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Passing Shot (World, 2 Players) (FD1094 317-0080)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download passsht.zip (872 KB)
Snapshot

Game infos

Description Passing Shot (World, 2 Players) (FD1094 317-0080)
Name passsht
Manufacturer Sega
Year 1988
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .036b02
Romset size 872 KB
Romset file 17 files
Romset zip 401 B
Language English
Evaluation 70 to 80 (Good)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 320 224 60.054389 6293700 400 0 320 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 317-0080.key 8192 222d016f e426e5ea231e5b2ec1f40b0b2599269c14fef21a maincpu:key 0 good no
arcade epr-11857.a7 32768 789edc06 8c89c94e503513c287807d187de78a7fbd75a7cf soundcpu 0 good no
arcade epr-11858.a8 32768 08ab0018 0685f80a7d403208c9cfffea3f2035324f3924fe soundcpu 10000 good no
arcade epr-11859.a9 32768 8673e01b e79183ab30e683fdf61ced2e9dbe010567c324cb soundcpu 20000 good no
arcade epr-11860.a10 32768 10263746 1f981fb185c6a9795208ecdcfba36cf892a99ed5 soundcpu 30000 good no
arcade epr-11861.a11 32768 38b54a71 68ec4ef5b115844214ff2213be1ce6678904fbd2 soundcpu 40000 good no
arcade epr-11870.a1 65536 df43ebcf 3ca11a25819e1e8d5162f7b36cccc928d8efe150 maincpu 1 good no
arcade epr-11871.a4 65536 0f9ccea5 515a2721a35332df0303f4b9616122194b5c7170 maincpu 0 good no
arcade opr-11854.b9 65536 d31c0b6c 610d04988da70c30300cc5614817eda9d2204f39 gfx1 0 good no
arcade opr-11855.b10 65536 b78762b4 d594ef846bd7fed8da91a89906b39c1a2867a1fe gfx1 10000 good no
arcade opr-11856.b11 65536 ea49f666 36ccd32cdcbb7fcc300628bb59c220ec3c324d82 gfx1 20000 good no
arcade opr-11862.b1 65536 b6e94727 0838e034f1f10d9cd1312c8c94b5c57387c0c271 sprites 1 good no
arcade opr-11863.b2 65536 3e670098 2cfc83f4294be30cd868738886ac546bd8489962 sprites 20001 good no
arcade opr-11864.b3 65536 05733ca8 1dbc7c99450ebe6a9fd8c0244fd3cb38b74984ef sprites 40001 good no
arcade opr-11865.b5 65536 17e8d5d5 ac1074b0a705be13c6e3391441e6cfec1d2b3f8a sprites 0 good no
arcade opr-11866.b6 65536 50eb71cc 463b4917ca19c7f4ad2c2845caa104d5e4a2dda3 sprites 20000 good no
arcade opr-11867.b7 65536 81e49697 a70fa409e3555ad6c8f28930a7026fdf2deb8c65 sprites 40000 good no

Chips list

name tag type clock
FD1094 maincpu cpu 10000000
Speaker mono audio
YM2151 ym2151 audio 4000000
Z80 soundcpu cpu 5000000
uPD7759 upd audio 640000

Categories

MAMEinfo

0.36b2 [Andrew Prime]

0.33b3 [Mirko Buffoni]


TODO:

* Wanted: 317-0072 FD1094 CPU


WIP:

- 0.181: Sound improvements for clone Passing Shot (4 Players) (bootleg). Hook up MSM5205 and 74LS157, game now have some imperfect samples playback [ARJ].

- 0.175: Osso added preliminary sound to clone Passing Shot (4 Players) (bootleg).

- 0.166: David Haywood added clone 'Passing Shot (Japan, 4 Players) (bootleg of FD1094 317-0070 set)', 'Passing Shot (World, 4 Players) (bootleg of FD1094 317-0074 set)' and 'Passing Shot (World, 2 Players) (bootleg of FD1094 317-0080 set)'.

- 0.154: Alan Meades and Porch added clone Center Court (World, 4 Players, prototype, MC-8123B). Added MC-8123 key to Center Court [Charles MacDonald]. Added some additional notes about the Center Court PCB as well as change "BIN" to actual romboard PCB locations and a comment about the Center Court cocktail unit with full artwork [Brian Troha]. Added notes on Center Court bugs that occur on real hardware [David Haywood].

- 21st July 2014: Charles MacDonald - I've updated the FD1089 key management tool to support a brute-force LCG seed search function for the MC8123. This was used to produce a key for Sega's Center Court that was recently dumped and added to MAME. Some plaintext must be provided to carry out the search. It only took 8 bytes of data from Passing Shot to make a match, in this case the code for the NMI handler that sends ADPCM data to the uPD7759 was used as it was the least likely to be altered in Center Court. The tool supports searching for plaintext within a range of addresses so that matches can be made if the encrypted code or data is a different location than expected.

