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Parodius DA! (World, set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
  15. High scores
Download parodius.zip (2.81 MB)
Snapshot

Game infos

Description Parodius DA! (World, set 1)
Name parodius
Manufacturer Konami
Year 1990
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .072
Romset size 2.81 MB
Romset file 8 files
Romset zip 1 B
Language English
Evaluation 90 to 100 (Best Games)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 288 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 955d04.c5 524288 e671491a 79e71cb5212eb7d14d3479b0734ea0270473a66d k053260 0 good no
arcade 955d05.k13 524288 7a1e55e0 7a0e04ebde28d1e7b60aef3de926dc0e78662b1e k053245 0 good no
arcade 955d06.k8 524288 f4252875 490f2e19b30cf8724e4b03b8d9f089c470ec13bd k053245 2 good no
arcade 955d07.k19 524288 89473fec 0da18c4b078c3a30233a6f5c2b90032168136f58 k052109 0 good no
arcade 955d08.k24 524288 43d5cda1 2c51bad4857d1d31456c6dc1e7d41326ea35468b k052109 2 good no
arcade 955e03.d14 65536 940aa356 e7466f049be48861fd2d929eed786bd48782b5bb audiocpu 0 good no
arcade 955l01.f5 131072 49a658eb dd53060c4da99b8e1f896ebfec572296ef2b5665 maincpu 0 good no
arcade 955l02.h5 131072 161d7322 a752f28c19c58263680221ad1119f2fd57df4723 maincpu 20000 good no

Chips list

name tag type clock
K053260 KDSC k053260 audio 3579545
KONAMI CPU maincpu cpu 3000000
Speaker rspeaker audio
YM2151 ymsnd audio 3579545
Z80 audiocpu cpu 3579545

Serie

Serie : Parodius
  1. Parodius - Tako wa Chikyuu wo Sukuu (Jpn) (1988)
  2. Parodius - Tako wa Chikyuu wo Sukuu (Jpn, Alt) (1988)
  3. Parodius DA! (World, set 1) (1990)
  4. Parodius DA! (Asia) (1990)
  5. Parodius DA! (World, set 2) (1990)
  6. Parodius DA! (Japan) (1990)
  7. Parodius da! (Jpn) (1990)
  8. Parodius Da! (1991)
  9. Parodius da! (Jpn) (1991)
  10. Parodius (Euro) (1992)
  11. Parodius (Euro) (1992)
  12. Parodius da! - Shinwa Kara Owarai He (1992)
  13. Parodius - Non-Sense Fantasy (Euro) (1992)
  14. Parodius da! - Shinwa Kara Owarai e (Jpn) (1992)
  15. Fantastic Journey (ver EAA) (1994)
  16. Fantastic Journey (ver AAA) (1994)
  17. Gokujyou Parodius (ver JAD) (1994)
  18. Gokujou Parodius (Jpn) (1994)
  19. Gokujou Parodius Da! Deluxe Pack (Jpn, Rev. A) (1995)
  20. Parodius (Euro) (1995)
  21. Sexy Parodius (ver JAA) (1996)
  22. Sexy Parodius (Jpn) (1996)
  23. Sexy Parodius (ver AAA) (1996)
  24. Parodius - Tako wa Chikyuu wo Sukuu (Jpn, Trained) (19??)

Categories

MAMEinfo

0.71u3 [Brian Troha]

0.36b3 [Nicola Salmoria]


< Japan >


WIP:

- 0.153: Palette is now device [Miodrag Milanovic]. Convert Parodius DA! to bankdev [Alex Jackson].

- 0.150: Fixed uninitialized memory in video\k053251.c. This fixes AddressSanitizer heap-use-after-free in parodius driver [Oliver Stoeneberg].

- 0.148u3: Modernized K053260 device [Andrew Gardner].

- 0.148u2: Konami CPU fix, Parodius works now [Nathan Woods].

- 0.146u5: Andrew Welburn and The Dumping Union added clone Parodius DA! (Asia). Fixed rom names. Renamed (parodiusa) to (parodiuse).

- 0.144u7: Kanikani updated Parodius DA! dipswitches. Changed 'Unknown' dipswitch to 'Unused'.

