sometimes see a silhouette fly past it. These shadows will either be Peter Pan and the Darling children, a witch on a broomstick, a kite, a blimp, a rocket, a flying saucer, or Santa Claus in his reindeer-pulled sleigh. The shadows appear about every 6 games.

Liu Kang is Midway's homage to Bruce Lee.

Raiden really is the Japanese God of Thunder. His appearance in myth is quite different though : he has red skin and a demonic face, his feet have two claws on them, and he carries either a wheel or drums on his back. He also is thought to eat human navels so people are advised to lie on their stomachs during storms.

Kano make an appearance on the 2012 animation movie 'Wreck-It Ralph' from Walt Disney Animation Studios.

In the Palace Gates stage, above the red door on the right side, you can see Pac-Man, a ghost and a power pellet carved on the stone.

A hacked version also exists - every stage had a black/night sky and every time you got frozen by Sub-Zero, your fighter would rise up and stay there 'till you either got hit or the freezing effect went away. The same thing would happen if you were using Sub-Zero and froze your opponent. The machine would boot up just like a regular MK machine boots up, except another black screen with red letters and asterisks labeling it as "Mortal Kombat Black Ninja Edition" was displayed before the title screen.

A Mortal Kombat unit appears in the 1995 movie 'The Doom Generation'.

Midway released a limited-edition soundtrack album for this game (Mortal Kombat II: Music from the Arcade Game Soundtrack - 123770-C1) on December 1, 1993.

Michael Jackson used to own this game. It was sold at the official Michael Jackson Auction on April 24, 2009.

The Premium Pack and Kollector's editions of "Mortal Kombat - Deception" for the Sony PlayStation 2 and Microsoft XBOX, respectively, both released on October 4, 2004 in North America, contain a bonus disc containing an arcade-perfect version of the original game.

- UPDATES -

PROTO 4.0 (July 14, 1992):
* Prototype version.
* You cannot play as the same character.
* Menu won't allow cursors to pass each other in 2-player selection.
* Sub-Zero has new corner infinite (ex. uppercut, freeze and repeat)
* Sub-Zero has faster recovery after slide and can go straight into sweep for most instances
* Sub-Zero can freeze opponent in air for 'Finish Him/Her' as he's falling from uppercut, and do fatality in air and body will fall to ground frozen
* Liu Kang can do Flying Kick when you do a HK first in air than F, F HK
* Raiden can now do Torpedo after doing a jumping kick for more combo possibilities

PROTO 8.0 (July 21, 1992):
* Prototype version.

PROTO 9.0 (July 28, 1992):
* Prototype version.

REV. 1.0 (August 9, 1992):
* First official release of Mortal Kombat.
* In a 2-player game, both players could not choose the same character.
* Liu Kang had Uppercut - Flying Kick Combo.

REV. 2.0 (August 9, 1992):
* Both players could choose the same character.
* New Shang Tsung death animation added.
* Merchandise promo added.
* More blood added.

REV. 3.0 (August 31, 1992):
* Computer intelligence increased.
* Reptile added.
* Comic book offer is a switch setting.

REV. 4.0 (September 28, 1992):
* Reptile clues added (shadows on moon, see Tips and Tricks section).
* Sonya and Kano could fight Reptile.
* Block allowed during fatality.
* Goro's theme played during all Endurance rounds.

REV. 4.0 [T-Unit] (February 11, 1993):
* Runs on the newer Midway T Unit hardware, the same hardware as Mortal Kombat II

REV. 5.0 [T-Unit] (March 19, 1993):
* Bug fix release.

- SCORING -

* Basic Move:
High Punch - 500 points
Low Punch - 500 points
High Kick - 2,000 points
Low Kick - 2,000 points
Backhand - 2,000 points
Throw - 5,000 points
Knee - 5,000 points
Jump Punch - 1,000 points
Jump Kick - 2,000 points
Uppercut - 2,000 points
Crouch Kick - 500 points
Sweep - 1,000 points
Roundhouse - 2,000 points

* Special Moves:
JOHNNY CAGE:
Green Ball - 2,000 points
Shadow Kick - 5,000 points
Split Punch - 5,000 points

KANO:
Headbutt - 2,000 points
Knife Throw - 2,000 points
Kano Ball - 5,000 points

RAIDEN:
Lightening - 2,000 points
Teleport - 0 points
Torpedo - 5,000 points

LIU KANG:
Fireball - 2,000 points
Flying Kick - 2,000 points

SCORPION:
Spear - 2,000 points
Teleport Punch - 2,000 points

SUB-ZERO :
Freeze - 0 points
Slide - 1,000 points

SONYA BLADE:
Sonic Ring - 2,000 points
Teleport Punch - 2,000 points
Leg Scissors - 2,000 points

* Bonus Points:
Breaking Wood - 100,000 points
Breaking Stone - 200,000 points
Breaking Steel - 500,000 points
Breaking Ruby - 1,000,000 points
Breaking Diamond - 2,000,000 points
Time - Time left multiplied by 1,000
Fatality - 100,000 points
Flawless Victory - 200,000 points
Double Flawless - 500,000 points
Defeat Reptile - 10,000,000 points

- TIPS AND TRICKS -

* Secret EJB MENU:
Press P1_BLOCK (5 times), P2_BLOCK (10 times), P1_BLOCK (2 times), P2_BLOCK (1 times), P1_BLOCK (2 times), P2_BLOCK (3 times), then P1_BLOCK (4 times).

