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Silent Scope (ver xxD, Ver 1.33)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
Download sscope.zip (18.52 MB)
Snapshot

Game infos

Description Silent Scope (ver xxD, Ver 1.33)
Name sscope
Manufacturer Konami
Year 2000
Runnable yes
System arcade /
Number of players 1P
Added to MAME .135u1
Romset size 18.52 MB
Romset file 8 files
Romset zip 14 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
stick 0 2047 35 5 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 512 384 60 11796480 512 0 512 384 0 384
raster 0 no 512 384 60 11796480 512 0 512 384 0 384

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 830a08.7s 524288 2805ea1d 2556a51ee98cb8f59bf081e916c69a24532196f1 audiocpu 0 good no
arcade 830a09.16p 4194304 e4b9f305 ce2c6f63bdc9374dde48d8359102b57e48b4fdeb rfsnd 0 good no
arcade 830a10.14p 4194304 8b8aaf7e 49b694dc171c149056b87c15410a6bf37ff2987f rfsnd 400000 good no
arcade 830a13.u24 4194304 d6e7877e b4d0e17ada7dd126ec564a20e7140775b4b3fdb7 user5 2 good no
arcade 830a14.u32 4194304 335793e1 d582b53c3853abd59bc728f619a30c27cfc9497c user5 0 good no
arcade 830d01.27p 2097152 de9b3dfa 660652a5f745cb04687481c3626d8a43cd169193 user1 200000 good no
arcade m48t58y-70pc1 8192 ee815325 91b10802791b68a8360c0cd6c376c0c4bbbc6fa0 m48t58 0 good no
arcade m48t58y.35d 8192 b077e262 5cdcc1b742bf23562f4558216063fea903f045ab m48t58 0 good no

Chips list

name tag type clock
ADSP21062 dsp2 cpu 36000000
M68000 audiocpu cpu 16000000
PowerPC 403GA maincpu cpu 32000000
RF5C400 rfsnd audio 16934400
Speaker rspeaker audio

Serie

Serie : Silent Scope
  1. Silent Scope (ver xxD, Ver 1.33) (2000)
  2. Silent Scope 2 (2000)
  3. Silent Scope (ver xxA, Ver 1.00) (2000)
  4. Silent Scope (ver xxB, Ver 1.20) (2000)
  5. Silent Scope (ver xxC, Ver 1.30) (2000)
  6. Sogeki (ver JAA) (2001)
  7. Silent Scope EX (ver UAA) (2001)
  8. Silent Scope (Euro) (2002)
  9. Silent Scope Fortune Hunter (2002)

Categories

MAMEinfo

0.135u1 [Guru]

0.86 [Ville Linde]


WIP:

- 0.149u1: hap fixed Silent Scope crash.

- 0.146u3: Ville Linde hooked up gun controls in Silent Scope. IRQ1 seems to be a high speed counter (fixes Silent Scope lag).

- 0.142u1: Alex Romero added clone Silent Scope (ver xxC, Ver 1.30). Not working. Added timekeeper rom m48t58y-70pc1 from the clones to parent. Changed parent description to 'Silent Scope (ver xxD, Ver 1.33)' and clones (ver UAA) to 'Silent Scope (ver xxA, Ver 1.00)' and (ver UAB) to 'Silent Scope (ver xxB, Ver 1.20)'. Renamed (sscopea) to (sscopeb) and (sscopeb) to (sscopea).

- 0.135u1: Guru added Silent Scope (ver JZD). Renamed (sscopea) to (sscopeb) and (sscope) to (sscopea).

- 0.133u3: Changed RF5C400 sound clock speed to 16934400 Hz.

- 0.127u2: Added M48T58Y RTC/NVRAM timekeeper rom.

- 0.123u5: Removed 3rd display.

- 0.123u2: Added 3rd display (512x384).

- 0.114u3: Added new sound1 roms ($0, 400000 - 4MB) to Silent Scope.

- 0.114u2: Ville Linde fixed a rom loading issue in Silent Scope. Removed 2nd Player and buttons 2 and 3.

- 13th April 2007: Ville Linde - Silent Scope is starting to work. Not exactly surprising, given the recent developments.

- 0.110u3: Ville Linde added dualscreen support (2x 512x384) for Silent Scope & Silent Scope 2.

- 0.104u8: Added clone Silent Scope (ver UAA). Changed parent description to 'Silent Scope (ver UAB)'.

- 0.104u1: Changed visible area to 1024x384.

- 0.102u2: Aaron Giles rewrote the Voodoo emulation code and added support for multiple simultaneous boards (Silent Scope).

- 0.102u1: Added RF5C400 stereo sound. Changed region user4 to sound1.

- 0.102: Added 2nd ADSP21062 (36MHz) CPU and dipswitches 'Screen Flip (H)/(V)', 'Harness' and 'Monitor Type'.

- 0.97u2: Removed user4 roms ($c00000 and e00000).

- 0.97u1: Added ADSP21062 (36MHz) CPU3. Changed user4 to user5 roms. Added dipswitches 'Test Mode', '24/15KHz' and 'DIP2-DIP7'.