- 0.140u3: Corrado Tomaselli and The Dumping Union added clone Parodius DA! (World, set 2). Changed parent description to 'Parodius DA! (World, set 1)'.

- 11th December 2010: Corrado Tomaselli dumped Parodius DA! (alt).

- 0.139u2: Phil Bennett added save-state support to the K053260 sound core. This fixed Parodius DA! freeze or reboot when using -autosave/save state.

- 0.136u1: Fabio Priuli added driver data struct and save states to Parodius DA!.

- 0.135u4: Fabio Priuli updated Parodius DA! to use the new Konami video devices.

- 0.133u1: Renamed (parodisj) to (parodiusj).

- 0.131u1: Angelo Salese merged memory maps in Parodius DA!.

- 0.129u1: R. Belmont fixed RAM/ROM check fails.

- 0.119u4: Mike Green fixed SERVICE1 mapping. Removed 3rd coin slot.

- 0.97u2: Mamesick fixed wrong mapped buttons (power-up, shoot and missile).

- 0.71u3: Brian Troha added Parodius DA! (World). Renamed (parodius) to (parodisj).

- 25th July 2003: Brian Troha added new a versions of Parodius DA!.

- 0.37b2: Ernesto Corvi fixed ADPCM decoding in the K053260, this improves several Konami games.

- 0.36b4: Ernesto Corvi fixed a Konami CPU bug which caused problems with Parodius. Changed description to 'Parodius DA! (Japan)'.

- 0.36b3: Nicola Salmoria added 'Parodius (Japan)' (Konami 1990).

- 11th August 1999: Nicola sent in a driver for Parodius, and added two new opcodes to the Konami CPU (needed for Parodius).


ARCADE RELEASE: Parodius DA! (Konami) - 1990/Apr/25


LEVELS: 1


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History


Arcade Video game published 29 years ago:

Parodius Da! Shinwa kara Owarai e (c) 1990 Konami.

Parodius Da! is a horizontally-scrolling shoot-em-up in which the Great Octopus has threatened Earth. To help Parodius save the planet, the player and his friends must begin their search across the world to find the enemy and destroy him.

Parodius Da! was created as a parody of Konami's own "Gradius" series of shoot-em-ups but adopted a graphical style that was entirely its own; something that becomes evident at the very start of the game when players can chose to pilot either a penguin or an octopus rather that the traditional Gradius ship.

Parodius retains the selectable weapons system of "Gradius"; a 'power meter' at the bottom of the screen enables players to 'buy' weapons and upgrades using capsules left behind by certain destroyed enemies. Each collected capsule advances the power meter by one step. Players can activate the highlighted item at any point, after which the power meter resets. For this game, players can also choose to have weapons update automatically, with the game upgrading weapons simply by collecting the capsules.

Parodius Da! also allows players to pilot any one of four different characters: Vic Viper (from Gradius/Nemesis), Octopus, TwinBee and Pentarou. Another new addition is that of bell power-ups. These originally appeared in Konami's "TwinBee" series and act as one-time power-ups, allowing the player to destroy every enemy on screen, for example, or fire huge energy beams.

Enemies and environments from the Gradius games and TwinBee are mixed in along with a host of anime-style opponents, including scantily-clad women. Parodius' eccentricity and unique humour is further demonstrated soon after the game begins; as players face such enemies as a giant belly-dancing woman and a half-cat/half-boat creature.

- TECHNICAL -

Konami TMNT2 Hardware
Game ID : GX955

Main CPU : KONAMI
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2151, K053260

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in April 1990.

The title of this game is a combination of two words : Parody + "Gradius" = Parodius. The subtitle of this game translates from Japanese as 'From Myth to Joke', which is a homage to the "Gradius III" subtitle : 'From Legend to Myth'.

During the game's attract mode, potential players are presented with a short history tour of the Nemesis series, as the title screen of each of Parodius's prequels are introduced'; watched, in typical Parodius style, by a crowd of blue and pink penguins.

