0.68 [Zsolt Vasvari]
0.18 [Mike Coates]
Artwork available
Samples required
WIP:
- 9th July 2008: Mr. Do - Added back in from MAME.net the bootleg bezel of Space Panic, based on a photo by Guru (not sure who finished the final artwork, though).
- 0.122u8: Changed palettesize to 48 colors.
- 12th November 2006: Mr. Do - We have Space Panic bezel, thanks to a cooperative effort with ClassicArcadeGrafix, with additional cleanup by Ad_Enuff.
- 0.68: Zsolt Vasvari added Space Panic (version E) and clone Space Panic (harder). Changed Z80 CPU1 clock speed to 1802666 Hz. Changed (set 1) to clone 'Space Panic (set 2) and clone (set 2) to 'Space Panic (set 3)'. Renamed (panic) to (panic2) and (panica) to (panic3).
- 26th November 2002: David Haywood re-merged some Space Panic clone ROM sets with the aforementioned changes.
- 25th June 2002: David Haywood added another Space Panic clone ROM set.
- 19th June 2002: David Haywood added an alternate harder version of Space Panic.
- 13th April 2001: InsideOutBoy fixed the flip screen effect in Space Panic and its clones.
- 21st March 2000: Mike Coates added cocktail support to Space Panic and variants.
- 7th October 1999: Mike Coates added a few more samples to the Space Panic driver.
- 0.36b7: Mike Coates completed samples support in Space Panic. Added samples (elaugh, extral, oxygen and coin.wav).
- 0.36b6: Samples and DAC support in Space Panic [Mike Coates]. Added samples (walk, upordown, trapped, falling, escaping, ekilled and death.wav).
- 25th September 1999: Mike Coates added samples to Space Panic.
- 2nd March 1999: Mike Coates fixed Space Panic colors.
- 0.35b2: Moved spcpanic.8 from region cpu1 to user1.
- 0.34RC1: Mike Coates added clone Space Panic (German). Accurate colors in Space Panic [Mike Coates]. Added colormap rom and color prom.
- 28th November 1998: Gerald and Thierry dumped Space Panic (German).
- 0.33b7: Changed description to 'Space Panic (set 1)' and clone (alternate version) to 'Space Panic (set 2)'.
- 0.30: Aaron Giles support dirty rectangles and Mike Coates support rotation in Space Panic.
- 0.27: Nicola Salmoria added clone Space Panic (alternate version). Probably an earlier revision (it doesn't display the level number).
- 0.19: Mike Coates fixed Space Panic background colors and added high score saving.
- 0.18: Mike Coates added 'Space Panic' (Universal 1980). Game is playable with wrong colors and no sound. Control: Arrows = Move around, CTRL = Fire1 and ALT = Fire2.
LEVELS: 99 (endless)
PLAY INSTRUCTIONS:
* Dig holes by operating the man. When a space monster has fallen into a hole, fill it up before the space monster creeps out of it, and you are awarded points.
* The man can escape by jumping down through the hole he has dug to the next lower floor.
* When oxygen is rarefied, a warning buzzer sounds and the man's movement slows down. When oxygen is reduced to zero, he dies.
* If oxygen has not been reduced to zero even when all the space monsters on the screen have been destroyed, you are awarded corresponding bonus points.
* The highest scorer can register his name on the screen.
Recommended Games (Platform 2):
Space Panic
Joust
Williams Multigame (Joust)
Joust 2 - Survival of the Fittest
Monster Bash
Chack'n Pop
Mario Bros.
Mario Bros. (PlayChoice-10)
Bomb Jack
Vs. Mighty Bomb Jack
Bombjack Twin
Eeekk!
Zwackery
Bogey Manor
The FairyLand Story
TeddyBoy Blues
Bubble Bobble
Bubble Bobble II
Bubble Memories: The Story Of Bubble Bobble III
Rainbow Islands
Parasol Stars - The Story of Bubble Bobble III (Tourvision PCE bootleg)
Don Doko Don
Rod-Land
Snow Bros. - Nick & Tom
Puzzle King (PacMan 2, Tetris, HyperMan 2, Snow Bros.)
Snow Bros. 2 - With New Elves / Otenki Paradise
Snow Brothers 3 - Magical Adventure
The Berlin Wall
Tumble Pop
Dark Tower
Diet Go Go
Funky Jet
Pang Pom's
Saboten Bombers
Jump Kids
Little Robin
Gun Master
Joe & Mac Returns
Metal Saver
Pack'n Bang Bang
Pang Pang
Come Back Toto
Fancy World - Earth of Crisis
Miss Bubble II
Toppy & Rappy
Ultra Balloon
Bomb Kick
Raccoon World
Bang Bang Busters
Dream World
Dynamite Bomber
Head Panic
Nightmare in the Dark
Penguin Brothers
Tang Tang
Jumping Pop
Toy Land Adventure
Zupapa!
Super Bubble 2003
Tower & Shaft
Arcade Video game published 39 years ago:
Space Panic (c) 1980 Universal Company, Limited.
Influential computer game designer and writer Chris Crawford calls Space Panic "the granddaddy of all platform games", as it predates Nintendo's Donkey Kong (from 1981) which is often cited as the original platform game. Space Panic lacks Donkey Kong's jump mechanic - the main character instead digs holes in the platforms into which he must lure the aliens. He must then hit them to knock them out of the hole and off the screen. In later levels, two or more holes must be lined up vertically in order to dispose of the aliens. There is also a limited supply of oxygen.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 1.802666 Mhz)
Sound Chips : DAC
Players : 2
Control : 4-way joystick
Buttons : 2
- TRIVIA -
Space Panic was released in November 1980. It was the first platform game.
Licensed to ADP Automaten for the German market.
Licensed to Inder for the Spanish market.
- SERIES -
Cosmic Series
1. Cosmic Monsters [Upright model] (1979)
2. Cosmic Monsters 2 (1979)
3. Cosmic Guerilla (1979)
4. Cosmic Alien (1980)
5. Devil Zone (1980)
6. Zero Hour (1980)
7. Space Panic (1980)
8. Cosmic Avenger (1981)
- PORTS -
* CONSOLES:
Colecovision [US] (1983) "Space Panic [Model 2447]"
Casio PV-1000 [Japan]
* COMPUTERS:
[US] Apple II (1981) "Apple Panic"
Microbee (198X) "Apple Panic"
PC-DOS (1982) "Apple Panic"
Vic-20 (1982) "Apple Panic"
TRS-80 (1982) "Apple Panic"
Atari XE (1982) "Apple Panic"
[US] Apple II (1983) "Apple Panic"
VTech Laser-VZ [US] "Vz Panik"
- CONTRIBUTE -
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