* Basic Move (% of damage):
High Punch (5.5%) : Basic HP
Low Punch (5.5%) : Basic LP
High Kick (14.8%) : Basic HK
Low Kick (14.8%) : Basic LK
Backhand (11.7%) : HP when close
Throw (24.2%) : LP when close
Knee (14.8%) : HK or LK when close
Jump Punch (11.7%) : HP or LP while in air
Jump Kick (14.8%) : HK or LK while in air
Uppercut (24.2%) : Hold down HP or LP
Crouch Kick (11.7%) : Hold down HK or LK
Sweep (11.7%) : Hold back LK
Roundhouse (19.5%) : Hold back HK

* Special Moves (% of damage):
JOHNNY CAGE :
Green Ball (14.8%) : B, F, LP
Shadow Kick (18%) : B, F, LK
Split Punch (21.1%) : BLK+LP

KANO :
Headbutt (11.7%) : HP when close
Knife Throw (14.8%) : Hold BLK (B, F) or B, F+BLK
Kano Ball (18%) : F-D-B-U (Full circle away from opponent starting forward)

RAIDEN :
Lightning (14.8%) : D, F, LP
Teleport (0%) : D, U
Torpedo (18%) : B, B, F

LIU KANG :
Fireball (14.8%) : F, F, HP
Flying Kick (18%) : F, F, HK

SCORPION :
Spear (4.6%) : B, B, LP
Teleport Punch (18%) : D, B, HP

SUB-ZERO :
Freeze (0%) : D, F, LP
Slide (7%) : LP+BLK+LK

SONYA BLADE :
Sonic Ring (14.8%) : B, B, LP
Teleport Punch (16.4%) : F, B, HP
Leg Scissors (24.2%) : LP+BLK+LK

* Mortal Kombat Fatalities:
To perform a Fatality, you must win the match, then do the proper joystick/button sequence when 'Finish Him!' appears...
JOHNNY CAGE Fatality: (close) Forward(x3), HP - Cage decapitates his opponent with an uppercut.
KANO Fatality: (close) Back, Down, Forward, LP - Kano rips out his opponent's heart.
SUB-ZERO Fatality: (close) Forward, Down, Forward, HP - Sub-Zero grabs his opponent by the neck and pulls their head off, taking their spine along with the head.
SONYA BLADE Fatality: (anywhere) Forward(x2), Back(x2), Block - Sonya blows an energy ball in the air. The ball hits her opponent and engulfs them in flames, turning the opponent into a skeleton.
RAIDEN Fatality: (close) Forward, Back(x3), HP - Raiden shoots lightning into his opponent's head, causing it to explode.
LIU KANG Fatality: (close) hold Block, 270 degrees (Forward, Down, Back, Up) - Liu Kang does a spinning kick and an uppercut.
SCORPION Fatality: (jump distance) hold Block, Up(x2), release Block - Scorpion removes his mask to reveal a skull. He then breathes fire on his opponent, turning him into a skeleton.

* Bonus Points:
Test your might appears after every 3rd win in a 1P game. In a 2P game, it appears after every 5th Battle.
Breaking Wood: Break the WOOD tapping the punch and kick buttons till the meter fills up then block.
Breaking Stone: Break the STONE after breakin the WOOD.
Breaking Steel: Break the STEEL after breakin the STONE.
Breaking Ruby: Break the RUBY after breakin the STEEL.
Breaking Diamond: Break the DIAMOND after breakin the RUBY.
Fatality: Perform the characters finishing move.
Flawless Victory: Beat your opponent without getting hit.
Double Flawless: Beat your opponent without getting hit 2 rounds in a row.

* Defeat Reptile (Rev 3.0+ only): The shadows indicate that Reptile is available as an opponent. To fight him, win with a double flawless and fatality, without using block in the entire match.

- SERIES -

1. Mortal Kombat (1992, Arcade)
2. Mortal Kombat II (1993, Arcade)
3. Mortal Kombat 3 (1995, Arcade)
4. Ultimate Mortal Kombat 3 (1995, Arcade)
5. Ultimate Mortal Kombat 3 [WaveNet Edition] (1995, Arcade)
6. Mortal Kombat Trilogy [Model SLUS-00330] (1996, PS)
7. SUB-ZERO - Mortal Kombat Mythologies [Model SLUS-00476] (1997, PS)
8. Mortal Kombat 4 (1997, Arcade)
9. Mortal Kombat - Special Forces [Model SLUS-00824] (2000, PS)
10. Mortal Kombat Advance [Model AGB-AM5E-USA] (2001, GBA)
11. Mortal Kombat - Deadly Alliance [Model SLUS-20423] (2002, PS2)
12. Mortal Kombat - Tournament Edition [Model AGB-AW4E-USA] (2003, GBA)
13. Mortal Kombat - Deception / Mystification (2004, PS2)
14. Mortal Kombat - Shaolin Monks (2005, XBOX, PS2)
15. Mortal Kombat - Armageddon (2006, XBOX, PS2)
16. Mortal Kombat vs. DC Universe (2008, PS3, 360)
17. Mortal Kombat (2011, PS3, 360)
18. Mortal Kombat X (2015, PS4, One)
19. Mortal Kombat 11 (2019, PS4, One, Switch)

