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After Burner II

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
  15. High scores
Download aburner2.zip (3.19 MB)
Snapshot

Game infos

Description After Burner II
Name aburner2
Manufacturer Sega
Year 1987
Runnable yes
System arcade /
Number of players 1P
Added to MAME .037b09
Romset size 3.19 MB
Romset file 28 files
Romset zip 1 B
Language English
Evaluation 70 to 80 (Good)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
stick 64 255 100 79 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 224 59.637405 6250000 400 0 320 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade epr-10922.40 65536 b49183d4 71d87bfbce858049ccde9597ab15575b3cdba892 mainpcb:gfx3 0 good no
arcade epr-11102.13 131072 6c07c78d 3868b1824f43e4f2b4fbcd9274bfb3000c889d12 mainpcb:pcm 40000 good no
arcade epr-11103.92 131072 bdd60da2 01673837c5ad84fa087728a05549ac01542ef4e9 mainpcb:sprites 100000 good no
arcade epr-11104.96 131072 06a35fce c39ae02fc8246e883c4f4c320f668ce6ca9c845a mainpcb:sprites 100001 good no
arcade epr-11105.100 131072 027b0689 c704c79faadb5e445fd3bd9281683b09831782d2 mainpcb:sprites 100002 good no
arcade epr-11106.104 131072 9e1fec09 6cc47d86852b988bfcd64cb4ed7d832c683e3114 mainpcb:sprites 100003 good no
arcade epr-11107.58 131072 6d87bab7 ab34fe78f1f216037b3e3dca3e61f1b31c05cedf mainpcb:maincpu 0 good no
arcade epr-11108.63 131072 202a3e1d cf2018bbad366de4b222eae35942636ca68aa581 mainpcb:maincpu 1 good no
arcade epr-11109.20 131072 85a0fe07 5a3a8fda6cb4898cfece4ec865b81b9b60f9ad55 mainpcb:subcpu 0 good no
arcade epr-11110.29 131072 f3d6797c 17487b89ddbfbcc32a0b52268259f1c8d10fd0b2 mainpcb:subcpu 1 good no
arcade epr-11112.17 65536 d777fc6d 46ce1c3875437044c0a172960d560d6acd6eaa92 mainpcb:soundcpu 0 good no
arcade epr-11113.152 65536 36058c8c 52befe6c6c53f10b6fd4971098abc8f8d3eef9d4 mainpcb:gfx1 20000 good no
arcade epr-11114.153 65536 2e97f633 074125c106dd00785903b2e10cd7e28d5036eb60 mainpcb:gfx1 10000 good no
arcade epr-11115.154 65536 e8e32921 30a96e6b514a475c778296228ba5b6fb96b211b0 mainpcb:gfx1 0 good no
arcade epr-11116.93 131072 49b4c1ba 5419f49f091e386eead4ccf5e03f12769e278179 mainpcb:sprites 180000 good no
arcade epr-11117.97 131072 821fbb71 be2366d7b4a3a2543ba5024f0e258f1bc43caec8 mainpcb:sprites 180001 good no
arcade epr-11118.101 131072 8f38540b 1fdfb157d1aca96cb635bd3d64f94545eb88c133 mainpcb:sprites 180002 good no
arcade epr-11119.105 131072 d0343a8e 8c0c0addb6dfd0ea04c3900a9f7f7c731ca6e9ea mainpcb:sprites 180003 good no
arcade mpr-10930.12 131072 6493368b 328aff19ff1d1344e9115f519d3962390c4e5ba4 mainpcb:pcm 20000 good no
arcade mpr-10931.11 131072 9209068f 01f3dda1c066d00080c55f2c86c506b6b2407f98 mainpcb:pcm 0 good no
arcade mpr-10932.90 131072 cc0821d6 22e84419a585209bbda1466d2180504c316a9b7f mainpcb:sprites 0 good no
arcade mpr-10933.91 131072 c8efb2c3 ba31da93f929f2c457e60b2099d5a1ba6b5a9f48 mainpcb:sprites 80000 good no
arcade mpr-10934.94 131072 4a51b1fa 2eed018a5a1e935bb72b6f440a794466a1397dc5 mainpcb:sprites 1 good no
arcade mpr-10935.95 131072 c1e23521 5e95f3b6ff9f4caca676eaa6c84f1200315218ea mainpcb:sprites 80001 good no
arcade mpr-10936.98 131072 ada70d64 ba6203b0fdb4c4998b7be5b446eb8354751d553a mainpcb:sprites 2 good no
arcade mpr-10937.99 131072 f0199658 cd67504fef53f637a3b1c723c4a04148f88028d2 mainpcb:sprites 80002 good no
arcade mpr-10938.102 131072 e7675baf aa979319a44c0b18c462afb5ca9cdeed2292c76a mainpcb:sprites 3 good no
arcade mpr-10939.103 131072 a0d49480 6c4234456bc09ae771beec284d7aa21ebe474f6f mainpcb:sprites 80003 good no

