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Aladdin (bootleg of Japanese Megadrive version)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download aladmdb.zip (2 MB)
Snapshot

Game infos

Description Aladdin (bootleg of Japanese Megadrive version)
Name aladmdb
Manufacturer bootleg / Sega
Year 1993
Runnable yes
System arcade /
Number of players 1P
Added to MAME .116u3
Romset size 2 MB
Romset file 4 files
Romset zip 1 B
Language Japanese
Evaluation 70 to 80 (Good)
Genre Platform

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade m1.bin 524288 5e2671e4 54705c7614fc7b5a1065478fa41f51dd1d8045b7 maincpu 1 good no
arcade m2.bin 524288 142a0366 6c94aa9936cd11ccda503b52019a6721e64a32f0 maincpu 0 good no
arcade m3.bin 524288 0feeeb19 bd567a33077ab9997871d21736066140d50e3d70 maincpu 100001 good no
arcade m4.bin 524288 bc712661 dfd554d000399e17b4ddc69761e572195ed4e1f0 maincpu 100000 good no

Chips list

name tag type clock
M68000 maincpu cpu 7670453
SEGA VDP PSG snsnd audio 3579545
Speaker rspeaker audio
YM2612 ymsnd audio 7670453
Z80 genesis_snd_z80 cpu 3579545

Categories

MAMEinfo

0.116u3 [Tirino73, David Haywood]


Bugs:

- Bugs that hang game and a minor graphical bug. asper (ID 03239)


WIP:

- 0.139u3: Renamed (aladbl) to (aladmdb).

- 0.138u1: Angelo Salese fixed crashes when you fall into pitfalls and documented an energy bar debug switch in Aladdin, disabled by default.

- 0.135u4: Replaced SN76496 sound with SMSIII PSG.

- 0.132: Fabio Priuli fixed unable to "Press Start" in Aladdin.

- 0.128u1: Changed 68000 CPU1 clock speed to 7670453Hz, Z80 CPU2 to 3579545 Hz, YM2612 sound to 7670453 Hz and SN76496 to 3579545 Hz.

- 0.118u3: Stephane Humbert improved the MCU simulation for Aladdin (bootleg) so now the game handles coins correctly. Fixed the inputs to match an arcade cabinet and added dipswitches according to the game M68000 code. Changed input to 1 Player with 3x buttons. Added dipswitches 'Coinage', 'Difficulty' and 2x 'Unused'.

- 0.116u3: David Haywood added 'Aladdin (bootleg of Japanese Megadrive version)' (bootleg / Sega 1993). It probably works, start is shift (start on Megadrive pad), but the credit system isn't emulated properly yet, it's probably what the MCU on the board is for.

- 24th June 2007: Tirino73 dumped Aladdin (bootleg of Japanese Megadrive version). This romset comes from a bootleg PCB. The game is a coin-op conversion of the one developed for the Nintendo Super Famicom/Nes console. I cannot know gameplay differences since PCB is faulty. However, hardware is totally different. It seems to be based on Sega Mega Drive hardware with cpu clock increased, and since exists an "unlicensed" porting of the game for this system probably the "producers" are the same.


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History


Arcade Video game published 26 years ago:

Disney's Aladdin (c) 1993 Unknown.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 7.670442 Mhz), Zilog Z80 (@ 3.57954 Mhz)
Sound Chips : YM2612 (@ 7.670442 Mhz), SN76496 (@ 3.57954 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 512

Players : 1
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Unofficial arcade version of the Japanese Sega Mega Drive version.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=15425&o=2