0.63 [Manuel Abadia]
TODO:
* Emulate DS5002FP MCU with external battery ram (32k)
WIP:
- 0.172: OKI6295 memory map instead of memcpy [Osso].
- 0.138: Tafoid added fix for Target Hits missing sound.
- 0.134u2: Andrew Conroy added clone Target Hits (ver 1.0). Changed parent description to 'Target Hits (ver 1.1)'.
- 3rd October 2009: Smitdogg - Andy Conroy dumped unmamed clone of Target Hits (Rev.1.0). I haven't looked at them closely and I don't know if they will all be added but... Cool news.
- 0.125u1: Andrew Gardner merged memory maps for Target Hits.
- 0.63: Manuel Abadia added 'Target Hits' (Gaelco 1994). The DS5002FP has 32KB undumped gameplay code making the game unplayable.
- 8th December 2002: Manuel Abadia sent in a driver for Target Hits but it is unplayable due to an undumped DS5002FP MCU.
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Arcade Video game published 25 years ago:
Target Hits (c) 1994 Gaelco.
- TECHNICAL -
Game ID : 940531
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound Chips : OKI6295 (@ 8 Khz)
Screen orientation : Horizontal
Video resolution : 384 x 240 pixels
Screen refresh : 60.00 Hz
Palette Colors : 1024
Players : 2
Control : lightgun
Buttons : 2
- TRIVIA -
Target Hits was released in May 1994.
- STAFF -
Designed & developed by Zigurat.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=2837&o=2