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Tank 8 (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Adjusters
  9. Dipswitchs
  10. Roms list
  11. Chips list
  12. Serie
  13. Categories
  14. MAMEinfo
  15. History
Download tank8.zip (6 KB)
Snapshot

Game infos

Description Tank 8 (set 1)
Name tank8
Manufacturer Atari (Kee Games)
Year 1976
Runnable yes
System arcade /
Number of players 8P sim
Added to MAME .088
Romset size 6 KB
Romset file 7 files
Romset zip 4 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Maze

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 8
Input buttons
Input coins 8

Controls infos

type ways minimum maximum sensitivity keydelta reverse
doublejoy vertical2 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 480 464 60

Dipswitchs

Adjusters

name default
Crash, Explosion Volume 50

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 5075.n6 512 2d6519b3 3837687893d0fca683ff9b86b335a77d98fd4230 gfx1 0 good no
arcade 5078.j5 256 ab083245 e084627a4a17dd274d31638c938a04aa5049359b gfx3 0 good no
arcade 5079.h5 256 5c32d471 983c7f15ad3a50ab87157b6894b9c292358de5a1 gfx2 0 good no
arcade a05072.e1 2048 d907b116 290a77e6095d4ffc2365d784e74e115fe90617fb maincpu c00 good no
arcade b05475.c1 2048 62a00e75 58d80dc58bc2a4503348807db578348fc76a5349 maincpu 400 good no
arcade b05476.f1 512 98754edd 56eb017bad9c29649573875a6b13189f2ba69b0e maincpu 1400 good no
arcade b05477.j1 512 5087223b fea032e6d0b3e0730a1180e57118e1765693f67e maincpu 1600 good no

Chips list

name tag type clock
DISCRETE discrete audio
M6800 maincpu cpu 1105500
Speaker mono audio

Serie

Serie : Tank
  1. Tank II [TTL] (1975)
  2. Tank 8 (set 1) (1976)
  3. Tank 8 (set 2) (1976)
  4. Tank 8 (set 3) (1976)
  5. Tank 8 (set 4) (1976)
  6. Tank 8 (set 5) (1976)
  7. Ultra Tank (1978)

Categories

MAMEinfo

0.88 [Stefan Jokisch]


TODO:

* Redump Tank 8 (set 2/3)


WIP:

- 0.164: Osso added save state support to Tank 8.

- 0.148u5: Sonikos fixed DIPs in Tank 8. Fixed 'Play Time' dipswitch.

- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.

- 0.125u4: Discrete sound update [Couriersud]: Added NODE_RELATIVE(NODE, offset) macro to discrete.h. Fixed driver to use this macro instead of adding directly to the node.

- 0.123u2: Zsolt Vasvari simplified collision detection in Tank 8. Changed palettesize to 20 colors.

- 0.107u3: ClawGrip updated Tank 8 input ports to use IPT_BILL1 for bill acceptors (Dollar Bill).

- 0.93u1: Derrick Renaud added explosion gain control to Tank 8.

- 0.92u1: Hans Andersson added discrete sound to Tank 8.

- 0.88: Stefan Jokisch added 'Tank 8 (set 1)' (Atari 1976) and clones (set 2), (set 3), (set 4) and (set 5).


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Tank Force

Panther

Strategy X

Super Tank

NATO Defense

Minefield

Progress

Sarge

T.N.K III

Tank Busters

Super Stingray

Blazer

Guts n' Glory (Antiaircraft)

Iron Fortress

History


Arcade Video game published 43 years ago:

Tank 8 (c) 1976 Atari.

- TECHNICAL -

Main CPU : M6800 (@ 1.1055 Mhz)
Sound : Discrete circuitry.

Players : 8
Control : Double 2-way joysticks (vertical)
Buttons : 1

- TRIVIA -

Tank 8 was released in September 1976. It is one of the first games at Atari to use a microprocessor to control the tanks. Previous tank games were all hardware only.

During attract, all the tanks would move and shoot at each other. Some smarts were put in the program to do this. However, when someone inserted a coin, all the tanks snapped back to their start location. ONLY paid tanks would play, others would sit in their start positions and do nothing during the actual game. This meant that one person playing alone could not do much, and you really need more players for this to be fun. It seems that marketing discovered that when computer player tanks moved, players THOUGHT they were playing without ever inserting any money, so they decided to stop that from happening.

The executives at Atari use to come into our lab at lunch time and watch this game play its attract mode. The tanks would move about for several minutes using random attack programs, and the winning tank was always different. What they were actually doing was placing bets on the different tanks and wagering over the winner.

- SERIES -

1. Tank (1974)
2. Tank II (1974)
3. Tank 8 (1976)
4. Ultra Tank (1978)

- STAFF -

Programmed by : Tom Hogg

- CONTRIBUTE -

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