Chips list

name tag type clock
M68000 mainpcb:subcpu cpu 12500000
Sega PCM mainpcb:pcm audio 4000000
Speaker mainpcb:rspeaker audio
YM2151 mainpcb:ymsnd audio 4000000
Z80 mainpcb:soundcpu cpu 4000000

Serie

Serie : After Burner
  1. After Burner (1987)
  2. After Burner (World) (1987)
  3. After Burner II (1987)
  4. After Burner II (German) (1987)
  5. After Burner (UK) (1988)
  6. After Burner (UK) (1988)
  7. Afterburner (Euro) (1988)
  8. Afterburner (Euro) (1988)
  9. After Burner (1989)
  10. After Burner (USA) (1989)
  11. Afterburner II (1989)
  12. After Burner II (Euro, USA) (1990)
  13. After Burner II (1990)
  14. After Burner (Tourvision PCE bootleg) (1990)
  15. G-LOC Air Battle (World) (1990)
  16. G-LOC R360 (1990)
  17. G-LOC Air Battle (US) (1990)
  18. G-Loc R360 (UK, 128K) (1991)
  19. G-LOC Air Battle (Euro, USA, Bra) (1991)
  20. G-LOC Air Battle (Euro, Bra, Kor) (1991)
  21. G-Loc R360 (UK) (128K) [Original] (Weak Sectors) (1991)
  22. Strike Fighter (World) (1991)
  23. Strike Fighter (Japan) (1991)
  24. G-LOC Air Battle (World) (1993)
  25. After Burner Complete (Euro) (1994)
  26. Sky Target (1995)
  27. Sega Ages - Afterburner II (Jpn) (1996)
  28. Sky Target (Euro) (1997)
  29. Afterburner (Euro) (19??)
  30. Sega Strike Fighter (Rev A) (2000)
  31. Sega Strike Fighter (Rev A, no training mode) (2000)
  32. After Burner Climax (Export) (2006)

Categories

MAMEinfo

0.37b9 [Phil Stroffolino, Dave]

0.36b7 [Testdriver]

0.36b2 [Testdriver]


Artwork available


WIP:

- 5th April 2016: Guru - Just finished another repair job, this time to a couple of Sega Afterburner II PCBs. One had messed-up colors, that was just a bad color RAM. The other Afterburner worked fine so the fault is with the monitor in the cabinet. I checked the ROMs on this version and it is a moving cab DX version which is currently not dumped. So that's another new dump found.

- 0.151: Andrew Welburn and The Dumping Union added clone After Burner II (German). Changed description of clone (Japan) to 'After Burner'.

- 0.143u7: Fixed rom names.

- 8th July 2007: Mr. Do - Kiltron brings us After Burner II artwork. This includes both the cockpit and upright versions, thanks to Vintage Arcade Superstore. Both versions come complete with working lamps, with a special thanks to Zsolt Vasvari for hooking up the lamps in the MAME driver. Note: Currently, the lamps only work for After Burner II, not Afterburner.

