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Strikers 1945 III (World) / Strikers 1999 (Japan)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Serie
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download s1945iii.zip (61.5 MB)
Snapshot

Game infos

Description Strikers 1945 III (World) / Strikers 1999 (Japan)
Name s1945iii
Manufacturer Psikyo
Year 1999
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .062
Romset size 61.5 MB
Romset file 13 files
Romset zip 20 B
Language Japanese
Evaluation 90 to 100 (Best Games)
Genre Shooter

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 320 224 60 7864320 512 0 320 256 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 0h.u10 8388608 4dcd22b4 2df7a7d08df17d2a62d574fccc8ba40aaae21a13 gfx1 2 good no
arcade 0l.u3 8388608 70a0d52c c9d9534da59123b577dc22020273b94ccdeeb67d gfx1 0 good no
arcade 1_progh.u17 524288 1b8a5a18 718a176bd48e16f964fcb07c568b5227cfc0515f maincpu 0 good no
arcade 1h.u11 8388608 b51a4430 b51117591b0e351e922f9a6a7930e8b50237e54e gfx1 1000002 good no
arcade 1l.u4 8388608 de1042ff 468f6dfd5c1f2084c573b6851e314ff2826dc350 gfx1 1000000 good no
arcade 2_progl.u16 524288 5d5d385f 67b3bcabd71cf084bcea7a59939281a8d6257059 maincpu 2 good no
arcade 2h.u12 8388608 9933ab04 710e6b20e111c1898666b4466554d039309883cc gfx1 2000002 good no
arcade 2l.u5 8388608 23b02dca 0249dceca02b312301a917d98fac481b6a0a9122 gfx1 2000000 good no
arcade 3_data.u1 524288 8ff5f7d3 420a3d7f2d5ab6a56789d36b418431f12f5f73f5 maincpu 100000 good no
arcade 3h.u13 4194304 2d0c334f 74d94abb34484c7b79dbb989645f53124e53e3b7 gfx1 3000002 good no
arcade 3l.u6 4194304 f693438c d70e25a3f56aae6575c696d9b7b6d7a9d04f0104 gfx1 3000000 good no
arcade eeprom-s1945iii.bin 256 b39f3604 d7c66210598096fcafb20adac2f0b293755f4926 eeprom 0 good no
arcade sound.u9 4194304 c5374beb d13e12cbd249246d953c45bb3bfa576a0ec75595 ymf 0 good no

Chips list

name tag type clock
SH-2 maincpu cpu 28636350
Speaker mono audio
YMF278B ymf audio 28636350

Serie

Serie : Strikers 1945
  1. Strikers 1945 (World) (1995)
  2. Strikers 1945 (Japan / World) (1995)
  3. Strikers 1945 (Hong Kong, bootleg) (1995)
  4. Strikers 1945 (Japan) (1995)
  5. Strikers 1945 (Japan, unprotected) (1995)
  6. Strikers 1945 (Korea) (1995)
  7. Strikers 1945 (Jpn) (1996)
  8. Strikers 1945 (Jpn, Alt) (1996)
  9. Strikers 1945 II (1997)
  10. Strikers 1945 II (Jpn) (1998)
  11. Strikers 1945 III (World) / Strikers 1999 (Japan) (1999)
  12. Strikers 1945 Plus (1999)
  13. Strikers 1945 Plus (1999)
  14. Strikers 1945 (USA) (2001)

Categories

MAMEinfo

0.62 [?]


WIP:

- 0.136u1: PsikyoFan fixed MAME popup a message at the very last boss in Strikers 1945 III.

- 0.136: Added eeprom-s1945iii.bin EEPROM.

- 0.62: Added 'Strikers 1945 III (World) / Strikers 1999 (Japan)' (Psikyo 1999).

- 3rd November 2002: The graphics in Strikers 1945 III were fixed by a redumped graphics ROM.

- 2nd November 2002: Paul Priest fixed the colors in the Taisen Hot Gimmick games and Quiz de Idol! Hot Debut. Strikers 1945 III was also added to the Psikyo SH-2 driver, although one graphics ROM seems to be bad.


LEVELS: 8 (must be finished twice)


Other Emulators:

* FB Alpha


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Strikers 1945 II

Strikers 1945 III

Strikers 1945 Plus

Spectrum 2000

Wivern Wings

History


Arcade Video game published 20 years ago:

Strikers 1999 (c) 1999 Psikyo.

Year 1999, fall. The countless super minimum machine group 'nano-machine', which came flying, invaded the principal weapon and military terminals of each country from outer space and began multiplication. This weapon group which is automated with the 'nano-machines' repeated attack with non discrimination and the metropoles of each country were in a devastating state. A fear of the extensive nuclear warfare with the strategy nuclear missile error morphism hit the world!!! Barely the unit of each country which prevents the invasion of the 'nano- machine' is summoned because of the unmanned weapon eradication maneuvers. So, fighting with the weapons of the entire world was not enough. The Strikers start the attack on the enemy center! By the way of the time of half a century, new legend of special force STRIKERS now starts!

- TECHNICAL -

Main CPU : SH-2 (@ 28.63635 Mhz)
Sound Chips : YMF278B (@ 28.63635 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Strikers 1999 was released in October 1999 in Japan.

Export releases: This game is known outside Japan as Strikers 1945 III.

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to three smileys.

The Chaos Queen is the only boss in the game that is pure organic, unlike the others, which are robotics.

Scitron & Art released a limited-edition soundtrack album for this game (Strikers 1999 - SCDC-00004) on 21/01/2000.

- TIPS AND TRICKS -

* Maintenance Code : in test mode, enter this code...
8-1-6-5-0 Maintenance Mode
0-1-9-9-9 Secret Command Enabled (X-36 is available by pressing 'Up' on random box).
8-1-6-3-0 Secret Random Enabled (X-36 is available on Random Box with luck).
8-1-6-2-0 Secret All Disabled (X-36 is not available).
8-1-6-1-0 All Data Erased.
1-2-3-4-5 Reset Scores.

* Technical Bonus : each boss, excluding the last one, has a weak point called 'the core' that is exposed outside for some few seconds. When the player airplane gets close to it at a fixed distance, it turns red. It is possible to defeat the boss quickly by attacking intensively the core at that point in time. The Technical Bonus is added if you destroy the core.

* Super Shot : when an enemy plane is shot the energy accumulates in the level gauge. When there's enough energy accumulated in the level gauge the super shot can be discharged by pressing continously the shot button. While the super shot is discharging the energy of the level gauge keeps decreasing. When energy becomes 0 the super shot stops being able to shoot. In Strikers 1945 III a cancellation function was attached to the super shot so the energy at the level gauge can be preserved.

- SERIES -

1. Strikers 1945 (1995)
2. Strikers 1945 II (1997)
3. Strikers 1945 Plus (1999)
4. Strikers 1999 (1999)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2687&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

bald_bull_____________________723.700
buttman_______________________657.900
gohat0________________________556.500
foxmulder_____________________511.400
mgrosdes______________________502.500
sawys_________________________459.300
gatts47_______________________418.000
olivier_______________________380.900