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Ambush

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download ambush.zip (49 KB)
Snapshot

Game infos

Description Ambush
Name ambush
Manufacturer Tecfri
Year 1983
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .149
Romset size 49 KB
Romset file 10 files
Romset zip 29 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60.606061 6144000 384 0 256 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 13.bpr 256 547e970f e2ec0bece49fb283e43549703d6d5d6f561c69a6 proms 0 good no
arcade 14.bpr 256 622a8ce7 6834f67874251f2ef3a33aec893311f5d10e496f proms 100 good no
arcade a.bpr 256 5f27f511 fe3ae701443ff50d3d03c0a5d0e0ab0e716b05cc colors 0 good no
arcade a1.i7 8192 31b85d9d 24e60d053cf70ea15430d970ac2385bdd7341ab1 maincpu 0 good no
arcade a2.g7 8192 8328d88a 690f0af10a0550566b67ee570f849b2764448d15 maincpu 2000 good no
arcade a3.f7 8192 8db57ab5 5cc7d7ebdfc91fb8d9ed52836d70c1de68001402 maincpu 4000 good no
arcade a4.e7 8192 4a34d2a4 ad623161cd6031cb6503ff7445fdd9fb4ea83c8c maincpu 6000 good no
arcade b.bpr 256 1b03fd3b 1a58b212476cacace6065056f23b59a69053a2f6 colors 100 good no
arcade fa1.m4 8192 ad10969e 4cfccdc4ca377693e92d77cde16f88bbdb840b38 gfx1 0 good no
arcade fa2.n4 8192 e7f134ba c38321f3da049f756337cba5b3c71f6935922f80 gfx1 2000 good no

Chips list

name tag type clock
AY-3-8912A ay2 audio 1536000
Speaker mono audio
Z80 maincpu cpu 3072000

Categories

MAMEinfo

0.149 [Ricky2001]

0.138u1 [David Haywood]

0.35b3 [Zsolt Vasvari]


NOTE:

- In the first stage use LEFT/RIGHT and Button 2 to get a SPEED of 300 MILES, then press DOWN to take off.


WIP:

- 0.184: Driver state cleanups [Dirk Best].

- 0.183: Rewrote Ambush driver: Use tilemap system to draw background/foreground characters and use generic gfx_8x8x2_planar layout. Added mario and dkong3 bootlegs running on extended hardware (color PROMs for those haven't been dumped, using the PROMs from the original currently). Updated and correct dipswitches. Documented tile attribute RAM and sprite RAM layout bits. Use screen raw parameters. Added connector layout. Updated TODO list and ROM filenames [Dirk Best]. Changed visible area to 256x224 and VSync to 60.606061 Hz. Swapped gfx1 roms.

- 0.149: Ricky2001 (from AUMAP) added Ambush. Replaced first rom of Ambush with a fresh dump, marked the old set as likely hacked. Changed 'Ambush' to clone 'Ambush (hack?)'. Renamed (ambush) to (ambushh).

- 0.141u4: Tafoid and Tomasz Slanina changed clocks based on confirmed XTAL and dumper's notes for Ambush and clones. Changed Z80 CPU1 clock speed to 3072000 Hz. Replaced the 2x AY-3-8910A sound with 2x AY-3-8912A (1536000 Hz).

- 0.141u3: hap fixed incorrect colors in Ambush and clones.

- 0.138u1: Changed clone (Tecfri) to parent 'Ambush', 'Ambush' to clone 'Ambush (Japan)' and clone (Volt Elec co-ltd) to 'Ambush (Volt Electronics)'. Note: Ambush (Tecfri) displays an M next to ROM 1 during the test, why is internal checksum wrong (0x02 instead of 0x00)? Renamed (ambush) to (ambushj) and (ambusht) to (ambush).

- 0.135u3: Fabio Priuli fixed access violation caused by driver struct & video/spriteram changes in Ambush.

- 0.135u1: Fabio Priuli added driver data struct to Ambush.

- 0.129u1: MooglyGuy added savestate support to Ambush and clones.

- 0.128u2: Stephane Humbert fixed dipswitches for Ambush and clones.

- 0.123u2: RansAckeR simplified some control definitions in the Ambush driver.

- 0.95u6: Corrado Tomaselli added clone Ambush (Volt Elec co-ltd).

- 25th April 2005: Corrado Tomaselli dumped Ambush (Volt Elec co-ltd).

- 0.69a: David Haywood added clone Ambush (Tecfri).

- 0.55: Added 'Difficulty' dipswitch.

- 0.54: Changed palettesize from 512 to 256 colors.

- 4th March 2000: Zsolt Vasvari fixed Ambush palette bugs, and he rewrote the 8080bw and z80bw drivers.

- 0.35b3: Zsolt Vasvari added 'Ambush' (Nippon Amuse Co-Ltd 1983). TODO: Verify Z80 and AY8910 clock speeds.


LEVELS: 5 (endless)


Other Emulators:

* FB Alpha

* JFF


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History


Arcade Video game published 36 years ago:

Ambush (c) 1983 Tecfri.

An early shoot 'em up. You must first attempt to take off you spaceship by repeatedly pressing left and right. Then you must attempt to fight off enemy spaceships.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Ambush was released in June 1983.

The original version was done by Tecfri and it was the first game from this Spanish manufacturer located in Barcelona. They licensed the game to Nippon Amuse for the Japanese market. And also licensed to Volt Elec for manufacture and distribution.

Alberto Zin holds the official record for this game with 591,150 points on July 9, 1984.

- STAFF -

Programmers : Javier Valero, Josep Quingles, Luis Jonama

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=76&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

dark_kariya___________________147.450
sawys_________________________138.500
hulkiii________________________89.400