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Night Striker (World)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download nightstr.zip (8.01 MB)
Snapshot

Game infos

Description Night Striker (World)
Name nightstr
Manufacturer Taito Corporation Japan
Year 1989
Runnable yes
System arcade /
Number of players 1P
Added to MAME .125u9
Romset size 8.01 MB
Romset file 29 files
Romset zip 3 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 3

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
stick 0 255 60 15 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 240 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade b91-01.bin 524288 3731d94f 2978d3eb1f44595681e84f3aa8dc03d34a191455 gfx2 3 good no
arcade b91-02.bin 524288 457c64b8 443f13d56d53ca6a7750ec974da675bad3f34a38 gfx2 2 good no
arcade b91-03.bin 524288 cd5fed39 c16c67cc998889288e6e96535fd8e61afc93bc78 gfx2 1 good no
arcade b91-04.bin 524288 8ca1970d d8504298a38a95f1d8f3a2fba479ec75fe4d5de7 gfx2 0 good no
arcade b91-05.bin 524288 5e72ac90 c28c2718e873be5a254992ef8db256a394ca03ff gfx4 3 good no
arcade b91-06.bin 524288 a34dc839 e1fcb763dbc562a62e862297458bde66d691606c gfx4 2 good no
arcade b91-07.bin 524288 4d8ec6cf 2b7c10b459dc45313c4c90899a73c42c55b6c5c9 gfx4 1 good no
arcade b91-08.bin 524288 66f35c34 9040390fa9c626a54076a9461e0e198f059e2cb1 gfx4 0 good no
arcade b91-09.bin 524288 5f247ca2 3b89e5d035f27f62a14c5c7a976c804f9bb5c04d user1 0 good no
arcade b91-10.bin 524288 1d8f05b4 04caa6a0887b90860c426a973dc3c3270e996818 tc0150rod 0 good no
arcade b91-11.bin 524288 fff8ce31 fc729de92937a805d79379228d7a30041594c0df gfx1 0 good no
arcade b91-12.bin 524288 da77c7af 49662a69b83739e2e0209cabff83995a951383f4 ymsnd 80000 good no
arcade b91-13.bin 524288 8c7bf0f5 6e18531991225c24a9722c9fbe1af6ae6e9b866b ymsnd 0 good no
arcade b91-14.bin 524288 6bc314d3 ae3e9c6b853bab4ec81a6bd951b39a4bc883f456 ymsnd.deltat 0 good no
arcade b91-26.bin 1024 77682a4f da2b3143f1c8688a22d8ec47bbb73b2f2e578480 user2 0 good no
arcade b91-27.bin 1024 a3f8490d 349b8c9ba914603f72f800a3fc8e8277d756deb1 user2 0 good no
arcade b91-28.bin 1024 fa2f840e dd61ee6833bd43bbf619d36ec46f2bfa00880f40 user2 0 good no
arcade b91-29.bin 8192 ad685be8 e7681d76fa216c124c54544393c4f6a08fd7d74d user2 0 good no
arcade b91-30.bin 65536 30cc1f79 3b0e3e6e8bce7a7d04a5b0103e2ce4e18e52a68e user2 0 good no
arcade b91-31.bin 65536 c189781c af3904ce51f715970965d110313491dbacf188b8 user2 0 good no
arcade b91-32.bin 256 fbf81f30 c868452c334792345dcced075f6df69cff9e31ca user2 0 good no
arcade b91-33.bin 256 89719d17 50181b8172b0fc08b149db18caf10659be9c517f user2 0 good no
arcade b91-39.bin 131072 725b23ae d4b4335863d32b9a81f7461240e960bf345c9835 sub 0 good no
arcade b91-40.bin 131072 81fb364d f02733509039cde2c1de616e0a7969e31de1007a sub 1 good no
arcade b91-41.bin 131072 2694bb42 ee770472655ac0ef55eeff04037457dbf6744e4f audiocpu 0 good no
arcade b91-43.bin 131072 3e6f727a ae837131a4c0c9bc5deba155c2a5b7ae72f1d070 maincpu 40000 good no
arcade b91-44.bin 131072 4bc30adf 531d6ee9c8ff0d4ed07c15465ec7cb78cf976115 maincpu 1 good no
arcade b91-45.bin 131072 7ad63421 4ecfc3c8cd691d878e5d9212ccff0d225bb06bd9 maincpu 0 good no
arcade b91-47.bin 131072 9f778e03 37888c3f4c52b5a714678f0f1e39f6a4f19beef9 maincpu 40001 good no

Chips list

name tag type clock
M68000 sub cpu 12000000
Speaker subwoofer audio
Volume Filter 2610.2.l audio
YM2610 ymsnd audio 8000000
Z80 audiocpu cpu 4000000

Categories

MAMEinfo

0.125u9 [Kanikani]

0.53 [David Graves]

0.37b11 [Testdriver]


Artwork available


Bugs:

- [possible] It sounds like as the effects/music in e.g. nightstr plays only on one side. Iron Man (ID 01174)


WIP:

- 0.133u1: Angelo Salese documented lamps/motor usage for Night Striker. Renamed (nghtstrj) to (nightstrj) and (nghtstru) to (nightstru).

- 9th January 2009: Mr. Do - Kiltron did his thing again on Night Striker bezel (sorry Arbee, it had to be done).

- 0.125u9: Kanikani added Night Striker (World) and clone (Japan). Removed unnecessary analog input remapping. Added analog stick adjusting port. Added dipswitches 'Adjust Stick H (VARIABLE REGISTER)' and 'Adjust Stick V (VARIABLE REGISTER)'. Renamed (nightstr) to (nghtstru).