- 5th June 2005: Ville Linde - Turns out that Konami Hornet and NWK-TR games require some preformatted data in their backup RAMs (probably as a protective measure). So far I've managed to find the correct values for Gradius 4, Silent Scope, Racing Jam and Racing Jam 2, leaving Silent Scope 2 and Thrill Drive to be done. Silent Scope and Racing Jam start to boot but end up spinning much like Racing Jam 2.

- 25th May 2005: Ville Linde - I've continued my progress on my Analog Devices ADSP-2106x SHARC core. The results are finally starting to show. The 3Dfx chips have also been hooked up already. Silent Scope currently passes all the tests on the first graphics board. The second board isn't emulated yet.

- 0.86: Ville Linde added 'Silent Scope' (Konami 1999) and various other Konami PPC based games: GTI Club, Gradius 4, Silent Scope 2, Racing Jam, Racing Jam: Chapter 2, Thrill Drive, Midnight Run and Winding Heat. These are to demonstrate the PPC core in action, they contain only very preliminary emulation and do nothing more than display the initial test screens.

- 4th July 2004: Ville Linde - Presents first shots of Silent Scope (MAME driver). Don't expect these to be playable anytime soon.


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History


Arcade Video game published 20 years ago:

Silent Scope (c) 1999 Konami Company, Limited.

An innovative light gun game.

You play the role of a professional sniper who must stop and kill out the terrorists threat, with his scope rifle while rescue all the hostages in the way and save the situation.

The plot centers on the American First Family, and the President of the United States, it was returning from a function in Chicago, Illinois when their convoy was ambushed by heavily armed terrorists. In the resulting confusion, the terrorists managed to capture the entire First Family, and are demanding the release of their leader (the dictator) in exchange for the safe return of the president. Washington officials have decided to resolve the problem quietly and quickly, using military force and the help of a experienced and accurate sniper.

- TECHNICAL -

Konami Hornet Hardware

CPU : PowerPC 403GA 32-bit RISC @ 64 MHz
Sound CPU : Motorola 68000 @ 16 MHz
Sound Chip : Ricoh RF5C400 PCM 32Ch, 44.1 kHz Stereo, 3D Effect Spatializer
3D DSP : Analog Devices ADSP-21062 (SHARC) 32-bit floating point DSP @ 36 MHz
Graphics Chips : 3DFX Voodoo 2 Pixel processor with 16meg RAM, 3DFX Voodoo 2 Texture processor with 32meg RAM
Interface : Jamma +

- TRIVIA -

Silent Scope was released in March 1999.

Cobra and Hornet, the 2 bosses for stage 1 have their codenames based on Konami's Cobra Hardware (which runs the 1997 fighting game "Fighting Bujitsu") and Hornet hardware (which runs Silent Scope).

The twin bosses codenamed 'Tom and Jerry' have their code name inspired by the cartoon cat and mouse duo of the same name.

The female boss, Monica is probably named after Monica Lewinsky who was the intern involved in a scandal with then president Bill Clinton.

- TIPS AND TRICKS -

* Professional Challenges : Put coins in, hold trigger, and press Start. Still holding trigger, highlight mode of your choice, then press Start(x4).

* Night Vision Challenges : Put coins in, then hold trigger and press Start. Still holding it, guide it onto the mode of your choice and press Start(x5).

* Professional Night Challenges : Put coins in, hold trigger, and press Start. Still holding trigger, highlight a mode of your choice, and press Start(x6).

- SERIES -

1. Silent Scope (1999)
2. Dark Silhouette - Silent Scope 2 (2000)
3. Silent Scope EX (2001)
4. Silent Scope 3 (2002, Sony PlayStation 2)
5. Silent Scope - Fortune Hunter (2002 - Gambling game also featuring Silent Scope EX)
6. Silent Scope - Bone Eater (2014)

- STAFF -

Executive Producers : Fumiaki Tanaka, Hiroyasu Machiguchi
Directors : Masaki Kukino, Shigenobu Matsuyama
Producer : Shigenobu Matsuyama
Game Main Programmer : Hardboilder Shin
System Programmer : Yoshihisa Inoue
Enemy & Camera Programmer : Yoshito Fukuda
Effect Programmer : Teck Niihama
Chief Designer : Masaaki Kukino
Map Designer : Yutaka Fujiwara
Character Designer : Yoshinobu Saito
Motion Designers : Hiro Moriyama Kazuya Inoue
Sound Effect : Masahiro Ikariko
Music Composer : Jimmy Weckl
Hardware Engineers : Hitoshi Konishi, Tatsuya Kobayashi, Masakatsu Watanabe, Hidekazu Yamashita, Satoshi Ueda
Mechanical Engineers: Yuji Tamura, Koichi Nishio, Hirofumi Nagao, Manabu Akita
Industrial Designers : Hiroyuki Muraki, Makiko Otomi
Product Designers : Hideaki Minoda, Hiroyuki Sugimoto
Original Game Idea : Yoshitaka Komiya

- PORTS -

* CONSOLES:
Sega Dreamcast (2000)
Sony PlayStation 2 (2000)
Nintendo Game Boy Advance (2002)
Microsoft XBOX (2004) "Silent Scope Complete"

* OTHERS:
Mobile Phone [CN] (2010) Silent Scope

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3542&o=2