0.74u2 [?]
0.63 [Testdriver]
WIP:
- 0.142u5: Angelo Salese fixed clone Final Arch failing the IC13 test and multi cart support.
- 0.129u1: Aaron Giles added ROM_DEFAULT_BIOS (US) to Super Major League.
- 0.128u4: Angelo Salese marked Super Major League and clone Final Arch as GAME_NOT_WORKING, they hangs randomly due of SH-2 master/slave communication RAM issues. Fixed also broken Test Mode in clone Final Arch.
- 20th April 2008: Guru - Super Major League NAOMI GDROM arrived from Japan a couple of days ago.
- 0.99u7: Angelo Salese fixed Super Major League - Game now playable.
- 0.90u2: Changed description of clone (Japan) to 'Final Arch (J 950714 V1.001)'. Renamed (sleague) to (smleague).
- 0.90: Changed description to 'Super Major League (U 960108 V1.000)'.
- 15th April 2004: Mariusz Wojcieszek fixed a sprite rendering bug in the ST-V driver where some sprites got distorted to the wrong size, improving Othello Shiyouyo title screen, helicopter in Die Hard Arcade, attract modes in Cotton Boomerang and Hanagumi Taisen Columns and it also makes Super Major League almost playable.
- 0.77: Changed 'Super Major League (US)' to parent.
- 0.74u2: Added 'Final Arch (Japan)' (Sega 1995) and Super Major League (US).
- 0.63: Added (Testdrivers) Final Arch and Super League.
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$stv=smleague,
Sega ST-V cart. published 24 years ago:
Super Major League (c) 1995 Sega.
Export release. Game developed in Japan. See the original Japanese version for more information about the game itself; "Final Arch [Model 610-0373-05]".
- TECHNICAL -
Runs on the "ST-V [Sega Titan Video Game System]" hardware.
- TRIVIA -
Released in January 1995.
- SERIES -
1. Major League (1985)
2. Super League [Model 317-0045] (1987)
3. Excite League [Model 317-0079] (1988)
4. Super Major League (1995)
5. Super Major League '99 (1999)
- CONTRIBUTE -
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