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Name That Tune (3/23/86)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download nametune2.zip (0 B)
Snapshot

Game infos

Description Name That Tune (3/23/86)
Name nametune2
Manufacturer Bally/Sente
Year 1986
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .136u3
Romset size 0 B
Romset file files
Romset zip 0 B
Language English
Genre Quiz

Parent and clones

Parent nametune : Name That Tune (set 1) (1986)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
only_buttons no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 240 59.185606 5000000 320 0 256 264 16 256

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 8002-10 9-25-84.5 8192 4dd0a525 8002-10 9-25-84.5 f0c447adc5b67917851a9df978df851247e75c43 audiocpu 0 good no
arcade ab 01.u8a 32768 4044891d 4e1e7cb9846939e03b035b95ba04f62a78719bb2 maincpu 10000 good no
arcade ab 23.u7a 32768 df3454bc 82faf87ca8974629e546b6854718908721b64ad0 maincpu 14000 good no
arcade ab 45.u6a 32768 fb4050b0 a4d185e02aa08e886b90454f681f49de3de76f86 maincpu 18000 good no
arcade ab 67.u5a 32768 276a28f4 cceeb9c05ff72cfe86ab55555055cf8195d3ea16 maincpu 1c000 good no
arcade cd 01.u4a 32768 88bed028 69c83ba07f34dd1d45f432e2ed6a50e2d13c4acb maincpu 20000 good no
arcade cd 23.u3a 32768 38c63308 1a26642cbe91ebc96444eb05fa1454c9175d370c maincpu 24000 good no
arcade cd 45.u2a 32768 d19a3671 b68010ad235175c73258f64f9a64b37b2a06efdc maincpu 28000 good no
arcade cd 6 ef.u1a 32768 e73c7cda c6f751923d0c7930db2e173f680674759f94c8bb maincpu 2c000 good no
arcade gr 0.u3c 32768 a0121b80 ba38e9b738baac85fa33ae3751d02cb223fa3e65 gfx1 0 good no
arcade pal16r8.u7c 1 cart_pals 0 nodump no
arcade u01508001100b.u20f 1 motherbrd_pals 0 nodump no

Chips list

name tag type clock
CEM3394 cem6 audio
M6809 maincpu cpu 1250000
Speaker mono audio
Z80 audiocpu cpu 4000000

Categories

History


Arcade Video game published 33 years ago:

Name That Tune (c) 1986 Bally Sente.

The game itself was an almost exact translation of the 1980s incarnation of the gameshow. It was all colors and text, and the only animation in it was a little hand that played notes on a piano. The interface had to be simple, as they used up all the ROM space on the different songs.

- TECHNICAL -

Game ID: 0E54

Main CPU: Motorola M6809 (@ 1.25 Mhz)
Sound CPU: Zilog Z80 (@ 4 Mhz)
Sound Chips: (6x) CEM3394 (@ 4 Mhz)

Screen orientation: Horizontal
Video resolution: 256 x 240 pixels
Screen refresh: 60.00 Hz
Palette Colors: 1024

Players: 2
Buttons: 4

- TRIVIA -

Name That Tune was released in March 1986.

This game came out when arcades were at a very low point. But someone over at Sente gets the bright idea that a big honking upright 'Name that Tune' machine would make lots of money. So they proceeded to pay big money to license the show, and then they went ahead and started pumping out 'Name that Tune' arcade games. It was a big flop. They were targeting the wrong audience with this game. Teenagers simply weren't interested in trying to name old 40s and 50s songs. This game could have done fine if it was in a bartop unit instead.

This title was available only as a conversion kit for machines with the Sente SAC-I hardware installed. This meant that most of them ended up in the futuristic looking all-metal SAC-I cabinets.

There were supposed to be several different upgrade chips available for this game, but they seem to have fallen off the face of the earth.

- STAFF -

Game design: Owen Rubin
Project coordinator: Gary Levenberg
Arrangements and orchestration: Richard Greene
Screem graphics: Bil Maher
Game consultant: Tommy Oliver
Gonzo programming: Ed Rotberg
Doctor memory: Dave Ross
Ace Technician: Paul Brandt
Hardware wizardry: Howard Delman
King Video: Rich Adam
For leaving us alone: Bob Lundguist

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1722&o=2