0.153 [Fabio Priuli]
NOTE:
- Monaco GP is a non-CPU hardware game. Monaco GP simulator at http://forum.arcadecontrols.com/index.php/topic,134445.0.html
- Older sites: http://coinop.vintagegaming.com/monacosim/ or http://www.vidsonix.com/monaco/monaco.htm
WIP:
- 0.153: Fabio Priuli added 'Monaco GP (Set 1) [TTL]' (Sega 1980) and clone (Set 2).
- 8th September 2013: geecab - Monaco GP has never been emulated properly so I decided to try and make my own version as I am a massive fan of the game. Here are some screen shots and a clip of my game running. I've made a few subtle enhancements whilst trying to keep with the look of the 1979 original. The game is finished, and it is quite configurable; display size, display rotate, number of enemy cars, enemy car speed, time, lives, Controls (re-definable keys or mouse) etc. It plays well on my MAME driving cabinet, for which I hacked an old mouse and used the y-axis as my steering wheel. YouTube clip showing the gameplay: http://www.youtube.com/watch?feature=player_embedded&v=X4zbBv5r75I
- 18th February 2007: Mr. Do - Thanks to vectoring by Zorg, you can find Monaco GP artwork at the Other Artwork page, which is compatible with MiSFiT MAME.
- 20th July 2006: 3D ARCADE - Btribble has updated the MonacoGP Sitdown 3D model to version 2.
- 6th July 2006: 3D ARCADE - New 3D cabinet model for Monaco GP from Btribble.
- 14th June 2001: Phil Stroffolino sent in a preliminary Sega Monaco GP driver.
- 25th February 2000: Phil Stroffolino's Monaco GP Simulator is coming... Phil has unpacked all of the sprite roms and has done great work on the getting the colors right (the eye candy of the awesome coding he has done from graphics to gameplay). The Sim actually works, however there is currently no collision detection, and much tweaking and detailing still needs to be done. The Sim currently runs under MAME architecture.
- 14th March 1999: Dumped Monaco GP.
PLAY INSTRUCTIONS:
- Game On Time Play until timer reaches '0'.
- If Player's Car craches into obstacle or other car, it will be returned to the start line.
- Extended Play with 1 Car awarded if score is over 2000 when timer reaches '0'. Play possible until Player's Car craches and disappears.
- Additional Car awarded to Player at 4000, 6000 and 8000 points.
- Game over when all Player's Cars crash and disappear.
Recommended Games (F1):
Street Burners
Laguna Racer
Long Beach
Monte Carlo
Super Speed Race
Monaco GP
Grand Champion
Monza GP
Imola Grand Prix
Pit & Run - F-1 Race
Chequered Flag
F-1 Dream
Dirt Fox
Tail to Nose - Great Championship
F-1 Grand Prix
F-1 Grand Prix Part II
Arcade Video game published 40 years ago:
Monaco GP (c) 1979 Sega.
A great classic Formula One racing game from Sega.
- TRIVIA -
Released during November 1979.
Monaco GP was one of the last non-cpu (TTL logic) video games released, and the last non-cpu game from Sega, with the exception of "Pro Monaco GP", which was an update of the original.
- SERIES -
1. Monaco GP (1979)
2. Pro Monaco GP (1980)
3. Super Monaco GP [Upright model] (1989)
3. Super Monaco GP [Cockpit model] (1989)
3. Super Monaco GP [Deluxe model] (1989)
- PORTS -
* CONSOLES:
[JP] Sega SG-1000 (1983)
[JP] Sega Saturn (Nov. 27, 1997) "Sega Memorial Selection Vol.2 [Model GS-9163]"
Sony PlayStation 2 (2003) "Sega Ages 2500 - Vol. 02 Monaco GP": a 3D remake.
* COMPUTERS:
Tandy Color Computer (1983, "Morocco GP")
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3423&o=2