- STAFF -

Design and software: Ed Boon
Design and graphics: John Tobias
Music and sounds: Dan Forden
Background graphics: John Vogel
Executive producers: Neil Nicastro, Ken Fedesna
Senior hardware technician: Sheridan Oursler
Cabinet designer: Ray Czajka

* CAST:
Johnny Cage, Scorpion, Sub-Zero and Reptile: Daniel Pesina
Kano: Richard Divizio
Raiden: Carlos Pesina
Liu Kang and Shang Tsung: Ho Sung Pak
Sonya: Elizabeth Malecki
Goro character design by: John Tobias
Stop Motion Miniature by: Curt Chiarelli

- PORTS -

* CONSOLES:
Sega Master System
[EU] "Mortal Kombat [Model MK-29021-50]" (1993)
[BR] "Mortal Kombat [Model 028240]" (1993)

Sega Mega Drive / Genesis
[EU] "Mortal Kombat [Model T-81186-50]" (1993)
[US] "Mortal Kombat [Model T-81186]" (sept.13, 1993)
[BR] "Mortal Kombat [Model 047030]" (1994)
[JP] "Mortal Kombat - Shinken Kourin Densetsu [Model T-81014]" (may.27, 1994)

Nintendo SFC / SNES
[US] "Mortal Kombat [Model SNS-KX-USA]" (sept.13, 1993)
[EU] "Mortal Kombat [Model SNSP-KX-NOE]" (oct.28, 1993)
[JP] "Mortal Kombat - Shinken Kourin Densetsu [Model SHVC-KX]" (dec.24, 1993)

Sega Mega-CD
[EU] "Mortal Kombat [Model T-81025-50]" (1994)
[US] "Mortal Kombat [Model T-81025]" (may.26, 1994)
[JP] "Mortal Kombat Kanzen-han [Model T-81014]" (june.3, 1994)

Sony PS3 [PSN]
[US] "Mortal Kombat Arcade Kollection" (aug.31, 2011)
[AU] "Mortal Kombat Arcade Kollection" (aug.31, 2011)
[EU] "Mortal Kombat Arcade Kollection" (aug.31, 2011)

* HANDHELDS:
Sega Game Gear
[EU] "Mortal Kombat [Model T-81198-50]" (1993)
[US] "Mortal Kombat [Model T-81198]" (sept.13, 1993)
[JP] "Mortal Kombat - Shinken Kourin Densetsu [Model T-81017]" (dec.17, 1993)

Nintendo Game Boy
[US] "Mortal Kombat [Model DMG-C9-USA]" (sept.13, 1993)
[JP] "Mortal Kombat - Shinken Kourin Densetsu [Model DMG-C9A]" (dec.24, 1993)
[EU] "Mortal Kombat [Model DMG-C9-NOE-1]" (1994)
[EU] "Mortal Kombat & Mortal Kombat II [Model DMG-AK2P-EUR]" (1997)
[US] "Mortal Kombat & Mortal Kombat II [Model DMG-AK2E-USA]" (nov.1997)
[JP] "Mortal Kombat I & II [Model DMG-AK2J-JPN]" (sept.10, 1998)

Sony PSP
[US] "Midway Arcade Treasures Extended Play [Model ULUS-10059]" (dec.13, 2005)
[EU] "Midway Arcade Treasures Extended Play [Model ULES-00180]" (feb.24, 2006)

* COMPUTERS:
[EU] Commodore Amiga (1994)

PC
[US] [MS-DOS, 3.5"] (may.25, 1994)
[US] [MS-DOS, CD-ROM] "Mortal Kombat I & Mortal Kombat II" (sept.10, 1998)
[US] [MS Windows, CD-ROM] "Midway Arcade Treasures Deluxe Edition" (feb.17, 2006)
[EU] [MS Windows, CD-ROM] "Midway Arcade Treasures Deluxe Edition" (mar.17, 2006)
[US] [MS Windows, Steam] "Mortal Kombat Arcade Kollection" (feb.2, 2012)

* OTHERS:
[US] Mortal Kombat TV Game (2004) by Jakk's Pacific
[US] Mobile Phones (sept.2004)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1674&o=2

Commands list

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High scores

MAMESCORE records : 02/04/2017 13:01

majygool___________________12.332.000
néoéki_____________________11.658.000
zzip________________________8.305.500
killbill95__________________5.691.500
mike_myers__________________5.548.500
thegamer____________________3.908.000
ezequiel____________________3.192.000
olivier_____________________1.633.000
zarouk______________________1.098.500
didyeah_______________________907.000
jgabmurer_____________________774.500