- 17th July 2014: David Haywood - A few weeks ago I did an update about Ken Sei Mogura, a rare Street Fighter II themed Whac-a-mole game found by Alan Meades at a disused location in the UK. It turns out that was not the only rare game being stored at that location. Also there was a very dusty looking cocktail cabinet marked 'Center Court' with full original Sega artwork etc. We knew from Japanese flyers and a review in a UK magazine that Center Court was an alt title for Passing Shot, but apart from those references and the odd photo of a cabinet there had been no trace of it. Alan returned to the site and picked up the board (with a view to fixing it / restoring it for actual use) and it quickly became apparent that this was a bit more than a simple clone; to cut the story short it's a prototype. A picture of the board can be seen below. Immediately obvious are the handwritten labels, while the game does have official Sega EPR stickers the numbers were not finalized at this point so instead the locations have been written in, and for the program roms the checksums of the current build. The other important feature to note is the use of the MC-8123B. The MC-8123B is an encrypted Z80, all other versions of Passing Shot use a regular Z80 and an encrypted 68000 (Fd1094) instead. This has the 68k unencrypted. The game also has 8 sprite roms whereas the final version uses 6. The board was sent to Porchy and he dumped the roms remarking that the legs on them were in a very fragile state and, despite the clean appearance of the boards in the photo, it seems this is another to file under "saved just in time". Anyway, looking at the dumps I could see that aside from the sound sample roms they all differed when compared to the other sets. This suggests that the sound code / samples were probably final at this point, maybe why Sega chose to encrypt the sound program. Charles MacDonald has a tool to help decrypt the sound programs, but for the time being I opted to load the original sound program rom over the encrypted one on the gut feeling that once decrypted the code will be the same. Upon booting the games in MAME a number of differences were immediately obvious. I've put Center Court screenshots on the left and Passing Shot screenshots on the right. There could be other differences too, but those were the most obvious once. The first time I booted Center Court I was surprised by something else too, debug text on the screen. After playing with the dipswitches a bit I found that the 'Demo Sound' dipswitch turns On/Off this display instead of turning On/Off the Demo Sounds, again further evidence for this being a prototype build. Another very nice find, huge thanks to all involved!

- 0.133u1: Renamed (pshot16a) to (passsht16a).

- 0.119u1: Arzeno Fabrice, ShinobiZ and Gerald Coy added clone Passing Shot (Japan, 4 Players, System 16A, FD1094 317-0071).

- 0.103: MAME Italia added clone Passing Shot (World, 4 Players, FD1094 317-0074). Changed parent description to 'Passing Shot (World, 2 Players, FD1094 317-0080)'.

- 24th December 2005: f205v dumped Passing Shot (World, 4 Players, FD1094 317-0074). Main PCB is labeled "DUNK SHOT", nevertheless roms are very similar to "Passing Shot".

- 0.102: Ange Albertini and Barry Rodewald fixed inputs in clone Passing Shot (Japan).

- 20th April 2005: Guru - Passing Shot (Sega System 16B, 317-0070) arrived from Japan.

- 4th April 2005: Dumping Project - Our contact has sent out a box to Guru containing 'Passing Shot'.

- 0.94u4: Chack'n added clone Passing Shot (Japan, 4 Players, FD1094 317-0070).

- 0.91u2: Fixed cpu2 roms addresses ($20000, 30000, 40000).

- 0.89u1: Gerald added 317-0080.key to Passing Shot - Game now playable. Added dipswitches 'Demo Sounds', 'Initial Point', 'Point Table' and 'Difficulty'. Changed description to 'Passing Shot (2 Players, FD1094 317-0080)'.

- 28th November 2004: Gerald - Got my equipment up and running, verified a few cpu dumps by dumping them from his own boards, and dumped a previous undumped one from Passing Shot (2 player).

- 0.88u6: Changed Z80 CPU2 clock speed to 5MHz and palettesize to 6144 colors. Changed description to 'Passing Shot (2 Players, FD1094 317-unknown)'.

- 0.36b15: Added clone Passing Shot (4 Players) (bootleg). Added 4th button.

- 0.36b3: Changed description to 'Passing Shot (2 Players)' and clone (2 Player) (bootleg) to 'Passing Shot (2 Players) (bootleg)'.

- 0.36b2: Andrew Prime added 'Passing Shot (2 Player)' (Sega 1988). Changed 'Passing Shot (bootleg)' to clone 'Passing Shot (2 Player) (bootleg)'.

- 0.35b9: Changed visible area to 224x320.

- 31st March 1999: Phil Stroffolino fixed the sprites of Passing Shot.

- 0.35b2: uPD7759 support in Passshtb [Howie Cohen].

- 0.33b3: Mirko Buffoni added 'Passing Shot (bootleg)' (Sega 1988). Preliminary - the System 16 driver needs to support rotation.

- 25th June 1997: Gerald Coy dumped Passing Shot (World, 2 Players, FD1094 317-0080).


LEVELS: 4


Other Emulators:

* FB Alpha

* System 16


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-

Match '98

History


Arcade Video game published 31 years ago:

Passing Shot (c) 1988 SEGA Enterprises, Ltd.

EXPORT release. Game developed in Japan. See the original Japanese release for more information about the game itself; "Passing Shot [Model 317-0070]".

- TECHNICAL -

Game ID: 317-0080

- CONTRIBUTE -

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