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Alien Invaders

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download alinvade.zip (6 KB)
Snapshot

Game infos

Description Alien Invaders
Name alinvade
Manufacturer Forbes?
Year 198?
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .156
Romset size 6 KB
Romset file 6 files
Romset zip 5 B
Language English
Evaluation 20 to 30 (Bad)
Genre Shooter

Sound infos

Sound_channels 1

Driver infos

Driver status preliminary
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection preliminary
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 2 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 128 128 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade alien28.708 1024 de376295 e8eddbb1be1f8661c6b5b39c0d78a65bded65db2 maincpu e000 good no
arcade alien29.708 1024 20212977 9d24a6b403d968267079fa6241545bd5a01afebb maincpu ec00 good no
arcade alien30.708 1024 734b691c 9e562159061eecf4b1dee4ea0ee4752c901a54aa maincpu f000 good no
arcade alien31.708 1024 5a70535c 2827e7d4bffca78bd035da04481e1e972ee2da39 maincpu f400 good no
arcade alien32.708 1024 332dd234 9974668344a2a351868a9e7757d1c3a497dc5621 maincpu f800 good no
arcade alien33.708 1024 e0d57fc7 7b8ddcb4a86811592d2d0bbc61b2f19e5caa9ccc maincpu fc00 good no
arcade prom 32 proms 0 nodump no

Chips list

name tag type clock
DISCRETE discrete audio
M6502 maincpu cpu 2000000
Speaker mono audio

Categories

MAMEinfo

0.156 [Seth Soffer]


WIP:

- 0.162: Osso added save state support to Alien Invaders.

- 0.156: Seth Soffer added 'Alien Invaders' (Forbes? 198?). Tiny bartop B&W Space Invaders type game with colour overlay. WIP [David Haywood]. Continued work on inputs/mapping for Alien Invaders [Mariusz Wojcieszek]. Added irq mask and irq, hangs attempting to play. Added f/f mechanism for irq, game works (lol?), added information about a very crude protection mechanism [Angelo Salese]. Added preliminary layout based on screenshot [Tafoid]. Pretty sure it's 4:3 vertical when compared with cab pics [hap].

- 18th November 2014: David Haywood - An external contributor 'Seth Soffer' discovered a Space Invaders game running on a tiny bartop cabinet using a 6502 CPU. He provided the following pictures, and a rom dump. There are a few things that stand out here, first of all the 6502 CPU, meaning it's definitely not running Taito Space Invaders code, that used an 8080 CPU. Second of all, the cabinet, it's tiny, as is the display (which is black and white with a colour overlay attached to the screen). The manufacturer of this unit is unknown, we're told the PCB is etched with 'Forbes' so that's our best guess. When it was manufactured is also unknown, externally it manages to look almost like some retro-contemporary item, but chances are it's not much newer than the original Space Invaders. Emulation also highlighted something else that you can maybe tell from the original photos. The screen resolution is very low, 128x128 pixels, something you'd associate more with a handheld device than an arcade machine. I did some of the emulation work, although the game jumped off into the weeds as soon as you generated an interrupt, Mariusz Wojcieszek noted that by simply returning in such a situation the game would run fine, so it's possibly some kind of protection (Kale speculates that it's a PROM). Maybe there is some other purpose to jumping there, like the address bus bits signalling some other hardware, I'm not sure. We could probably do with some clear PCB pictures to see what's there to either confirm or rule out various theories. The sound isn't emulated, again we don't know what generates it at this stage, could be discrete like the original Space Invaders, but without further PCB images I really don't know. Unlike Taito's Minivader (which was actually just a cabinet test board). I think this was intended as a full 'for arcade use' game, the tiny resolution actually makes it more of a Mini-vader than Mini-vader itself tho. The game plays well and is a respectable effort to file with the other odd releases based on Space Invaders using unexpected hardware. I think the only other one with a 6502 is 'Attack UFO' but that again is very different hardware, AFAIK based on similar hardware to the Commodore home systems.


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History


Alien Invaders (c) 198? Forbes.

A clone of Space Invaders except using own graphic characters. A B&W monitor with multiple color gels are used. Uses discrete computer-like sounds instead of the original discrete sounds from Taito or Bally/Midway.

- TECHNICAL -

There are two cabinet types available: upright and bar. The upright has the monitor mounted vertically while the bar version has the monitor mounted horizontally and must play with the player's ship on the right side, moving up and down to aim & avoid alien fire.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=83472&o=2