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Captain Commando (Japan 911202)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. History
Download captcommj.zip (0 B)
Snapshot

Game infos

Description Captain Commando (Japan 911202)
Name captcommj
Manufacturer Capcom
Year 1991
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .035b02
Romset size 0 B
Romset file files
Romset zip 0 B
Language Japanese
Genre Fighter

Parent and clones

Parent captcomm : Captain Commando (World 911202) (1991)

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 384 224 59.637405 8000000 512 64 448 262 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade buf1 279 eb122de7 buf1 b26b5bfe258e3e184f069719f9fd008d6b8f6b9b aboardplds 0 good no
arcade c632b.ic1 279 0fbd9270 c632b.ic1 d7e737b20c44d41e29ca94be56114b31934dde81 cboardplds 0 good no
arcade cc63b.1a 279 cae8f0f9 cc63b.1a eadbd45e184195b2d170cd71a68e5caed64b69f7 bboardplds 0 good no
arcade cc_01.3a 524288 7261d8ba cc-5m.3a 4b66292e42d20d0b79a756f0e445492ddb9c6bbc gfx 0 good no
arcade cc_02.4a 524288 6a60f949 cc-7m.5a 87391ff92abaf3e451f70d789a938cffbd1fd222 gfx 2 good no
arcade cc_03.5a 524288 00637302 cc-1m.4a 2c554b59cceec2de67a9a4bc6281fe846d3c8cd2 gfx 4 good no
arcade cc_04.6a 524288 cc87cf61 cc-3m.6a 7fb1f49494cc1a08aded20754bb0cefb1c323198 gfx 6 good no
arcade cc_05.7a 524288 28718bed cc-6m.7a dfdc4dd14dc609783bad94d608a9e9b137dea944 gfx 200000 good no
arcade cc_06.8a 524288 d4acc53a cc-8m.9a d03282ebbde362e679cc97f772aa9baf163d7606 gfx 200002 good no
arcade cc_07.9a 524288 0c69f151 cc-2m.8a a170b8e568439e4a26d84376d53560e4248e4e2f gfx 200004 good no
arcade cc_08.10a 524288 1f9ebb97 cc-4m.10a 023d00cb7b6a52d1b29e2052abe08ef34cb0c55c gfx 200006 good no
arcade ccj_09.12a 65536 698e8b58 cc_09.11a b7a3d905a7ed2c430426ca2e185e3d7e75e752a1 audiocpu 0 good no
arcade ccj_18.11c 131072 6de2c2db cc_18.11c 9a1eaba8d104f59a5e61f89679bb5de0c0c64364 oki 0 good no
arcade ccj_19.12c 131072 b99091ae cc_19.12c b19197c7ad3aeaf5f41c26bf853b0c9b502ecfca oki 20000 good no
arcade ccj_22f.7f 524288 0fd34195 cc_22f.7f fb2b9a53af43507f13c4f94eaebbf0b538b2e754 maincpu 80000 good no
arcade ccj_23f.8f 524288 5b482b62 c871aa1eb9ecc117c3079995d1f5212193bd2e12 maincpu 0 good no
arcade ccj_24f.9e 131072 3a794f25 cc_24f.9e 7f3722a4ef0c1d7acb73e6bac9dd6ae7b35e6374 maincpu 100000 good no
arcade ccj_28f.9f 131072 fc3c2906 cc_28f.9f 621c3b79b6fdea1665bb316eb539e5916e890656 maincpu 100001 good no
arcade ccprg1.11d 279 e1c225c4 ccprg1.11d 97146451ca9aa3cecd443cc6881151ed8df47fbf bboardplds 0 good no
arcade ioa1 279 59c7ee3b ioa1 fbb887c5b4f5cb8df77cec710eaac2985bc482a6 aboardplds 0 good no
arcade iob1.12d 279 3abc0700 iob1.12d 973043aa46ec6d5d1db20dc9d5937005a0f9f6ae bboardplds 0 good no
arcade ioc1.ic7 279 0d182081 ioc1.ic7 475b3d417785da4bc512cce2b274bb00d4cc6792 cboardplds 0 good no
arcade prg1 279 f1129744 prg1 a5300f301c1a08a7da768f0773fa0fe3f683b237 aboardplds 0 good no
arcade rom1 279 41dc73b9 rom1 7d4c9f1693c821fbf84e32dd6ef62ddf14967845 aboardplds 0 good no
arcade sou1 279 84f4b2fe sou1 dcc9e86cc36316fe42eace02d6df75d08bc8bb6d aboardplds 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 10000000
OKI6295 oki audio 1000000
Speaker mono audio
YM2151 2151 audio 3579545
Z80 audiocpu cpu 3579545

Categories

History


Arcade Video game published 28 years ago:

Captain Commando (c) 1991 Capcom Company, Limited.