- 0.124u2: Added 4x Volume Filters and 3rd sound channel.

- 0.70u1: Brian Troha fixed Night Striker dips. Added dipswitches 'Cabinet', 'Trigger Turbo' and 'Unused'.

- 0.62: Added dipswitches 'Coinage', 'Price to Continue', 'Bonus Shields' and 'Shields'.

- 0.57: Added 'Shields' dipswitch. Added 4th player input.

- 28th August 2001: David Graves updated the Taito Z driver fixing crashes in Night Striker.

- 0.53: David Graves added 'Night Striker (US)' (Taito 1989).

- 0.37b11: David Graves added (Testdriver) Night Striker (US). Known issues: No road. Control stick unsatisfactory: there is a "dead patch" around stick center (in case the centering of the arcade stick wasn't very good?) so your movement gets very sluggish there. Use a lookup table to eliminate dead patch? Strange page in test mode which lets you alter all sorts of settings that may relate to some sort of sit-in cockpit version of game? CPUA int4 at $11c0 calls sub which writes to control stick area requesting a/d conversion. When done this hardware causes int6 ($106xx) which reads out the value from the hardware and also requests another a/d conversion, causing another int6... maybe 4 per frame to get all the necessary values. Bshark stick works in a similar way.


STORY:

- A.D. 2049, in a futuristic Metropolis... We found Dr. Lindvery Maska, a world-wide authority of laser optics who has been mussing for some time has been captured with his beloved daughter by a mysterious underworld organization which is based somewhere in the Orient. There seems to be come connection with terrorist outrage which have recently occurred in asian countries. The intelligence division of the special service agency of the United Nations has dispatched intelligence men to find out the details, but no men have yet returned. The only information obtained is that this mysterious organization has developed special weapons in their secret factory... Knowing the importance of this matter, Dick Dagras, the head of the Special Service Agency, is commanding a Special Task Force to rescue Dr. Maska and to destroy this organization. This elite troop, which is made up of experienced brave soldiers who control special armored motorcars and are experienced in difficult tactics, are a special service agency of the united nations, alias Night Striker.


Other Emulators:

* FB Alpha

* Raine


LEVELS: 6


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History


Arcade Video game published 30 years ago:

Night Striker (c) 1989 Taito.

Night Striker is a 3-D shoot-em-up rendered with fast moving, sprite-scaled graphics. Players must guide an armoured hover car through a number of scrolling levels - destroying waves of enemies in the process - in an attempt to rescue a scientist who has been kidnapped by a terrorist organization. A large guardian awaits players at the end of each level, with each one taking several hits to destroy.

Instead of having a set number of lives, the player's vehicle is equipped with a shield that depletes whenever the player is hit by enemy fire or has collisions with either enemies or scenery. The player's shields are recharged at the end of every level.

Night Striker takes its influences from many landmark games of the sprite scaling genre, all of which are Sega releases. The basic shoot-em-up gameplay is similar in style to both 1985's "Space Harrier" and 1987's "Thunder Blade". Some of the game's levels resemble those of 1988's "Galaxy Force II" as well as "Thunder Blade", while the game's level structure - a 'pyramid' of levels that allows players to chose their own route through the game with the use of end-of-level forked roads - is borrowed from the 1986 classic, "Out Run".

- TECHNICAL -

Taito Z System hardware
Prom Stickers : B91

Main CPU : (2x) Motorola 68000
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2610

Players : 1
Control : stick
Buttons : 2

- TRIVIA -

Night Striker was released in October 1989.

Only 303 Japanese versions were produced.

The eerie and ambient game soundtrack is by Zuntata, an internal team of composers within Taito responsible for other great soundtracks including Darius Gaiden, Gun-Lock, G-Darius.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Darius II : G.S.M. Taito 4 - PCCB-00010-12) on November 11, 1989.

A new version of the soundtrack was released in 1998 and is sprinkled with anecdotes (spoken in Japanese) about the game (Z-Replica Vol. 2 - Urban Trail Night Striker - ZTTL-0025).

Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.

- UPDATES -

The US version has the 'Winners Don't Use Drugs' screen.

- TIPS AND TRICKS -

* If you become 'out of control', you can shoot enemies until the continue screen appears.

* When you are on the roads, you will get a 8X bonus score (this don't work on Sky, Rivers and Sea).

- STAFF -

Producer: Tohru Sugawara
Director: Kenshi Kaito
Software: Tohru Sugawara, Hideki Hashimoto, Toshiaki Tsukano, Tmr-Win, Iromust, Takashi Kitabayashi
Character designers: Kohzoh Igarashi, Minori Ishino, Takako Kojima, Kenshi Kaito
Hardware: Toshiyuki Sanada
Electric: Tomio Takeda
Mechanic: Tohru Yamamoto, Tohru Hirata, Tomio Suzuki, Nobuyuki Iwasaki
Designers: Shinobu Sekiguchi, Akio Nomura
Sound & music composed by (Zuntata): Masahiko Takaki
Executive producer: Keisuke Hasegawa

- PORTS -

* CONSOLES:
[JP] Sega Mega CD (may.28, 1993) "Night Striker [Model T-11014]"
[JP] Sony PlayStation (jul.28, 1995) "Night Striker [Model SLPS-00050]"
[JP] Sega Saturn (june.14, 1996) "Night Striker S [Model T-19901G]"
[JP] Sony PS2 (mar.29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1773&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

fordie_____________________10.330.700
thegamer____________________6.761.950
didyeah_____________________6.131.030
dark_kariya_________________5.767.600
hulkiii_____________________3.161.060