Pentarou is from the MSX game "Antarctic Adventure".
The second boss (Patrotic Eagle) is similar to the first boss of "Gradius 2" (phoenix). This boss is often coined as a reason why Parodius was never released in the U.S.
The Vegas dancer near the end of the second stage is similar to the robot spider near the end of "Gradius 2". She appears in other Parodius games as well.

Stage 1 crucial part music is a remix of 'Symphony No.9 4th Movement', by Beethoven.
Stage 1 boss music is a remix of 'The Flight of the Bumble Bee', by R. Korsakov.
Stage 2-1 music is a remix of 'Op.71a the Nutcracker', by P. Tchaikovsky.
Stage 2-2 music is a remix of the music from "Gradius III".
Stage 2 boss music is a remix of the music from "Gradius II".
Stage 3 music is a megamix of 'Op.71a the Nutcracker', by P. Tchaikovsky. And 'Overture to William Tell', by G. Rossini.
Stage 3 boss music is a remix of 'Orphée aux enfers', by J. Offenbach.
Stage 4 music is a remix of 'Danse du sabre', by A.I. Khachaturyan.
Stage 5 music is a remix of 'L'Arisienne suite No.2', by G. Bizet.
Stage 6 music is a remix of 'from Gunkan March', by Japanese Martial Song.
Stage 6 boss music is a remix of the music from "Gradius".
Stage 7 music is a remix of 'Op.71a the Nutcracker Valse des Fleurs', by P. Tchaikovsky.
Stage 8 music is a megamix of 'Violine Konzert e moll', by F. Mendelssohn. And 'Unter dem Doppeladler', by J. F. Wagner.
Stage 9 music is a megamix of 'Peer Gynt Suite', by E. Grieg. And 'Swan Lake', by P. Tchaikovsky.
Stage 9 boss music is a remix of 'William Tell Overture', by G. Rossini.
Stage 10 and Stage 10 boss music are remix of music from "Gradius".

King Records released a limited-edition soundtrack album for this game (Parodius Da! Original Game Soundtrack - KICA-1011) on 21/07/1990.

- SERIES -

1. Parodius - Tako wa Chikyuu o Sukuu [Model RC759] (1988, MSX)
2. Parodius Da! Shinwa kara Owarai e [Model GX955] (1990, ARC)
3. Gokujyou Parodius! Kako no Eikou wo Motomete [Model GX321] (1994, ARC)
4. Jikkyou Oshaberi Parodius [Model SHVC-AJOJ-JPN] (1995, SFC)
5. Sexy Parodius (1996, ARC)

- STAFF -

Main programmers : Chichibinta, Tsukasa
Sub-programmer : Tyuken
Character designers : GaKincho, Touyou Syoutarou, Takemasa.M, Mory-Wandyu, Mikachan
Sound : -Cameo- Matano, -Dokuo- Umeno
Hard designer : Dendou Konishi
Tool designers : Au Toshimi, Kanton Ten

- PORTS -

* CONSOLES:
Nintendo Game Boy (1991)
NEC PC-Engine (1992)
[JP] Nintendo Famicom (1992)
[JP] Nintendo Super Famicom (1992) "Parodius Non-Sense Fantasy"
Sony PlayStation (1994) "Parodius Deluxe Pack"
Sega Saturn (1995) "Parodius Deluxe"
[JP] Sony PSP (Jan. 25, 2007) "Parodius Portable [Model ULJM-05220]"
[JP] Sony PSP (Mar. 13, 2008) "Parodius Portable [Konami the Best] [Model ULJM-05324]"

* COMPUTERS:
[JP] Sharp X68000 (1991)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1937&o=2

High scores

MAMESCORE records : 02/04/2017 13:01



mode: auto

gohat0________________________590.800
majygool______________________525.000
cessna________________________452.100
olivier_______________________295.200
akuma62_______________________293.100
furohon_______________________258.600
foxmulder_____________________215.800
didyeah_______________________194.900
zarouk________________________173.000
hulkiii________________________98.900
thegamer_______________________91.100
jgabmurer______________________86.700


mode: manual

majygool______________________502.900
cessna________________________306.600
olivier_______________________228.900
fly_saya______________________192.200
didyeah_______________________147.100
zarouk________________________124.300
jgabmurer______________________42.200