- 0.116u4: Zsolt Vasvari hooked up lamps in After Burner II.

- 10th March 2007: 3D ARCADE - New 3D cabinet model for AfterburnerDX from spanner.

- 0.107u2: Removed 3rd button.

- 0.89u2: Fixed gfx2 rom loading.

- 0.74: Changed Afterburner inputs to use z-axis for throttle [Howard Casto]. Removed 2nd Player.

- 9th September 2003: Howard Casto submitted the After Burner driver modified to use the newly implemented Z axis instead of the previous hack that used player 2 inputs for the throttle.

- 0.37b12: Shica fixed engine sound in After Burner.

- 28th December 2000: Hiromitsu Shioya fixed After Burner music.

- 0.37b10: Changed visible area to 320x224 and input to 4 players.

- 0.37b9: Phil Stroffolino and Dave added 'After Burner II' (Sega 1987) and clone After Burner (Japan).

- 13th October 2000: Phil Stroffolino added Sega PCM emulation to After Burner and After Burner II.

- 10th October 2000: Phil Stroffolino sent in a Sega System16 update and added After Burner 1 & 2 support thanks to Dave.

- 0.36b7: Added (Testdriver) After Burner II.

- 0.36b2: Andrew Prime added (Testdriver) After Burner.

- 15th January 1999: Thierry and Gerald dumped After Burner II.


ARCADE RELEASE: After Burner II (Sega) - 1987/Jul/20


LEVELS: 19 (aburner)

LEVELS: 23 (aburner2)


Other Emulators:

* FB Alpha


Recommended Games (Airforce 3D):

Sky Raider

Red Baron

M.A.C.H. 3

Fire Fox

Future Spy

Us vs. Them

Air Race (prototype)

Sky Destroyer

Zero Target

Lock-On

Top Gunner

After Burner II

After Burner (Mega-Tech)

After Burner (Tourvision PCE bootleg)

After Burner Climax

Vs. Top Gun

Captain Sky Hawk (PlayChoice-10)

Air Inferno

G-LOC Air Battle

F-15 Strike Eagle

Strike Fighter

Air Combat

Air Combat 22

Wild Pilot

Wing War

Sky Target

Sega Strike Fighter

History


Arcade Video game published 32 years ago:

After Burner II (c) 1987 Sega.

After Burner is another Sega game rendered with their then-ubiquitous 3-D sprite-scaling technology; this time putting the player into the seat of a powerful F14 Tomcat jet fighter.

Players must fight their way through 21 colourful, fast-moving stages, shooting down waves of enemy fighters while avoiding the enemy's incoming missiles. The F14 is equipped with a machine gun and a limited number of homing missiles. The gun has infinite ammunition and targeting is achieved by maneuvering the Tomcat so that the targeting cursor situated just in front of the jet is placed over an enemy fighter.

To deploy missiles, the player must first 'lock-on' to the target, a sound will indicate that the lock has taken place and missiles should then be fired, these will home in on and destroy the locked-on enemy fighter.

Missile stocks are replenished at the end of every 2nd stage, either by the appearance of a large support plane that automatically links up with the player's jet fighter, or by landing on a military airstrip - which again happens automatically.

After Burner's straightforward shoot-em-up gameplay is simple and repetitive, but the game's incredible visuals ensured its success.

- TECHNICAL -

Deluxe cabinet dimensions : 80'' (203cm) Deep x 53'' (135cm) Wide x 69'' (175cm) High. Weight : 800 lbs (362 kg)
Upright cabinet dimensions : 24,8'' (63cm) Deep x 33,9'' (86cm) Wide x 72,8'' (185cm) High. Weight : 273 lbs (124 kg)

Sega X Board hardware
Game ID : 834-6335-02

Main CPU : (2x) Motorola 68000 (@ 12.5 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), Sega (@ 4 Mhz)

Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 24576

Players : 1
Control : stick
Buttons : 2

- TRIVIA -

After Burner II was released in October 1987.

