0.102u1 [Chaneman]
0.37b16 [Inkling]
TODO:
* Add analog sound
WIP:
- 0.146: hap fixed regression in Red Clash driver (hang on boot).
- 0.135u3: Fabio Priuli added driver data struct and save states to the Red Clash driver.
- 0.133u1: Renamed (redclsha) to (redclasha) and (redclask) to (redclashk).
- 0.131u1: Angelo Salese merged memory maps in the Red Clash driver, also cleaned-up the irq/nmi generation on coin insertion.
- 0.123u2: Changed palettesize to 128 colors.
- 0.102u1: Chaneman added Red Clash (set 1). Changed 'Red Clash' to clone 'Red Clash (set 2)'. Renamed (redclash) to (redclsha).
- 0.97u2: Frank Palazzolo cleaned up starfield code and fixed/added starfields to Red Clash. Changed palettesize to 64 colors.
- 15th June 2005: Frank Palazzolo - I've hooked up the starfield generator code to Zero Hour and Red Clash.
- 3rd May 2005: Frank Palazzolo - Well, I found time to make a few more discoveries. The Space Raider boardset is 3 PCB's. Two of them are full size and obviously two halves of the same design. Then, there is a little PCB grafted on top, connected via a 24-pin dip connector, with wires going to the other two boards. I suspected that this board was the starfield generator. Sure enough, if you unplug it and run the board, the stars disappear. Cool - less work for me. Then, I noticed something else. Two chips were missing from the board, and it was labeled with the number 8011, unlike the other boards. Maybe this board is from another game? Searching through the MAME code, there is a comment that Universal game #8011 is Zero Hour. Luckily, a manual and schematics are available for Zero Hour. The starfield board is the same! In Zero Hour, this board provides both color generation and stars. The missing chips in Space Raider disable the color generation part, since that's already on the main board. Anyways, I added preliminary support for the scrolling stars to MAME, and it looks right. I need to measure a few more things to get the timing exact. When I'm done with Space Raider, I'd like to add the stars to the Zero Hour / Red Clash driver, since it's missing there as well.
- 0.55: Fixed gfx2 rom address to $800.
- 0.37b16: Inkling added 'Red Clash' (Tehkan 1981) and clone (Kaneko). In the Tehkan set the ship doesn't move during attract mode. Earlier version? Gameplay is different too.
- 23rd February 2001: David Haywood improved the Red Clash sprite decoding on the driver started by 'inkling', but the game is far from playable.
LEVELS: 3 (endless)
Recommended Games (Star Force):
Zero Hour
Red Clash
Space Cruiser
Catacomb
Rougien
Vega
Espial
Night Star (DECO Cassette)
Nova 2001
Star Jacker
Stunt Air
Zodiack
Star Force
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Flower
Halley's Comet
Mission 660
Rafflesia
S.R.D. Mission
Sky Fox
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
Blast Off
Blazing Lazers
GunHed (Tourvision PCE bootleg)
The Next Space
Omega Fighter
Star Fighter
Super Star Soldier (Tourvision PCE bootleg)
Lethal Thunder
Pollux
Strike Gunner S.T.G
Vimana
Explosive Breaker
Final Star Force
Galmedes
Gunlock
GunNail
Nebulas Ray
Super-X
Gekirindan
Viper Phase 1
Fever SOS
Mars Matrix: Hyper Solid Shooting
Arcade Video game published 38 years ago:
Red Clash (c) 1981 Tehkan.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 4 Mhz)
Screen orientation : Vertical
Video resolution : 192 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 64
Players : 2
Control : 8-way joystick
Buttons : 1
- TRIVIA -
Red Clash was developed by Kaneko (KANEKO appears in the initial high score table). Later, Kaneko sold the game to Tehkan.
About Tekkan (now Tecmo): Tekkan was established as a yacht management company in July 1967. In 1986, Tekkan decided to change their name to 'Tecmo'. In 2010, Tecmo decide to merge with Koei. So, today the company is called 'Tecmo-Koei Holdings'.
- UPDATES -
In the old version, the ship doesn't move during the attract mode.
- PORTS -
* CONSOLES:
Emerson Arcadia (1982)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=2198&o=2