0.148u3 [Guru]
0.81u4 [Guru]
WIP:
- 0.175: ShouTime and The Dumping Union added clone Side by Side (Ver 2.6 J). Renamed (sidebsja) to (sidebsjb).
- 0.148u3: Guru added Side by Side (Ver 2.7 J). Renamed (sidebs) to (sidebsja).
- 0.146u4: Added vertical 2-way Joystick. Removed buttons 4 and 5.
- 0.146u3: Give Taito JC about 10% optimization on 3D scenes. Those flickering texture palette glitches (sidebs/sidebs2 especially) is a rounding issue, big improvement now [hap]. Added buttons 4 and 5 and coin slot 2. Fixed rom names. Changed description to 'Side by Side (Ver 2.5 J)'.
- 0.143u4: Changed description to 'Side by Side (Japan)'.
- 0.124u4: Maruwa fixed Side by Side - Game now playable. Added new gfx1/2 roms. Changed description to 'Side By Side (Japan)'.
- 0.111u2: Added Paddle and Pedal.
- 0.106u9: Fixed cpu2/gfx1 rom loading.
- 0.105u1: Added TMS32051 (50MHz) CPU4. Fixed gfx1/2 rom loading. Changed palettesize to 65536 colors. Set year to 1996.
- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040. Added MC68HC11 (4MHz) MCU. Changed visible area to 512x384.
- 0.81u4: Added 'Side By Side' (Taito 1997).
- 15th January 2004: Guru - Side By Side (Taito 1996, System JC hardware) arrived from Japan.
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Arcade Video game published 23 years ago:
Side By Side (c) 1996 Taito.
- TECHNICAL -
Taito JC System hardware
Prom Stickers : E23
Main CPU : 68040 (@ 25 Mhz), 68000 (@ 16 Mhz), MC68HC11 (@ 4 Mhz), TMS32051 (@ 50 Mhz)
Sound Chips : Ensoniq ES5505 (@ 15.23805 Mhz)
- TRIVIA -
Side By Side was released in June 1996 in Japan.
- TIPS AND TRICKS -
Play the secret course: Hold view button, then insert coin.
- SERIES -
1. Side By Side (1996)
2. Side by Side 2 (1997)
3. Side by Side Special 2000 (1999, Sony PlayStation)
- PORTS -
* CONSOLES:
Sony PlayStation (1997, "Side By Side Special")
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3309&o=2