After Burner II was originally planned to have a World War II theme and be a realistic flight sim, but the idea was dropped because Yu Suzuki stated that 'it would not have fit the arcade scene.' A pure dogfighter was not his intention.

ABII is essentially the same game as "After Burner", but there are a few differences, mainly the fact that it is possible to control your plane speed.

In the cut-scenes that show your jet fighter landing on a landing strip in order to reload the missile supply, there are some special vehicles that will make a cameo appearance. In the first landing, you'll see a man riding the motorcycle from "Hang-On". and in the second landing, you'll see the famous Ferrari Testarossa-like car from "Out Run".

David Hernly holds the record for this game with 2,215,620 points on June 1, 2008.

Soundtrack album releases :
After Burner II (MJCAX-00007) (Marvelous Entertainment)
SEGA AGES SOUND TRACK THE BEST PLUS [PS2 SEGA AGES 2500 Series] (KDSD-00051~2)
After Burner 20th Anniversary Box (29/11/2007)

An ABII unit appears in the 1991 movie 'Terminator 2 - Judgment Day'.

- SERIES -

1. After Burner (1987, Arcade)
2. After Burner II (1987, Arcade)
3. G-Loc - Air Battle (1990, Arcade)
4. R360 - G-Loc Air Battle (1990, Arcade)
5. Strike Fighter (1991, Arcade)
6. Sky Target (1995, Arcade)
7. Sega Strike Fighter (2000, Arcade)
8. After Burner Climax (2006, Arcade)
9. After Burner - Black Falcon (2007, PSP)

- STAFF -

Designed by : Yu Suzuki (YU.), Satoshi Mifune
Music by : Hiroshi Miyauchi (HIR)
Staff : (KIM), (BIN), (SAD), (KEY), (Y.N)

- PORTS -

* CONSOLES:
[JP] Nintendo Famicom (Mar. 30, 1989) "After Burner [Model SS13-6200]"
[US] Nintendo NES (1989) "After Burner [Model TGN-011-AB]"
[JP] Sega Mega Drive (Mar. 20, 1990) "After Burner II [Model T-17013]"
[JP] NEC PC-Engine (Sep. 28, 1990) "After Burner II [Model NAPH-1011]"
Sega Super 32X [JP] (Jan. 13, 1995) "After Burner Complete [Model GM-4006]"
Sega Super 32X [US] (???. ??, 1995) "After Burner [Model 84507]"
Sega Super 32X [EU] (???. ??, 1995) "After Burner Complete [Model 84507-50]"
[JP] Sega Saturn (Sep. 27, 1996) "After Burner II [Sega Ages] [Model GS-9109]"
Sega Dreamcast [JP] (Dec. 20, 2001) "Yu Suzuki Game Works Vol.1 [Model ASP001]"
[JP] Sony PS2 (Mar. 18, 2004) "After Burner II [Sega Ages 2500 Vol.10] [Model SLPM-62446]"

* COMPUTERS:
FM Towns PC (1987) After Burner
Commodore C64 (1988)
Atari ST (1988)
[EU] Amstrad CPC (1988)
MSX [EU] (1988)
Commodore Amiga (1989) After Burner
Sinclair ZX Spectrum (1989)
[JP] Sharp X68000 (Apr, 26, 1989) "After Burner [Model DP-3205010]"
PC [MS-DOS, 3.5'' Disks] [US] (1989) After Burner
Commodore Amiga (1990, "Amiga Champions")
Commodore C64 (1990, "100% Dynamite")
Sinclair ZX Spectrum (1990, "100% Dynamite")

* OTHERS:
LCD handheld game (1989) by Tiger Electronics.
LCD tabletop game (1989) by Tiger Electronics : 18 different levels of play.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=40&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

topmav______________________7.652.910
dark_kariya_________________2.488.550
sawys_______________________2.421.000
fordie______________________1.035.010
foxmulder_____________________880.650
muesliman_____________________870.030
didyeah_______________________801.660
welos666______________________763.760
jgabmurer_____________________756.730
hulkiii_______________________671.610