Captain Commando is a horizontally-scrolling beat-em-up for up to four players, set in the crime-ridden Metro City in the year 2026. Captain Commando, assisted by his three faithful Commando Companions, must rise up to protect the Earth and all the Galaxy from a gang of super-powered criminals.

Players can select between any of the four commandos (Captain Commando, Ginzu the Ninja, Baby Head and Mack the Knife) with each able to perform numerous combinations of attacks while standing or jumping. These include grabbing the enemy, as well as a special attack activated by pressing attack and jump simultaneously that will drain a portion of the player's vitality. An addition to the controls is the ability to dash by pushing the joystick left or right twice.

Players can pick up health-restoring food items hidden inside barrels and other destructible objects to restore their vitality, as well as other bonus items to increase their score. Weapons also can be picked up, such as three different types of firearms, as well as Shuriken that can only be used by Ginzu.

Players also can ride certain robots by dismounting their riders and jumping over the robot. The robots each have their own vitality gauge and if they sustain enough damage, they will be destroyed. There are three types of robots in the game: a punching robot, a flame-throwing robot, and a freezing robot. Weapons can be carried when the player makes the transition to a new area until the stage is completed.

The game consists of nine stages in total.

- TECHNICAL -

Runs on the "CP System" hardware.
B-Board #: 91634B-2

Players: Up to 4 simultaneously
Control per player: 8-way joystick
Buttons per player: 2
=> [1] Attack, [2] Jump

- TRIVIA -

Captain Commando was released in November 1991 in the Japanese arcades. It was known there as the 17th video game made for the CP-S system.

CAPtain COMmando = CAPCOM

The stages of the game takes place in "Final Fight"'s Metro City, but in the year 2026.

Captain Commando is Capcom's own homage to classic American sci-fi shows and magazines and the work of artists like Frank R. Paul. It was not the only game, though; "Battle Circuit" is even a better example of Capcom's enthusiasm for this stuff.

Each of the player's button on the dedicated 4-player cabinet uses a unique two-in-one play action button design : two large half circle buttons (red & blue) placed straight side by straight side to form one big circle, thus making two buttons look like one big button cut in half vertically.

Mack the Knife's name is based on a song made popular in the mid 1950's by Louis Armstrong, and later by Bobby Darin.

Ginzu the ninja's name comes from the ginzu kitchen knives which were introduced in the 1970's which were made famous by its TV advertising campaign.

Sho (Ginzu the ninja's Japanese name) is probably based on Sho Kosugi who is a Japanese actor who is known for his portrayals of ninjas in various movies in the 1980's.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Captain Commando : G.S.M. Capcom 5 - PCCB-00083) on March 21, 1992.

- STAFF -

Planners : Akira Yasuda (Akiman), Junichi Ohno (Ohno)
Character Designers : Kurisan, Ouji, Eripyon. N, Mattian, Q, Mayo, Ykaru M.
Scroll Designers : Koi, Konomi (Powerful Konomi), Sui, Buppo, Go
Programmers : Y. Egawa, Yokoyama, T. Ueno, Yoshizumi
Sound : Masaki Izutani (T. Yomage)
Sound-Sub : Syun Nishigaki (Syun)
Special Thanks : James Goddard (DJames), Scott, Tetsu, Akira Nishitani (Nin)

- PORTS -

Here is a list of ports released in Japan only. To see non-Japanese ports, please see the Export version entry; "Captain Commando [B-Board 91635B-2]".

* CONSOLES:
[JP] Nintendo Super Famicom (mar.17, 1995) "Captain Commando [Model SHVC-QM]"
[JP] Sony PlayStation (sept.17, 1998) "Captain Commando [Model SLPS-01567]" by New, Inc.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=387&o=2